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    Importing models

    So i played around with the editor and decided to import one of my models i made with Autodesk Maya. I got it in and pleased it worked but when i tested it in-game the hitbox was huge.
    How can i make the hitbox feed the model 1:1?

    #2
    It will probably be better and less performance taxing to turn off collision on all static meshes and use blocking volumes instead.
    :|

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      #3
      Originally posted by badbutcher View Post
      So i played around with the editor and decided to import one of my models i made with Autodesk Maya. I got it in and pleased it worked but when i tested it in-game the hitbox was huge.
      How can i make the hitbox feed the model 1:1?
      Edit your mesh in UE, go to collisions and select the type of collision that suits you. Otherwise impost a collision mesh
      RASTE IN PEACE !
      Maps: DM-Hydraulics | DM-Affliction
      Weapon: Redeemer

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        #4
        Editing from UE is easy but it takes some time to do a proper hitbox.
        Thanks for the help.

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