Started a quick project for some mindless fun. Its a remake of the map Rust from COD, the layout is very similar but made a few changes to accommodate UT movement. happy fragging
UPDATE Version 7: 01/05/2017
Download dropbox: https://www.dropbox.com/s/16dtc0yjrf...ditor.pak?dl=0
MapRotation=/Game/Maps/DM-Rust/DM-RicRustV7
PackageChecksum="481f82e7cad36535c9c59870119ed20f"
RedirectReferences=(PackageName="DM-RicRustV7-WindowsNoEditor", PackageURLProtocol="http", PackageURL="redirect.mpforums.com/ut4/users/RicSim9999/DM-RicRustV7-WindowsNoEditor.pak"
Changelog:
UPDATE Version 7: 01/05/2017
Download dropbox: https://www.dropbox.com/s/16dtc0yjrf...ditor.pak?dl=0
MapRotation=/Game/Maps/DM-Rust/DM-RicRustV7
PackageChecksum="481f82e7cad36535c9c59870119ed20f"
RedirectReferences=(PackageName="DM-RicRustV7-WindowsNoEditor", PackageURLProtocol="http", PackageURL="redirect.mpforums.com/ut4/users/RicSim9999/DM-RicRustV7-WindowsNoEditor.pak"
Changelog:
Code:
V6 -added cranes to break line of sight -removed blowing dust -added more health packs V5 -added lightning rifle V4 -no more spawning outside the map ( noticed that some players spawned below the map on elimination matches) -fixed projectile colision on some meshes (can't shoot trough metal plates now) -other minor colision issues V3 -Added more jumpads -more health and ammo -more cover -made some custom meshes -added jumpboots -added deemer

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