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    Pivot on new meshs

    Is there a bug with the new outpost meshs when you drop them into your map??

    50% work fine but the other 50% have them spawn in the top corner of the grid and the pivot set almost at the other side of the grid, I cant see any way of resting the pivot or maybe i am blind
    Ciaran "Venguard" O Kelly
    Maps U2K4 : AS-Protocore ///AS-Krystalis Station ------ Maps TF2 : CTF-Daylight /// CP-2Shack
    Maps UT4 : DM-FractalCore /// DM-Q3DM17
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