Announcement

Collapse
No announcement yet.

CTF-Defenestration

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    [PROTOTYPE] CTF-Defenestration

    My 2nd attempt at a competitive style ctf map. I tried to address a lot of the concerns that people had regarding previous map layouts and designs. I simplified the movements, opened up the maps, created unique flag routes instead of just mirrored routes. This is an early stage of design, looking for feedback regarding the layout, design, weapon placement, health, armor and any other bugs/glitches. Ignore the ugly for now. The map is available to play on all the UnrealPrime Servers.

    3/28 Build
    -No longer using build numbers as UT automatically does hashes now and this will make updating UnrealPrime servers a lot easier
    -Increased the ceiling in the flag room
    -Removed Biorifle and added bio launcher
    -Minor BSP changes

    Version 1-9 notes:
    -Worked on flag rooms more
    -Updated a few wall BSPs with better looking/functions
    -Added BioRifle
    -Increased the thighpads rooms and added wall run
    -Adjusted center room walls
    -Slowed down behind flag lifts to 3 second holds

    Version 1-8 notes:
    -Added a slide out spot on top of sniper flag exits
    -Fixed some lighting and bsp alignments
    -added a few more crates to fill space
    -Should be the last release for a while

    Version 1-7 notes:
    -Scaled down 10%
    -Redesign of flag rooms
    -Add more protection for middle connecting rooms
    -Weapon placement changes
    -Added a new entrance between middle room and main connecting room


    Version 1-3 notes:
    -Added a path between the Minigun area and the center room
    -Added some clutter to the middle room
    -Fixed a few minor BSP issues

    https://ut.rushbase.net/payback/CTF-...wsNoEditor.pak

    MapRotation=/Game/RestrictedAssets/Maps/CTF-Defenestration
    RedirectReferences=(PackageName="CTF-Defenestration-WindowsNoEditor.pak", PackageURLProtocol="http", PackageURL="ut.rushbase.net/payback/CTF-Defenestration-WindowsNoEditor.pak", PackageChecksum="bf3130529854bdae30f182f4de942003")


    Version 1-9 Pics





    Version 1-8 Pics
     
    Spoiler


    Version 1-4 Pics
     
    Spoiler
    Last edited by PayBack; 03-28-2016, 05:43 PM.
    PayBack
    Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
    Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
    UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
    UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

    #2
    Judging by the screenshots, I like the layout already!
    Creator of NewNet for UT99

    Comment


      #3
      Sure you don't want to name this Protuberance?
      HABOUJI! Ouboudah! Batai d'va!
      BeyondUnreal - Liandri Archives [An extensive repository of Unreal lore.] - Join us on IRC [irc.utchat.com - #beyondunreal]

      Comment


        #4
        Yeah add a bell to it, on the end somewhere.
        Creator of NewNet for UT99

        Comment


          #5
          Bump for updated to version 1-3.
          PayBack
          Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
          Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
          UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
          UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

          Comment


            #6
            Bump for update version 1-7.
            PayBack
            Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
            Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
            UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
            UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

            Comment


              #7
              bump for version 1-8. Minor changes, should be last shell for a while.
              PayBack
              Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
              Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
              UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
              UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

              Comment


                #8
                I enjoy this map so far. It has a lot of potential.
                Creator of NewNet for UT99

                Comment


                  #9
                  Bump for version 1-9.
                  PayBack
                  Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
                  Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
                  UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
                  UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

                  Comment


                    #10
                    Could really use some feedback on this map, starting to get the itch to mesh, but i wanna make sure its good.
                    PayBack
                    Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
                    Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
                    UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
                    UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

                    Comment


                      #11
                      Hey Payback. Played multiple pugs on this map. It's a good map. It needs work, though.

                      - Move the thighpads closer to the flag. I would put the thighpads to the left of the flag.

                      - The Middle needs some windows taken out. There is too much line of sight being blocked out, giving too much cover for the flag carriers.'

                      - I like the location of the armor vest, don't let anyone tell you otherwise.
                      Steam
                      irc.globalgamers.net #galaxy #unrealtournament #ut4pugs
                      UT Username - nvz
                      gg! Galaxy Gaming Community


                      SPECS
                      || Core i5-4670k @ 4.2 gHz || ASUS GTX 1070 4GB VRAM ||ASUS VG248QE ‑ 24in 144Hz || Random 54 inch TV || Mouse - Razer Deathadder Chroma || Keyboard - Microsoft Sindwinder X4 || Case - Cyberpower Titan X || 16 gb DDR3 RAM || Logitech g930 Wireless Surround sound Headset || Steelseries QCK heavy + Mouse pad ||

                      #PREALPHA

                      Comment


                        #12
                        played this map once in an actual game and specced couple of more times, small suggestions i have:

                        is the version on prime hubs the current one? if so, then the ceiling in flagrooms should be even higher, so e.g. this hammerdodge is possible: http://i.imgur.com/KRNdBv7.jpg
                        or maybe even consider putting the flag on above platform? like you can already hammerdodge there from healthpacks (with hitting the ceiling though) and couple of more jumps can be added. forcing people to hammerjump or take a slower route creates lots of interesting situations on Outside

                        http://i.imgur.com/2fcuJMm.jpg - vials on the right require too much time/effort to pick them up, maybe remove them or put them in a tight pack so you can take them with one slide? same maybe with vials on the left, but they are ok probably

                        Comment


                          #13
                          Thanks for the feedback.

                          -Im worried about putting too much armor in the flag room since the chest armor is very accessible. But im currently playing around with the pad locations.
                          -The latest build I modified the middle rooms windows so allow for longer lines of sight.

                          -The prime hub is this version. I have a working version with a higher ceiling that allows for hammer jumps more easily.
                          -I dont want to put the flag anywhere else, would make it too hard to cap returns IMO.
                          -Im not that concerned with the time and effort to collect those vials. The ones on the right are to encourage the use of the slide and if I put them much closer , you can miss them completely if you arent lined up right. Id rather the player get 2 of 3 viles instead of 0 of 3. The ones on the left will probably be moved.

                          Appreciate the input guys, keep it coming.
                          PayBack
                          Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
                          Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
                          UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
                          UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

                          Comment


                            #14
                            I started meshing it in a bit, first little teaser.

                            PayBack
                            Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
                            Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
                            UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
                            UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

                            Comment


                              #15
                              I like this hallway.



                              Another work in progress hallway

                              Last edited by PayBack; 04-16-2016, 01:40 AM.
                              PayBack
                              Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
                              Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
                              UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
                              UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

                              Comment

                              Working...
                              X