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    [PROTOTYPE] DM-Ravensworth

    Hi all,

    Working on a DM map called Ravensworth. A small manor on a cliff top. It is early but Here are some screenshots. I thought I would try something a bit different to add some flavor. It is pretty early, I am creating my own assets as I go. Here are a few editor shots, i know its dark, will add more ambient lighting

    Bah_Mee
    [SCREENSHOT]http://oi65.tinypic.com/1g8wk.jpg[/SCREENSHOT]
    [SCREENSHOT]http://oi63.tinypic.com/m7dwmb.jpg[/SCREENSHOT]
    [SCREENSHOT]http://oi66.tinypic.com/2j4f4sj.jpg[/SCREENSHOT]
    Attached Files
    Last edited by Bah_Mee; 12-13-2016, 01:31 AM.

    #2
    Looking good Bah. Will be interested to follow this one along.
    Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

    Comment


      #3
      Thanks for share'n your works with us Bah_Mee! Hope to be able to play it someday!
      LoPing
      Explosive High Voltage UT99

      Comment


        #4
        Bah_mee could I give some suggestion about that pinkeish moon? Maybe you could try to tint their orb with some red whiteish colour around the moon and put some blue-violet for the sky, maybe visually could be more credible and unreal . Im interested how will you develope this interesting map

        Comment


          #5
          Need more light, Bah_mee! This large moon surely should lit the map more! Use Post Processing Volume with auto exposure (for example min brightness set to 0.6 and max to 1.0) and global illumination set to 2.2 or even higher, to regain the contrast you could set the color grading "W" to 1.1 + use lightmass importance volume and skylight with low intensity and very delicate tint taken from your moon, For moon hard light you could have the sunlight set to 1 or something like that with color. The overall color of your map looks very blue, that's not how the night looks Good luck!
          For maps and drawings visit: conradjustin.com

          Comment


            #6
            Thank you guys!

            Yeah its early so I just throw lights in and try to concentrate on getting a fun layout. I will tweak the moon for sure! Thank you for all the feedback, more to come!!!

            Comment


              #7
              a few more shots

              [SCREENSHOT]http://oi63.tinypic.com/5mwgmp.jpg[/SCREENSHOT]
              [SCREENSHOT]http://oi65.tinypic.com/20qlzb5.jpg[/SCREENSHOT]
              [SCREENSHOT]http://oi66.tinypic.com/2ik9oxl.jpg[/SCREENSHOT]
              Last edited by Bah_Mee; 12-14-2016, 04:34 AM.

              Comment


                #8
                [SCREENSHOT]http://oi68.tinypic.com/2mzio1k.jpg[/SCREENSHOT]
                [SCREENSHOT]http://oi63.tinypic.com/302877s.jpg[/SCREENSHOT]
                [SCREENSHOT]http://oi63.tinypic.com/261kj9t.jpg[/SCREENSHOT]

                Comment


                  #9
                  Looking good can't wait to try it
                  Maps WIP : DM-Equilibrium | DM-RicRust | DM-Bairro | DM-Whatever | FR-Canyon | FR-NOVA

                  Comment


                    #10
                    download link please!

                    Comment


                      #11
                      I haven't gotten any pickups in it yet, but I just roughed out the roof! For some reason it is way lighter in the editor, and when I take screengrabs it get way darker, I added post process and sunlight actor, so some tweaking is in order I guess. More to come, when it gets to a playable state I will post a link

                      heres some shots
                      [SCREENSHOT]http://oi68.tinypic.com/2cxaxbo.jpg[/SCREENSHOT]
                      [SCREENSHOT]http://oi63.tinypic.com/29dwfia.jpg[/SCREENSHOT]
                      [SCREENSHOT]http://oi67.tinypic.com/rmi6h4.jpg[/SCREENSHOT]

                      Comment


                        #12
                        Really moody style and environment setup... Looks great so far!

                        Comment


                          #13
                          more shots

                          heres some more shots,

                          [SCREENSHOT]http://oi67.tinypic.com/2qb9dp2.jpg[/SCREENSHOT]
                          [SCREENSHOT]http://oi64.tinypic.com/i78zfk.jpg[/SCREENSHOT]
                          [SCREENSHOT]http://oi65.tinypic.com/fa64at.jpg[/SCREENSHOT]

                          Bah_Mee
                          Last edited by Bah_Mee; 01-11-2017, 09:24 PM.

                          Comment


                            #14
                            Might be time to put a version up for play-testing? I can toss it on the hub when you're ready.
                            Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

                            Comment


                              #15
                              just finished full roof collision, you can get up there, top level is cramped and just need to add a few pickups and color pass.

                              heres a side view, there are 3 levels inside, teleporters, lifts, angled two by fours to dodge off of.
                              [SCREENSHOT]http://oi63.tinypic.com/kbskyv.jpg[/SCREENSHOT]

                              More to come

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