Announcement

Collapse
No announcement yet.

Building a Map and test it in UT4

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    a predefined level is already in the UT.pak and won't get packed. Just make your own level 10 minutes with player start DM-name and some boxes.

    Leave a comment:


  • replied
    Originally posted by n0niz View Post
    the dropdown menu works for the specific gamemodes, which require prefixes on the mapname: DM-Example, CTF-Example
    you can open it by console though: "open Example" or "open DM-Example"
    if you have a super small map, your .pak file is very small, if you add more meshes and materials, its getting bigger
    Thank you for your answer. I tried to cook an predefined Level and just wanted to look how it´s look like.
    But a filesize of One KB is a little bit small for a full content Level.

    Leave a comment:


  • replied
    the dropdown menu works for the specific gamemodes, which require prefixes on the mapname: DM-Example, CTF-Example
    you can open it by console though: "open Example" or "open DM-Example"
    if you have a super small map, your .pak file is very small, if you add more meshes and materials, its getting bigger

    Leave a comment:


  • replied
    Ok, i found out the right directory, but when i cook a map it´s filesize has only 1KB

    Leave a comment:


  • started a topic Building a Map and test it in UT4

    Building a Map and test it in UT4

    Hello,

    can anyone tell me how to build a .pack File and place it in the right directory for the game to find the Level in the Dropdown Menue?
    Thank you in advance.
Working...
X