I have 2 sound cues set to a triggered button. the button and my triggers and everything are working great. It's done through Matinee and Blueprint. the sound cues are going through my Blueprint.
The problem is this. Players are able to constantly set the sound cues off during a game by triggering the button (only the sounds that are constantly re activated) It becomes VERY annoying during a game when players keep hitting the button. How can I set it to only play the cues once per trigger, so they can only be triggered again after the initial trigger has reset.
I hope this makes sense? I've attached a video.
Also, when you shoot the trigger with a weapon the sounds play twice as loud as they do when you run into the trigger, is there a way to fix this? I've noticed that certain weapons are unable to set the trigger off, is that an editor bug or is that in the settings too?
Thanks again!!!
The problem is this. Players are able to constantly set the sound cues off during a game by triggering the button (only the sounds that are constantly re activated) It becomes VERY annoying during a game when players keep hitting the button. How can I set it to only play the cues once per trigger, so they can only be triggered again after the initial trigger has reset.
I hope this makes sense? I've attached a video.
Also, when you shoot the trigger with a weapon the sounds play twice as loud as they do when you run into the trigger, is there a way to fix this? I've noticed that certain weapons are unable to set the trigger off, is that an editor bug or is that in the settings too?
Thanks again!!!
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