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CTF-AsteroidDrill

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  • replied
    Recooked for new build!

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  • replied
    New version 11!
    V11:
    - Recooked for new build
    - Changed some materials

    download CTF-AsteroidDrill version 11 here!

    Save it in "YourUserName"\Documents\UnrealTournament\Saved\Paks\DownloadedPaks and it should show up in Unreal Tournament.

    For server admins:
    MapRotation=/Game/RestrictedAssets/Maps/CTF-AsteroidDrill_v11
    RedirectReferences=(PackageName="CTF-AsteroidDrill_v11-WindowsNoEditor", PackageURLProtocol="https", PackageURL="redirect.playunreal.com/ut4/users/Metalfist6d5b/CTF-AsteroidDrill_v11-WindowsNoEditor.pak", PackageChecksum="e95926b0fe9f698f20dbd9d886a70397")

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  • replied
    Originally posted by olligo View Post
    I really enjoy this map by Metalfist . I would love to see more people playing it on the hubs !
    Now go out there and play AsteroidDrill !!
    This map is on UnrealPugs UK 1 (and other unrealpugs servers after a sync is enacted)
    Feel free to start up a pub, go crazy

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  • replied
    I really enjoy this map by Metalfist . I would love to see more people playing it on the hubs !
    Now go out there and play AsteroidDrill !!

    Leave a comment:


  • replied
    New version 8 is out now and recooked for new build 4.14!

    Get it here:
    download CTF-AsteroidDrill version 8 here!
    Alternate download here

    Save it in "YourUserName"\Documents\UnrealTournament\Saved\Paks\DownloadedPaks and it should show up in Unreal Tournament.

    For server admins:
    MapRotation=/Game/RestrictedAssets/Maps/CTF-AsteroidDrill_v8
    RedirectReferences=(PackageName="CTF-AsteroidDrill_v8-WindowsNoEditor", PackageURLProtocol="https", PackageURL="redirect.mpforums.com/ut4/users/Metalfist022f/CTF-AsteroidDrill_v8-WindowsNoEditor.pak", PackageChecksum="5924025640bed5ed32cd3ed11fd17b5b")


    More things that changed:
    - Added meshes in the middle
    - Reduced FPS lag when activating the trap
    - Removed dynamic light inside the trap as it was causing FPS drops
    - Reduced lightmap resolution resulting in a smaller filesize
    - Adjusted lighting
    - Changed teamdoor on top for a normal door
    - Added reflection spheres

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  • replied
    Added alternate download location here: https://multiplayerforums.com/files/...asteroiddrill/

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  • replied
    Originally posted by Metalfist View Post
    Updated map for Mappers Night Event at MPF.
    Fixed invisible meshes in V7.
    ... but can you change the dl link to the download link and not use the Redirect link from MP!?

    When I click to download I'm getting all sorts of codes on a page on a different tab that opens up with the new Microsoft Edge browser in Windows 10! (just updated last night at deadline!) : P


    TY


    ... this does works in Google Chrome though!

    Leave a comment:


  • replied
    Updated map for Mappers Night Event at MPF.
    Fixed invisible meshes in V7.

    Leave a comment:


  • replied
    Nice, i've added it to all our CTF servers in NL, DE and US Can't wait to play it sometime as my pc is currently messed up and needs fixing :/ as you know.
    Also, plz upload your map to our end user database

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  • replied
    oh so it has low grav, i get it now

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  • replied
    They are there to indicate that there is a difference in gravity inside and outside of the base.
    Besides that it highlights were entrances are and thus gives a hint to where players are supposed to go.

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  • replied
    whoa then why put them there confusing

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  • replied
    These forcefields are not blocking bullets, so they are not impacting gameplay ! It's just a visual effect, no collision.

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  • replied
    layout is good but force fields are cancer guys how long will it take till we get this

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  • replied
    New version is out! Download it here: http://redirect.mpforums.com/ut4/use...wsNoEditor.pak

    V6:
    - Meshes!
    - Rotating skybox!
    - Redesigned upper floor
    - Changed team doors
    - Changed name to AsteroidDrill
    - Swapped around items
    - Camera + monitor at the trap.
    Last edited by Metalfist; 02-12-2017, 10:08 AM.

    Leave a comment:

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