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Importing models

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  • replied
    Editing from UE is easy but it takes some time to do a proper hitbox.
    Thanks for the help.

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  • replied
    Originally posted by badbutcher View Post
    So i played around with the editor and decided to import one of my models i made with Autodesk Maya. I got it in and pleased it worked but when i tested it in-game the hitbox was huge.
    How can i make the hitbox feed the model 1:1?
    Edit your mesh in UE, go to collisions and select the type of collision that suits you. Otherwise impost a collision mesh

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  • replied
    It will probably be better and less performance taxing to turn off collision on all static meshes and use blocking volumes instead.

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  • started a topic Importing models

    Importing models

    So i played around with the editor and decided to import one of my models i made with Autodesk Maya. I got it in and pleased it worked but when i tested it in-game the hitbox was huge.
    How can i make the hitbox feed the model 1:1?
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