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NATO_chrisjm replied===
WIP2
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Checksum: 1088085af30eecc20ff1ea7f8a49db45
Package name: DM-Runic-WIP2-WindowsNoEditor.pak
Path: /Game/Maps/DM-Runic/DM-Runic-WIP2
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Izangar repliedI'm half asleep atm, but I just took a walk around your map. My considerations:
I love the vertical gameplay. It plays really nice on that aspect.
The top area (around the minigun) is way too wide open imo. I thought that maybe narrower passageways there, on that place near the Flak and the Lighting. Make it a little harder to walk through, give it a little risk, with the payoff of having a vantage point from the waterfall.
The other thing was that little dead zone beside the lift on the far west side of the map. It looks like a playable area, at ground level. There's a killzone there, but it is unnecessarily misleading.
These are my two cents. What do you have in mind for the meshing phase?
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ÐutchSmºke repliedHighly appreciate you share'n even more of your (Chaos) works with the rest of kind sir!
Loaded & locked onto the LoPing for your enjoyment. Don't forget to check the replays!
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thatscrawnyki repliedThat looks fantastic! You really are a wizard with BSP. We have a soft spot for medieval maps over in chaosland hopefully we'll get to play around in this map at some point.
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NATO_chrisjm started a topic DM-RunicDM-Runic
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WIP2
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Checksum: 1088085af30eecc20ff1ea7f8a49db45
Package name: DM-Runic-WIP2-WindowsNoEditor.pak
Path: /Game/Maps/DM-Runic/DM-Runic-WIP2Last edited by NATO_chrisjm; 05-19-2018, 05:31 PM.Tags: None
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