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DM-Akar, Beta 1

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  • replied
    I do not think that in 2018, 300 - 500 MB maps is an issue if players want to play highly detailed levels. Even stock maps are pretty huge.

    PLZ, leave your comment in the final thread if you intent to post your feedback, THX

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  • replied
    I've upped for further testing, but nearly 400mb is a hard ask of most players!

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  • replied
    Final 1.0 available right here.

    Have fun

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  • replied
    Hé hé

    You know, I like your humour very much my friend

    I'm uploading the final version right now and trying to make the video (the sequencer isn't working at it should...). It should be ready later today, yaaay!

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  • replied
    Thanks onto you for your prominent dedication to quality maps monsieur!
    You mappers can sure make some sweet lemonade!

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  • replied
    THX for your constant support m8!!

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  • replied
    A crisp and clean update yet again! I especially like the lights in the glass on the pillars and look forward to the 1.0.

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  • replied
    The next version will be the final 1.0 since releasing another pre-final version won't making any sense.

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  • replied
    Lot's of progress was made since B1 I've update the OP so you can enjoy the progress

    It's nice to see the overall map progress by taking pics on the same areas since A1.

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  • replied

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  • replied
    Ha, ok, I understand.

    No worries, all my maps have a story, I just didn't think about it yet

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  • replied
    Lore would be the story/facts surrounding the map with regard to the Unreal connaissance. Reference on this matter can be found here.

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  • replied
    Cool

    But what do you mean by lore?? Sorry, my English isn't that good

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  • replied
    Awesome! It's looking good with the wall lights!
    We hope you're thinking up some lore for it as well.

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  • replied
    THX

    RC1 should be what the final look like and I'm at the "pretty" phase. Meaning, I do everything I can to make the level look great and nail the theme. I've done significant progress which is describe in the OP

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