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Terrain Visibility (making holes in terrain not working)

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    Terrain Visibility (making holes in terrain not working)

    Hi folks,

    I've been having problems getting terrain visibility to work. Currently when I use the terrain visibility tool, the terrain never dissappears, but I can pass through it where I've painted - so the collision is obviously going away.

    I've done the hooking up a terrain visibility node in my landscape material like this link, but no luck: https://docs.unrealengine.com/latest...als/index.html

    Whenever I apply a material as a landscape hole material, my editor crashes.

    Any of you guys got any ideas on this one? Appreciate the help.

    Cheers
    UT4: CTF-Defiance, CTF-Melt.
    Epic - This video made me smile: http://www.gamespot.com/videos/the-p.../2300-6418948/
    "It is the mark of an educated mind to be able to entertain a thought without accepting it." -Aristotle

    #2
    I followed a youtube guide and got it working after a bit of trial and error. One thing that it doesnt mention is that in order for any hole material to work, you need to make a hole material for all the materials you could possibly paint with. If you only make a hole material for say a grass material but not a sand/dirt, it wont work.
    PayBack

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      #3
      Originally posted by PayBack View Post
      I followed a youtube guide and got it working after a bit of trial and error. One thing that it doesnt mention is that in order for any hole material to work, you need to make a hole material for all the materials you could possibly paint with. If you only make a hole material for say a grass material but not a sand/dirt, it wont work.
      What is your hole material is say a mat should it work then? Because mine still currently is not working. D:

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