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Linking sounds to events

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    Linking sounds to events

    I made some headshot sounds I'd like to try out in UT. There is a headshot cue already, but it doesn't seem to be actually linked to the headshot event. How would I go about making the cue play when a headshot occurs? Thanks!


    (Sorry, I know this isn't level design but it seemed like the best forum for the question.)
    Sound designer, composer, flash game dev, and Unreal mapper. My Soundcloud. My games.
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