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DM-TwinFalls [MapCore Showdown Contest Submission]

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    #91
    Do you mean the webpage does not display the upload function, eg: it's not switching from the news page to the upload page? If so: Make sure you "Mark as Read" the news lol
    Pro 2 Play Community Website @ https://www.pro2play.com/
    UT4 Server/Hub Guide @ https://www.pro2play.com/games/ut4/guide.php
    UT3 Server Guide @ https://www.pro2play.com/games/ut3/serverguide.php
    Need help? Join Discord Chat @ https://discord.gg/ETv384q

    Comment


      #92
      Originally posted by zunnie View Post
      Do you mean the webpage does not display the upload function, eg: it's not switching from the news page to the upload page? If so: Make sure you "Mark as Read" the news lol

      Yeah that's what I mean. And OK.
      Win 10
      iMac (27-inch, Late 2013)
      3.5 GHz Intel Core i7
      32 GB 1600 MHz DDR3
      NVIDIA GeForce GTX 780M 4096 MB

      Maps:
      DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
      2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

      Comment


        #93
        Please make sure to update to the latest version V9 as the older versions no longer work since the latest build.
        Win 10
        iMac (27-inch, Late 2013)
        3.5 GHz Intel Core i7
        32 GB 1600 MHz DDR3
        NVIDIA GeForce GTX 780M 4096 MB

        Maps:
        DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
        2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

        Comment


          #94
          what the map is no finished?

          Comment


            #95
            No changes, but here is V10 that works with the new build. DOWNLOAD HERE
            Win 10
            iMac (27-inch, Late 2013)
            3.5 GHz Intel Core i7
            32 GB 1600 MHz DDR3
            NVIDIA GeForce GTX 780M 4096 MB

            Maps:
            DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
            2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

            Comment


              #96
              Hi
              When i did test your map offline, UT crashes everytime when map is loading. Here is the log:

              Code:
              [2016.11.12-12.32.02:719][969]LogWindows:Error: === Critical error: ===
              [2016.11.12-12.32.02:719][969]LogWindows:Error: 
              [2016.11.12-12.32.02:719][969]LogWindows:Error: Assertion failed: IsInAudioThread() [File:D:\Build\++UT+Release-Next+Compile\Sync\Engine\Source\Runtime\Engine\Private\AudioDevice.cpp] [Line: 3860] 
              [2016.11.12-12.32.02:719][969]LogWindows:Error: 
              [2016.11.12-12.32.02:719][969]LogWindows:Error: 
              [2016.11.12-12.32.02:719][969]LogWindows:Error: 
              [2016.11.12-12.32.02:719][969]LogWindows:Error: KERNELBASE.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Core-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Core-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Core-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-CoreUObject-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-CoreUObject-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-CoreUObject-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-UnrealTournament-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-UnrealTournament-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-UnrealTournament-Win64-Shipping.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
              [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
              [2016.11.12-12.32.02:720][969]LogWindows:Error: KERNEL32.DLL
              [2016.11.12-12.32.02:720][969]LogWindows:Error: ntdll.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: ntdll.dll
              [2016.11.12-12.32.02:720][969]LogWindows:Error: 
              [2016.11.12-12.32.02:733][969]LogExit: Executing StaticShutdownAfterError
              [2016.11.12-12.32.02:735][969]LogWindows: FPlatformMisc::RequestExit(1)
              [2016.11.12-12.32.02:735][969]Log file closed, 11/12/16 13:32:02

              Comment


                #97
                Fantastic! Yeah I just tried and it did the same thing with me too. Grrr. This build has broken all my maps I just don't have the time to fix them for a while.

                Thanks for letting me know man!


                Originally posted by [PHX]Big_Deal View Post
                Hi
                When i did test your map offline, UT crashes everytime when map is loading. Here is the log:

                Code:
                [2016.11.12-12.32.02:719][969]LogWindows:Error: === Critical error: ===
                [2016.11.12-12.32.02:719][969]LogWindows:Error: 
                [2016.11.12-12.32.02:719][969]LogWindows:Error: Assertion failed: IsInAudioThread() [File:D:\Build\++UT+Release-Next+Compile\Sync\Engine\Source\Runtime\Engine\Private\AudioDevice.cpp] [Line: 3860] 
                [2016.11.12-12.32.02:719][969]LogWindows:Error: 
                [2016.11.12-12.32.02:719][969]LogWindows:Error: 
                [2016.11.12-12.32.02:719][969]LogWindows:Error: 
                [2016.11.12-12.32.02:719][969]LogWindows:Error: KERNELBASE.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Core-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Core-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Core-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-CoreUObject-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-CoreUObject-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-CoreUObject-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-UnrealTournament-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-UnrealTournament-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Engine-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-UnrealTournament-Win64-Shipping.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
                [2016.11.12-12.32.02:720][969]LogWindows:Error: UE4-Win64-Shipping.exe
                [2016.11.12-12.32.02:720][969]LogWindows:Error: KERNEL32.DLL
                [2016.11.12-12.32.02:720][969]LogWindows:Error: ntdll.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: ntdll.dll
                [2016.11.12-12.32.02:720][969]LogWindows:Error: 
                [2016.11.12-12.32.02:733][969]LogExit: Executing StaticShutdownAfterError
                [2016.11.12-12.32.02:735][969]LogWindows: FPlatformMisc::RequestExit(1)
                [2016.11.12-12.32.02:735][969]Log file closed, 11/12/16 13:32:02
                Win 10
                iMac (27-inch, Late 2013)
                3.5 GHz Intel Core i7
                32 GB 1600 MHz DDR3
                NVIDIA GeForce GTX 780M 4096 MB

                Maps:
                DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
                2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

                Comment

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