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Terrain Visibility (making holes in terrain not working)

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  • replied
    Originally posted by PayBack View Post
    I followed a youtube guide and got it working after a bit of trial and error. One thing that it doesnt mention is that in order for any hole material to work, you need to make a hole material for all the materials you could possibly paint with. If you only make a hole material for say a grass material but not a sand/dirt, it wont work.
    What is your hole material is say a mat should it work then? Because mine still currently is not working. D:

    Leave a comment:


  • replied
    I followed a youtube guide and got it working after a bit of trial and error. One thing that it doesnt mention is that in order for any hole material to work, you need to make a hole material for all the materials you could possibly paint with. If you only make a hole material for say a grass material but not a sand/dirt, it wont work.

    Leave a comment:


  • Terrain Visibility (making holes in terrain not working)

    Hi folks,

    I've been having problems getting terrain visibility to work. Currently when I use the terrain visibility tool, the terrain never dissappears, but I can pass through it where I've painted - so the collision is obviously going away.

    I've done the hooking up a terrain visibility node in my landscape material like this link, but no luck: https://docs.unrealengine.com/latest...als/index.html

    Whenever I apply a material as a landscape hole material, my editor crashes.

    Any of you guys got any ideas on this one? Appreciate the help.

    Cheers
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