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    #46
    Originally posted by irridium77 View Post
    So i hear that PlayUnreal is down?
    Will stay that way or?

    Any issues with my redirect btw? (personal space so i know its reliable)
    Looks like its down for good. Admins are using their own redirects again so disregard my previous message.
    Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

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      #47
      Irridium77 cool idea with the Crane and chests of the Band when come Meshes?

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        #48
        Originally posted by Chris UT4 View Post
        Irridium77 cool idea with the Crane and chests of the Band when come Meshes?
        Hopefully after this builds performance issues have been addressed.
        LoPing
        Explosive High Voltage UT99

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          #49
          Originally posted by Chris UT4 View Post
          Irridium77 cool idea with the Crane and chests of the Band when come Meshes?
          Thanks!
          About meshes: not soon. I'm still waiting out the assets for ASDF
          You will probably see some parts of the map in "Test" meshing with next updates..

          ----
          I also received some input that this map needs a scale up.
          Personally i think it is large enough. But some of you might not agree.

          - I'm keen on trying to create a bit more space at the sniper area (Move glass and tower more out)
          - Make walkway from flak to lift wider
          - Make mini bridge and walkway wider (thus also making the rocket room a bit bigger)
          - Make the little U corridor where 25armor sits wider/larger

          I'm however not planning to add rooms or change the layout as a whole like ppl suggested.
          toughts / input appreciated.
          BT-AncientLost | BT-Indus12 | BT-AirRace | BT-YouAreLOL
          DM-Pure-Pro | DM-Vezon | DM-RedeemerSniperHeaven

          blog | home | discord

          Come frag with us! Absolute (Amsterdam) , Absolute (Atlanta) , Absolute (Indiana)

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            #50
            I'd have to nay on a scaleup of this beauty of a map, the current scale's good as is.
            Your suggestions of add'n space around the SR and wide'n sections would be the better option.
            LoPing
            Explosive High Voltage UT99

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              #51
              WoW you will wait 5 Years for meshes from ASDF? Respect man

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                #52
                Originally posted by DutchSmoke View Post
                I'd have to nay on a scaleup of this beauty of a map, the current scale's good as is.
                Your suggestions of add'n space around the SR and wide'n sections would be the better option.
                Agreed. Current scale is fine.
                Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

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                  #53
                  Update!

                  Code:
                  Changelog V10
                  - BluePrint Optimisations
                  - Filesize reduced by 10Mb 
                  - Fixed gnarly references
                  - Got rid of BunnyTrack somehow beeing entangled into this map. 
                  - BSP cleanup
                  (most of the stuff you wont even notice)
                  But it IS an important update. so please do it. As always => V9A gets taken off my redirect in 5days.
                  BT-AncientLost | BT-Indus12 | BT-AirRace | BT-YouAreLOL
                  DM-Pure-Pro | DM-Vezon | DM-RedeemerSniperHeaven

                  blog | home | discord

                  Come frag with us! Absolute (Amsterdam) , Absolute (Atlanta) , Absolute (Indiana)

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                    #54
                    Thanks for the update irridium77!
                    LoPing
                    Explosive High Voltage UT99

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                      #55
                      Update!

                      Code:
                      changelog v10A:
                      
                      Recooked for new build
                      BT-AncientLost | BT-Indus12 | BT-AirRace | BT-YouAreLOL
                      DM-Pure-Pro | DM-Vezon | DM-RedeemerSniperHeaven

                      blog | home | discord

                      Come frag with us! Absolute (Amsterdam) , Absolute (Atlanta) , Absolute (Indiana)

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                        #56
                        BiGUp for the v10A irridium77!
                        LoPing
                        Explosive High Voltage UT99

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                          #57
                          i *** sh*t up. again,

                          brb recook
                          Last edited by irridium77; 04-05-2017, 07:10 AM.
                          BT-AncientLost | BT-Indus12 | BT-AirRace | BT-YouAreLOL
                          DM-Pure-Pro | DM-Vezon | DM-RedeemerSniperHeaven

                          blog | home | discord

                          Come frag with us! Absolute (Amsterdam) , Absolute (Atlanta) , Absolute (Indiana)

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                            #58
                            Tesak tease. please.
                            its very early to post this. Lights are still Dull and white.. BUT i'm slipping in meshes left and right.
                            Everything you see is subjective to change and uses a std white material..

                            Yes ill also get rid of the Grid material soon.
                            Not sure if ill include the meshed versions with next update.. i think i'll mesh it out completely before letting you guys play it.
                            the BSP version works just as well.


                            The meshes are all white now. but i'll work with coloured bands (horizontal) to put in some color and break up the scene a bit.
                            I feel quite ok about the "heavyness" of meshing. doesn't have to be much more imo.. (i don't want fps drops or many polys)

                            Kind regards, Irri
                            BT-AncientLost | BT-Indus12 | BT-AirRace | BT-YouAreLOL
                            DM-Pure-Pro | DM-Vezon | DM-RedeemerSniperHeaven

                            blog | home | discord

                            Come frag with us! Absolute (Amsterdam) , Absolute (Atlanta) , Absolute (Indiana)

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                              #59
                              Cool when come new Pak?

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                                #60
                                Looking good man!
                                Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

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