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DM-Pilsner (updated: v3, 13 Dec 2017)

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  • [PROTOTYPE] DM-Pilsner (updated: v3, 13 Dec 2017)

    DM-Pilsner v3... https://www.dropbox.com/s/oi1u7vkx74...ditor.pak?dl=0 (13 Dec 2017)
    “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).”

    - fixed broken player spawn (thanks DutchSmoke)
    - finished the art pass, more or less
    - brightened the map more, but it still seems strangely dark in screenshots.... hmm
    - tried to clip some parts where players get stuck, but I probably missed a spot

    this is probably the last major revision of this map that I'll release, unless someone wants to redo my item and weapon placement for me






    Download DM-Pilsner-v2 here: https://www.dropbox.com/s/w1r3j38drte8ctk/DM-Pilsner-v2-WindowsNoEditor.pak?dl=0
    (10 Dec 2017)
    “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).”


    OLD POST:

    Hey all. Trying to learn how to do some UE4 stuff, and thought I'd try to make a UT4 level to practice!

    It's going to be a brewery of some kind. The main idea I had was "what if it's fun to jump on big metal tanks and/or slide underneath them"

    - It feels a bit on the small side I think, maybe good for 4 players? or at least compared to the other maps I've played, this map feels pretty small and open
    - I'm not very familiar with playing UT so I'm happy for any observations or advice, especially on item placement and such.
    - has navmesh, but there's some odd behavior where the bots sometimes get stuck on top of the big metal ball tanks... anyone know how to fix that?

    DOWNLOAD HERE: https://www.dropbox.com/s/6lr5iqc3iw...ditor.pak?dl=0
    “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).”
    Attached Files
    Last edited by radiatoryang; 12-13-2017, 01:06 AM.

  • #2
    Changing layout / placement around, and starting to art pass

    Comment


    • #3
      Almost missed this very quick looking piece of work you've presented us with here radiatoryang! Bigup for the share!
      Loaded onto the LoPing for your enjoyment.

      Code:
      Admins:
      MapRotation=/Game/RestrictedAssets/Maps/WIP/DM-Pilsner
      MD5:9E51F25F35352117024F0C5A815C792F
      Last edited by ÐutchSmºke; 11-27-2017, 04:20 PM. Reason: Added to server

      Comment


      • #4
        Doing some more work on this

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        • #5
          hey all; you can download DM-Pilsner-V2 from the first post in the thread

          (but, realistically, this project has fulfilled my need for a UE4 learning exercise... I'm probably not going to work on this actively anymore until Epic works on UT4 again / unless UT4 actually finds a player base)

          however, I'm still interested in hearing any feedback, especially on weapon and item placement

          peace out!!

          Comment


          • #6
            BiGUp for the V2 radiatoryang!
            There have been mixed reactions to it but I like it. The only thing that's missing imo, a little more lighting for those UT splendiferous background aerial shots.
            More to follow after some more rounds on this (nicely)meshed version.
            Last edited by ÐutchSmºke; 12-10-2017, 06:20 PM. Reason: Redacted

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            • #7
              updated with v3 (see first post)

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              • #8
                Highly appreciate the swift update to v3 radiatoryang! I'll be reloading it shortly.

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