Here is my game play video of my current WIP for a remake of the 2fort CTF map. I search though all the UT docs but I couldn't find anything on the trigger that "flags" the trigger to use navigation or pathing for bot use.

Do I have to create a custom blueprint for what seams to me as a pretty low level (routine maybe) task that bots should just use doors/triggers? If you could please help me, or point me in the right direction I would sincerely appreciate it. Also, without the doors the bots work just fine.

https://drive.google.com/file/d/0B1d...ew?usp=sharing

Thanks!
nhuke

edited: removed prefix
edited: added HQ gameplay video