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    #31
    This is huge content, and pro as hell. Incredible work. Thx a lot to share, pal.
    http://lordkaniche.deviantart.com/

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      #32
      Thanks for comments guys! It's really appreciated

      Few new maps will be availables with the next update, screenshot of one of them :
      Attached Files
      DM-IronSight-CTF-GreenCause - DM-Blaster - CTF-RavenBreak - Assault Mappack
      Download Folders: My maps & Assault Mappack

      Comment


        #33
        BloodK1nG I don't want to spoil you by praise but your mapping skills are outstanding. Your maps are always beautiful, complex and well balanced. As I understand you started mapping since UT99 or even since Quake1? Good job. Keep up good work! I'm looking forward to seeing another huge portion of high quality content from you
        Last edited by e1vp; 02-13-2017, 04:09 PM.

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          #34
          i wanna play this

          Evil map pack UT3 | DM-Hard Dome | DM-Blackrock | DM-Datacore | DM-StroggArk | DM-Bunker

          Comment


            #35
            i wanna play this

            Evil map pack UT3 | DM-Hard Dome | DM-Blackrock | DM-Datacore | DM-StroggArk | DM-Bunker

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              #36
              where can I download them? or what's the exact name of the server to download it. I feel like to play again assault!

              Comment


                #37
                I spent a lot of time fixing and improving the existing maps but also did few progress



                EDIT: Outdated screenshots removed

                Changelog of the next release:
                Custom RL replaced by the classic one (no more ammo or weapon order issues)

                AS-AutoRIP
                -train added
                -new access for attackers in first part added, crate near RL moved
                -glass collision at end obj fixed
                -circular mesh around fan access collision fixed
                -glass mat replaced (att start)
                -effect added in endcine
                -spectactors can now move through all shields
                -deco upd
                AS-Ballistic
                -mat/sniper ammo location
                -warhead pipe small fix
                -spectactors can now move through all shields
                AS-FallenCity
                -def spawn seq error after 1st obj fixed
                AS-Frigate
                -rescaled +20% with mapscaler
                -all cinematics redone
                -rock collision fixed to block physics debris
                AS-Gladiator
                -skaarg obj collision fixed + key mesh added
                -end part reworked, new spawn for def
                -deco upd, some bsp house meshed
                AS-Golgotha
                -last obj "heart room" extented
                -last obj "heart" health increased
                -armor added in HuronsPath (tower stairs)
                -lift added in HuronsPath
                -deco upd in Hurons & Undead Temple
                -dungeon's flak moved in dungeon entrance
                -added blood to the "drink the blood" obj
                -25hp added behind the Temple Doors
                -blood waterfall added outside
                -arch deco collision fixed
                AS-Golgotha2
                -def spawn sequence order fix
                -collision on a metal spike (over the gates) fixed
                AS-HellRaiser
                -mesh/mat fix
                -sky blockingvolume extented and properly closed
                AS-Lavafort
                -door added in fuse corridor
                -rocks collision near fuse fixed
                -bsp edited around the ramp, inside the fort
                -fuse obj remeshed
                -spectactors can now move through fort main door
                AS-Nemphis
                -door close sounds radius&volume increased
                -replaced old mat on stairs
                -reworked temple interior and end obj
                AS-Overlord
                -glass collision at end obj fixed
                AS-Resurrection
                -players spawns and all items placement reworked
                -back tower access reworked
                AS-Riverbed
                -missing light mesh fixed
                -pipes reworked a bit in mortier damaged entrance
                AS-Rook
                -meshed
                -fixed teleporters exit
                -bp/matinee cleaning
                AS-Siege
                -meshed, rescaled and reworked
                Attached Files
                Last edited by BloodK1nG; 02-12-2017, 10:17 AM.
                DM-IronSight-CTF-GreenCause - DM-Blaster - CTF-RavenBreak - Assault Mappack
                Download Folders: My maps & Assault Mappack

                Comment


                  #38
                  That's just amazing, [MENTION=173751]BloodK1nG[/MENTION]!

                  I really like you're keeping this alive!
                  - got sig? -

                  Comment


                    #39
                    Nice!

                    I'd love to see these major mods get some heavy coverage (Put on the Epic servers) - even if is for a single release (So that code does not have to be maintained). It's difficult to play mods like this, domination or chaos mod (when it arrives) because there is rarely anybody playing the games. Only elimination and (before that) last man standing managed to get regular players. If it were to be included as a kind of guest appearance on a release that might create the player base and get mass feedback for the developers.

                    I'm sure other servers would continue to host games, but least then there are players that will be aware of the mod and actively searching them out.

                    It would take a bit of time out of development, but would show that Epic are keen on embracing the community and give the player base something new and exciting regularly.

                    Maybe something to consider [MENTION=1513]Flak[/MENTION] !
                    Current Main Issues: Tri-Rox (Remove), Scoreboards lack player stats,Team Balance.

                    My Pre-Alpha Highlights 2016 to early 2017 https://www.youtube.com/watch?v=IKlKQ349o8A | http://plays.tv/u/Smurgl

                    Comment


                      #40
                      Originally posted by exo7341 View Post
                      That's just amazing, @BloodK1nG!

                      I really like you're keeping this alive!
                      If I stop I upload the source files

                      Originally posted by Smurgl View Post
                      Nice!

