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[PROTOTYPE] CTF-Grendelkeep

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    [PROTOTYPE] CTF-Grendelkeep

    CTF-Grendelkeep
    >>>> DOWNLOAD LINK<<<<<<







    Update: 19.10.2016 / Version 1.5.0 / Rebuild for Engine 4.14


    Game.ini
    RedirectReferences=(PackageName="CTF-GrendelKeep_V1-5-0-WindowsNoEditor",PackageURLProtocol="http",PackageURL="YOUR_FASTDOWNLOAD_DNS/CTF-GrendelKeep_V1-5-0-WindowsNoEditor.pak",PackageChecksum="8ba14b24894fc8bc618c18c3f78cae44")

    Rules.ini
    CustomMapList=/Game/Spardas/Maps/Test/CTF-GrendelKeep_V1-5-0


    A friend and I have begun in August 2015, which recreate CTF - Grendelkeep ( 2k4 )
    We are both no more experienced mapper , and it Took a long Time to build.

    Test it an have FUN

    Greez
    Spardas
    Attached Files
    Last edited by spardas; 10-19-2016, 12:06 PM.

    #2
    No Pak data for Download this Map?

    Comment


      #3
      Originally posted by Chris UT4 View Post
      No Pak data for Download this Map?
      sorry what data do you miss

      Comment


        #4
        Id say that the download link is not clear, looks like the heading to the thread. Easily missed im not saying Chris is one of them but for this community you need neon lights pointing to it >>>> DOWNLOAD LINK<<<<<<
        Join the community Facebook page
        https://www.facebook.com/pages/Unreal-Tournament-4-Community/302380673298678

        Comment


          #5
          Originally posted by code187 View Post
          Id say that the download link is not clear, looks like the heading to the thread. Easily missed im not saying Chris is one of them but for this community you need neon lights pointing to it >>>> DOWNLOAD LINK<<<<<<
          Edit
          Thanks

          Comment


            #6
            Installed on instamadness server (germany)

            Comment


              #7
              Update: 19.10.2016 / Version 1.5.0 / Rebuild for Engine 4.14

              Comment


                #8
                Just from screenshots I can say that maps could use more light! Its really dark in there! I say: One of you guys should focus on geometry and the other one on lighting and texturing . Good luck!
                For maps and drawings visit: conradjustin.com

                Comment

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