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CTF-Drunklet

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    [PROTOTYPE] CTF-Drunklet

    Its the classic ictf map from 2k4 tweaked a bit for UT4.

    I have added 2 extra entrance to the base on the sides and i have made ramps to the middle plateau's so you dont have to slope dodge onto them anymore.
    The spawns are changed a bit as well to make it less defensive.

    PAK:https://redirect.mpforums.com/ut4/us...wsNoEditor.pak

    Future updates will be posted over here: https://www.epicgames.com/unrealtour...t=garudas+maps

    #2
    Nice! I used to love this map
    Win 10
    iMac (27-inch, Late 2013)
    3.5 GHz Intel Core i7
    32 GB 1600 MHz DDR3
    NVIDIA GeForce GTX 780M 4096 MB

    Maps:
    DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
    2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

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      #3
      Nice. Do you plan on making more adjustments on the layout to accommodate the new movement and physics?
      Also known as musilowski.
      UE user since 1998.

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        #4
        Originally posted by ojrask View Post
        Nice. Do you plan on making more adjustments on the layout to accommodate the new movement and physics?
        I was thinking about adding lifts instead of the jumppads on the sides near base and widening the side-tunnels a bit.

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