If I have a ton of particles like snow, is there a way to make them disappear after X distance? They're causing FPS to drop a noticable amount, and this is a good machine.
Edit: I tried to use a cull-distance volume -- that certainly doesn't appear to be the solution, to say the least.
Edit: I tried to use a cull-distance volume -- that certainly doesn't appear to be the solution, to say the least.
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