                      I'd love to see these major mods get some heavy coverage (Put on the Epic servers) - even if is for a single release (So that code does not have to be maintained). It's difficult to play mods like this, domination or chaos mod (when it arrives) because there is rarely anybody playing the games. Only elimination and (before that) last man standing managed to get regular players. If it were to be included as a kind of guest appearance on a release that might create the player base and get mass feedback for the developers.

                      I'm sure other servers would continue to host games, but least then there are players that will be aware of the mod and actively searching them out.

                      It would take a bit of time out of development, but would show that Epic are keen on embracing the community and give the player base something new and exciting regularly.

                      Maybe something to consider @Flak !
                      The epic coverage of custom/community content is my endless inspiration for laughing and making jokes
                      Last edited by BloodK1nG; 10-10-2016, 10:54 AM.
                      DM-IronSight-CTF-GreenCause - DM-Blaster - CTF-RavenBreak - Assault Mappack
                      Download Folders: My maps & Assault Mappack

                      Comment


                        #41
                        Hey
                        NEW wip remake available AS-Bridge


                        Download the Mappack (770MB) (13/02/2017)

                        Assault Discord Channel

                        Changelog:
                        Paths built on all maps, first post cleanup
                        AS-AutoRIP
                        -train sound added (wip)
                        AS-Football
                        -small deco upd, few shields added (testing)
                        AS-Frigate
                        -water postprocess upd, mat fix
                        AS-Gladiator
                        -deco upd (still wip)
                        -reworked items placement at attacker start
                        AS-Golgotha
                        -fixed "water" material
                        -bio replaced by Grenadelauncher
                        AS-HellRaiser
                        -mat fix, sky and fog upd
                        AS-Nemphis
                        -foliage reworked
                        -reflections upd
                        AS-Resurrection
                        -Dungeon interior/maze reworked, mat upd
                        -reflections upd
                        AS-Riverbed
                        -bomb mat updated
                        AS-Rook
                        -gate collision fixed
                        -roof mat fixed
                        AS-SavingChristmas
                        -moon texture updated, missing mesh fixed
                        AS-Siege
                        -bio replaced by Grenadelauncher
                        -collision of main tower door fixed
                        -spawn seq for def and gatehouse door fixed
                        -trigger message added in sneaky access
                        -fixed weird shadows on wood
                        -cover added in yard
                        Attached Files
                        DM-IronSight-CTF-GreenCause - DM-Blaster - CTF-RavenBreak - Assault Mappack
                        Download Folders: My maps & Assault Mappack

                        Comment


                          #42
                          Great Job BK

                          We playtested some of these maps with our latest Assault version tonight.

                          See here

                          Last edited by fatJeff; 02-13-2017, 05:41 PM.
                          UT4 ASSAULT - Server Admin | Community Admin
                          UT4ASSAULT.COM
                          ‚Äč

                          Forum Thread | UTA Discord | UTA Facebook
                          UTA Steam Group | Email me

                          Comment


                            #43
                            Originally posted by fatJeff View Post
                            Great Job BK

                            We playtested some of these maps with our latest Assault version tonight.
                            Thank fatJeff! I've just updated my mappack, here the changelog:

                            Classics musics added (as placeholder) in AS-Frigate, AS-Golgo1&2, AS-Nemphis, AS-Overlord, AS-Riverbed, AS-Siege
                            Loading camera location setup in all maps
                            AS-AutoRIP
                            -train bp redone, audio work properly now
                            AS-Bridge
                            -water volume depth fixed
                            -no more pain at start for playerstart in water (temp fix)
                            -bots spawned in cavern shouldnt jump in water anymore
                            -trigger placement of final obj fixed (activatable from all sides now)
                            -rock collision around base entrance fixed
                            -def teleporters desactivation seq added
                            -weapons/ammo placement reworked in few area
                            AS-Football
                            -more sounds effects added
                            AS-Golgotha
                            -rocks material less wet and shiny
                            -another cover added before siege tower
                            AS-Lavafort
                            -def jumppad work properly now
                            -rock collision near linkgun and fort fixed
                            -fuse obj now accept all damages type
                            -fort ramp replaced by jumppad
                            AS-Nemphis
                            -map/obj description updated, no more book to steal
                            -2nd door small esthetic fix
                            AS-Overlord
                            -spectactors can now move through glass (def spawn room)
                            AS-Rook
                            -another gate collision in def spawn entrance fixed
                            AS-Siege
                            -missing collision of woodboard near gatehouse fixed
                            -missing collision of the gatehouse entrance fixed
                            -missing collision of woodboard on bridge fixed
                            -one plank added to finish your slide properly in 2nd tower
                            -decals added in yard, spawn seq update
                            DM-IronSight-CTF-GreenCause - DM-Blaster - CTF-RavenBreak - Assault Mappack
                            Download Folders: My maps & Assault Mappack

                            Comment


                              #44
                              Think you could provide the link to download the most recent update for this Map-pack?

                              Comment


                                #45
                                Originally posted by IronWarshark View Post
                                Think you could provide the link to download the most recent update for this Map-pack?
                                https://mega.nz/#F!codDHBKI!n_3iY5mco_Rdc1Si71hUmg

                                Well, link in first post contains only the most recent mappack, when I upload assault maps I just empty this folder of outdated maps.
                                DM-IronSight-CTF-GreenCause - DM-Blaster - CTF-RavenBreak - Assault Mappack
                                Download Folders: My maps & Assault Mappack

                                Comment

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