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    [PROTOTYPE] DM-Deck-Duel

    Simple edit that removes the extra hallway/flak connector introduced in UT2004. I feel the classic map is far better suited for duels as the extra hallway/flak connector makes it too easy to run/pretzel around and collect vials/thighpads. I believe the regular Deck-Test probably plays better for TDM.

    The only change made is I've moved thighpads back to it's original location and I've added 1 additional spawn point like the original had behind the box past pulse towards shock/flak.

    Other changes I'm considering are:

    -Removing UDamage since there's no mutator to do so yet (not sure what the general thought is on this in duel)
    -Adding Ripper back where it used to be and removing those vi
    -Make armor box slightly lower so you can "rub" against the box to grab armor like in UT99.
    -Figure out some way of making goo less punishing, you sink like a lead weight and it's a bit too hard to get out sometimes. I'm thinking of making the edge a ramp like shape where it goes under the goo perhaps.

    Download:
    I can't seem to get the file uploader to work right, I upload it and nothing happens so here's a link:

    http://www.prounreal.org/ut4/maps/DM...wsNoEditor.pak

    Place in: C:\Users\Username\Documents\UnrealTournament\Saved\Paks\MyContent\
    Last edited by chicken-; 09-05-2015, 06:03 AM.

    #2
    Cool, nice first release.

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      #3
      WoW the UT99 Deck 16 Map for UT4

      Comment


        #4
        Originally posted by chicken- View Post
        http://www.prounreal.org/ut4/maps/DM...wsNoEditor.pak

        Place in: C:\Users\Username\Documents\UnrealTournament\Saved\Paks\MyContent\
        Actually this is the proper folder to put your .pak (maps) into!

        C:\Program Files\Epic Games\UnrealTournamentDev\UnrealTournament\Content\Paks

        .... the one you posted is "your" location of "your" projects .pak (map) files! .... it will work as long as the person downloading your map makes maps themselves as that folder is created once you download the ut editor! ... so, if they don't tinker in the editor they do not have that folder! ... little FYI for you!
        http://s5.postimg.org/edy9j9ykn/Laam...Forum_Sig1.jpg

        http://aggressivewarriors.com -=- {AW}'s Community Map Test Server -=-
        http://s5.postimg.org/qsk8gc8zn/Instagib.gif

        Comment


          #5
          Probably better to use C:\Users\Username\Documents\UnrealTournament\Saved\Paks\DownloadedPaks\ since that's where the game puts redirect downloads now... I wish they'd stop changing that. Just pick a default location and stick to it so we don't keep winding up with 6 different versions of the same map in different places!

          Or better yet, give us a GUI configuration option to move them somewhere else so it's easy to get them off small system SSDs and onto a drive with more space. Same goes for editor DerivedDataCache files an easy GUI setting to move them to another drive would be absolutely wonderful.
          Last edited by MoxNix; 09-05-2015, 09:29 PM.

          Comment


            #6
            Originally posted by MoxNix View Post
            Probably better to use C:\Users\Username\Documents\UnrealTournament\Saved\Paks\DownloadedPaks\ since that's where the game puts redirect downloads now... I wish they'd stop changing that. Just pick a default location and stick to it so we don't keep winding up with 6 different versions of the same map in different places!

            Or better yet, give us a GUI configuration option to move them somewhere else so it's easy to get them off small system SSDs and onto a drive with more space. Same goes for editor DerivedDataCache files an easy GUI setting to move them to another drive would be absolutely wonderful.
            From what I've been told if you don't put it there, the server will overwrite it if it's on a redirect. If you have it in the MyContent folder it will just work, and redirects won't redownload it.

            Comment

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