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    CTF-Highpoint

    New Build released April 16, 2016, ready for Epic Hubs. The screenshot was updated to use the WIP shell outline set to Texture Group "UI" as per Clawfist's specifications and I fixed an annoying texture lighting problem that appeared in both flag bases. I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).

    --- Server Admin info in first reply. ---

    I am pleased to announce the release of my 5th map for the new UT:

    CTF-Highpoint

    Highpoint offers frenetic Z-axis action as the teams fight across a long corridor-style map to carry the flags over a hill. High risk (spammy) alternate routes are provided by two tunnels at varying heights in the middle of the hill. This map should play well for 8 - 12 players and will have good visual clarity.

    Special thanks to: Mavrosh, Nobiax, and Spiral Graphics for the use of their textures.

    New build released April 16, 2016. Map Download available here: Whippersnapper's Rushbase












    Last edited by WHIPperSNAPper; 04-16-2016, 09:19 PM.
    UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam

    UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam

    #2
    Server Admin Stuff for April 16, 2016 build:

    MapRotation=/Game/Maps/CTF-Highpoint/CTF-Highpoint-v1604165
    RedirectReferences=(PackageName="CTF-Highpoint-v160416-WindowsNoEditor.pak", PackageURLProtocol="http",
    PackageURLProtocol="http", PackageURL="ut.rushbase.net/Whippersnapper/CTF-Highpoint-v160416-WindowsNoEditor.pak"
    PackageChecksum="f341a59768d6a51ec098bb7dbfb5d643")

    File Path on My Computer: D:\UT4 Editor\UnrealTournamentEditor\UnrealTournament\Content\Maps\CTF-Highpoint\CTF-Highpoint-v160416.umap

    My Rushbase: https://ut.rushbase.net/Whippersnapper

    Map Direct Download link: https://ut.rushbase.net/Whippersnapp...wsNoEditor.pak
    Last edited by WHIPperSNAPper; 04-16-2016, 09:20 PM.
    UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam

    UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam

    Comment


      #3
      I'm having problems with this map for some reason!?

      ... your map rotation version is different from your .pak version?
      http://s5.postimg.org/edy9j9ykn/Laam...Forum_Sig1.jpg

      http://aggressivewarriors.com -=- {AW}'s Community Map Test Server -=-
      http://s5.postimg.org/qsk8gc8zn/Instagib.gif

      Comment


        #4
        Originally posted by Laambo View Post
        I'm having problems with this map for some reason!?

        ... your map rotation version is different from your .pak version?
        I have fixed the problem. It was caused by that silly bug where if you pack a map and you already have a prior version in the MyContent folder it doesn't pack right. So I have fixed it and packed up a new version:

        CTF-Highpoint-v110615-WindowsNoEditor.pak

        Thank you so much for helping me and pointing that out, Laambo!
        Last edited by WHIPperSNAPper; 11-06-2015, 05:47 AM.
        UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam

        UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam

        Comment


          #5
          Originally posted by WHIPperSNAPper View Post
          I have fixed the problem. It was caused by that silly bug where if you pack a map and you already have a prior version in the MyContent folder it doesn't pack right. So I have fixed it and packed up a new version:

          CTF-Highpoint-v110615-WindowsNoEditor.pak

          Thank you so much for helping me and pointing that out, Laambo!
          np! ... locked and loaded now!
          http://s5.postimg.org/edy9j9ykn/Laam...Forum_Sig1.jpg

          http://aggressivewarriors.com -=- {AW}'s Community Map Test Server -=-
          http://s5.postimg.org/qsk8gc8zn/Instagib.gif

          Comment


            #6
            New Build released April 16, 2016, ready for Epic Hubs. The screenshot was updated to use the WIP shell outline set to Texture Group "UI" as per Clawfist's specifications and I fixed an annoying texture lighting problem that appeared in both flag bases.

            Map Download available here: Whippersnapper's Rushbase



            Server Admin Stuff for April 16, 2016 build:

            MapRotation=/Game/Maps/CTF-Highpoint/CTF-Highpoint-v1604165
            RedirectReferences=(PackageName="CTF-Highpoint-v160416-WindowsNoEditor.pak", PackageURLProtocol="http",
            PackageURLProtocol="http", PackageURL="ut.rushbase.net/Whippersnapper/CTF-Highpoint-v160416-WindowsNoEditor.pak"
            PackageChecksum="f341a59768d6a51ec098bb7dbfb5d643")

            File Path on My Computer: D:\UT4 Editor\UnrealTournamentEditor\UnrealTournament\Content\Maps\CTF-Highpoint\CTF-Highpoint-v160416.umap

            My Rushbase: https://ut.rushbase.net/Whippersnapper

            Map Direct Download link: https://ut.rushbase.net/Whippersnapp...wsNoEditor.pak
            UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam

            UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam

            Comment

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