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CTF-HolyOak

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    #16
    This map is so gorgous ! Great job!
    However, the flag does not appear on map, so it's not playable.
    Also there is some colision bug i've noticed with some archs.
    Click image for larger version

Name:	CTF-HolyaOka-TransCollisionBug.png
Views:	1
Size:	569.2 KB
ID:	398452

    Despite of that keep working on it! This map desserve more attention than regular old-skool non-meshed CTF overplayed azcanize, arean23, ... maps.

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      #17
      Thanks for trying it out!
      However, the flag does not appear on map, so it's not playable.
      Hmm that's strange, it's been working for me. Are you sure you were playing the vanilla CTF gametype? Sometimes a different gametype can accept a CTF map but then it won't behave properly, not spawn flags, etc.
      DM-Nine | CTF-HolyOak

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        #18
        Works now, was testing during the warmup time ... Anyway so no bugs from this side.
        While i tested it again, i've noticed a few another colision issues:

        Colision hole near flag base + colision wall a bit to "thick"

        Click image for larger version  Name:	CTF-HolyaOka-CtfBaseCollisionBug.png Views:	1 Size:	544.4 KB ID:	398488

        Click image for larger version  Name:	CTF-HolyaOka-CtfBaseCollisionBug2.png Views:	1 Size:	541.3 KB ID:	398489

        Some annoying colision wall at mid when using translocator

        Click image for larger version  Name:	CTF-HolyaOka-MidMapColision.png Views:	1 Size:	521.2 KB ID:	398490
        Same here:
        Click image for larger version  Name:	CTF-HolyaOka-MidMapColision2.png Views:	1 Size:	527.4 KB ID:	398491

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