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    DM-Elik

    Download: GoogleDrive, Readme
    Players: 2
    Version: 1.1
    Released: 01-06-2019
    WinMD5: c733cc0de3367b9edf6965bf094bb217

    Story / Histoire:

    Nestled in the caves of the Dakylian, this peaceful sanctuary was formerly that of Elik, one of the greatest sword fighter in the country of creatures of shadows. Then, LMC found him…

    Niché au cœur des grottes du Dakylian, ce sanctuaire paisible était autrefois celui d’Elik, un des plus grand combatant à l’épée du pays des créatures d’ombres. Puis, LMC le trouva…

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version
    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    Details:

    One of my all time favorite UT map is DM-1on1-Alzonia by Slainchild. I’ve decided to make my own map based on his layout. Of course, it’s not a remake and few changes as been added to fits UT4 movements, like wall run and slope dodge and I added a new escape ramp near the Bio Rifle

    DM-Elik is a duel focussed map so more than 2 players won’t be fun / balanced.

    For DM-Elik, I’m using Epic Soul Cave assets. It was a extremely long process to import all static meshes into UT and recreate all materials functions, materials, materials instances from scratch. But, I must say that I’m very proud of the results

    Custom content:

    Materials: 18
    Material function: 9
    Material instance: 47
    Music: stock game track
    Static meshes: 51
    Textures: 46
    VFX: 6

    Dev:

    1.1

    Fine tune post-process.
    Lighting changes (and perform full rebuild, production quality).
    Materials changes.
    Small static meshes tweaks.

    1.0

    First final release.


    Credits:

    ÐutchSmºke for his great help & support in the dev process.
    Epic for their free Soul: Cave assets.
    Nobiax for sharing his free plant meshes!
    Last edited by Stevelois; 05-30-2019, 11:27 AM.
    Stevie's corner
    Maps, DM-Dakylian B1, DM-Elik, DM-Akar, DM-Aryth, DM-Aly, CTF-Infiltrate, DM-Delta
    Links, UE4 links (guide, tut), UE4 resources, Tools and resources

    #2
    Ahh, linked to a new thread eh.
    BiGUp for share'n yet another finalized map with the rest of us mon ami! I'll be load'n it up shortly.
    LoPing
    Explosive High Voltage UT99

    Comment


      #3
      Saw your last match and I'm happy you like the final version

      THX for your support m8!
      Stevie's corner
      Maps, DM-Dakylian B1, DM-Elik, DM-Akar, DM-Aryth, DM-Aly, CTF-Infiltrate, DM-Delta
      Links, UE4 links (guide, tut), UE4 resources, Tools and resources

      Comment


        #4
        All due to your diligence mon ami.
        Yourself and your fellow mappers literally make my day.
        LoPing
        Explosive High Voltage UT99

        Comment


          #5


          You don't see members signature?

          DM-Dakylian is in the WIP sub forums here
          Last edited by Stevelois; 03-25-2019, 05:21 PM.
          Stevie's corner
          Maps, DM-Dakylian B1, DM-Elik, DM-Akar, DM-Aryth, DM-Aly, CTF-Infiltrate, DM-Delta
          Links, UE4 links (guide, tut), UE4 resources, Tools and resources

          Comment


            #6
            I do now.
            LoPing
            Explosive High Voltage UT99

            Comment


              #7
              Map as been updated. I’ve made several things which are :

              1. Fine tune post-process.
              2. Lighting changes and performed a full rebuild, production quality.
              3. Various materials changes.
              Stevie's corner
              Maps, DM-Dakylian B1, DM-Elik, DM-Akar, DM-Aryth, DM-Aly, CTF-Infiltrate, DM-Delta
              Links, UE4 links (guide, tut), UE4 resources, Tools and resources

              Comment


                #8
                Thank you for the update kind sir! I'll be reloading it up shortly.
                LoPing
                Explosive High Voltage UT99

                Comment

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