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    [PROTOTYPE] CTF-TitanGuard

    Hey guys! Give some love to:

    CTF-TitanGuard

    Download link
    MPF/UT4
    MD5:e329280658e8ce7d4557453cdacf2b18
    (Version: CTF-TitanGuard-a11 // Released: 19-07-2016 // Compatible with: pre-alpha build posted 7/13/2016)
    I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula )



    Introduction/History
    I was trying for a long time to create a map with this kind of layout. Unfortunately I wasn’t successful in my endeavors!
    The most successful experiment was the unreleased and unfinished CTF-Magnet which is shaped like a "magnet"!!
    It took place in a space station closely resembling DM-Hyperblast.
    CTF-Magnet is now history, on the other hand CTF-TitanGuard made it rather rapidly into a satisfactory state.
    In its earliest version it took planet in fiery place filed with lava making your eyes bleed from seeing red, like CTF-Kazan.
    I quickly came into my senses and changed my theme.
    At this point I would like to thank the fellow community members in the latest U-TEA podcast that reminded me to avoid bleeding reds and blues!!!

    Change-log

    Version: CTF-TitanGuard-a11 // Released: 19-07-2016 // Compatible with: pre-alpha build posted 7/13/2016
    1) Moved Bio-launcher inside team spawn structure.
    2) Moved Shock-rifle from the “balcony” and located it closer to spawn.
    3) various ammo placement teaks and additions.
    4) Small material changes to improve visibility and aesthetics.
    5) Tweaked the position of the roadblock near the flag.
    6) Tweaked the Nav volume to produce a proper mini-map.
    7) Replaced the spawn lift with a slightly angled one.
    8) Added 200uu headroom to more easily jump to the tunnel below the stinger.
    9) Tweaked the positions of the two entrances bellow the sniper ledge to provide more cover between lift and the front tunnels.

    (Version: CTF-TitanGuard-a10 // Released: 3-12-2016 // Compatible with: pre-alpha build posted 3-9-2016)
     
    Spoiler


    (Version: CTF-TitanGuard-a9 // Released: 2-1-2016 // Compatible with: pre-alpha build posted 2/1/2016)
     
    Spoiler






    Obsolete version notes/changelogs
     
    Spoiler

    Valid Q: Why did you skip versions and went from a4 to a9?
    Lazy A: The new engine version revealed a dormant “corrupted” bsp brush that broke the middle.
    Thankfully with trial and error I located the problem and fixed it!
    Just make sure you have the higher available number this time and every time! :P
    Thanx and enjoy!
    Last edited by darksinn3r; 07-19-2016, 05:34 AM.
    Maps:||DM-TournamentGrounds||CTF-TitanGuard||DM-RelentlessMachine||
    Weapons:||Tridium Impaler||

    #2
    CTF-TitanGuard is released! Link in the OP!
    Maps:||DM-TournamentGrounds||CTF-TitanGuard||DM-RelentlessMachine||
    Weapons:||Tridium Impaler||

    Comment


      #3
      4.11 build now available in the op!
      Maps:||DM-TournamentGrounds||CTF-TitanGuard||DM-RelentlessMachine||
      Weapons:||Tridium Impaler||

      Comment


        #4
        I can not Download the Pak please to Dropbox fpr Download ok commando back i can yet Download the Map

        Comment


          #5
          Hello Chris! Click HERE do download from Dropbox!
          Maps:||DM-TournamentGrounds||CTF-TitanGuard||DM-RelentlessMachine||
          Weapons:||Tridium Impaler||

          Comment


            #6
            New build Compatible with: pre-alpha build posted 3-9-2016! Download link and changelog in the op!
            Maps:||DM-TournamentGrounds||CTF-TitanGuard||DM-RelentlessMachine||
            Weapons:||Tridium Impaler||

            Comment


              #7
              i do want to try this, is it on prime?

              looks a bit too open though.

              Comment


                #8
                Hey! I don’t think a9 was but I am not sure. After the a9 release I started my DM projects and left TitanGuard to its fate
                Because it is a very experimental map designed around a gimmick its impossible to test with bots!
                Hopefully this time it will be tested to first of all find out if this design/idea works
                Map advices are highly appreciated and required!
                Maps:||DM-TournamentGrounds||CTF-TitanGuard||DM-RelentlessMachine||
                Weapons:||Tridium Impaler||

                Comment


                  #9
                  Please add another download link, this one doesn't work.
                  The new UT is coming along nicely...
                  Maybe a new Unreal would be a good idea for Epic's next project? It's certainly somewhat overdue...

                  Comment


                    #10
                    New version (CTF-TitanGuard-a11) Compatible with: pre-alpha build posted 7/13/2016! Download link and changelog in the op!
                    Maps:||DM-TournamentGrounds||CTF-TitanGuard||DM-RelentlessMachine||
                    Weapons:||Tridium Impaler||

                    Comment

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