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DM-PhobosMoon44 Remake

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    DM-PhobosMoon44 Remake

    I am actually working for two more maps, this time two remakes from the older classic UT2004, one of this is DM-PhobosMoon44. I will see what I can do to post more for this next days or weeks.

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    #2
    Have made some screenshots which are showing more from my remake level. It seems, a remake can be done faster so I will upload the level maybe next 1 or 2 months.

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      #3
      This is looking nice!
      _____________________________________________________________________________________
      Me and my brothers maps:
      https://www.epicgames.com/unrealtour...ads-03-04-2017

      Where are the ninja robots promised in UT3 trailer... plz lol.

      Comment


        #4
        Some more actually screenshots of DM-PhobosMoon44:

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        Comment


          #5
          I really like the neon look on this map! Keep it up!

          Comment


            #6
            Things make good progress with my level DM-PhobosMoon44:

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            Comment


              #7
              I have done and uploaded my remake level DM-PhobosMoon44. Installation: Copy the .pak file into the right folder Documents\UnrealTournament\Saved\Paks or Programs\Epic Games\UnrealTournament\UnrealTournament\Content\Paks.

              DM-PhobosMoon44 downloadlink: https://drive.google.com/file/d/1ieR...ew?usp=sharing

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              Comment


                #8
                I have made and uploaded a version 1.1 of my Phobos remake with different music/textures/shaders and some optimations.

                Downloadlink: https://drive.google.com/file/d/1LEW...ew?usp=sharing

                Screenshots:

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                I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).

                Comment


                  #9
                  Thank you for share'n some more of your works with the rest of us Fury! Loaded onto the LPA, replays to follow!
                  A very quick and enjoyable map you've given us here! The only things that I can comment on after having a good full round match
                  are:
                  • Due to the low grav, the map feels cramped and I found myself flying around waay too fast and I'm sure Bot navigation reflects tight space movements by the zig-zag they do.
                  • The metallic look needs some more contrast, maybe some darker pathway edges, anything but gray.
                  Keep It Up!
                  Last edited by ÐutchSmºke; 04-03-2020, 11:23 AM. Reason: Test run
                  LoPing
                  Explosive High Voltage UT99

                  Comment


                    #10
                    Have made a quick update v1.2 with optimized bot navigation and some changes in alignments/lightining/details. Bots are navigating now better like in DM-Conveyor. Level has now also a classic red phobosmoon.

                    DM-PhobosMoon44 v1.2 download: https://drive.google.com/file/d/1DWi...ew?usp=sharing

                    Click image for larger version

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                    Comment


                      #11
                      And fun it is! Appreciate the update Fury! Be sure to checkout the replays!
                      LoPing
                      Explosive High Voltage UT99

                      Comment


                        #12
                        Look very beautiful, however there is a major issue: low fps. So impossible for online play.

                        Comment


                          #13
                          At the time I have uploaded the map it was not possible to test online gameplay, so if there are performance problems I can take a look in the editor again and maybe make a quick update. The Reason for this can only be surely the lightining/shadowing, so if I will reduce/optimize it
                          there can be get some or many FPS more. Anyway, on my core i5 9400f and rx580 8gb are no problems running the map. If you do not want wait for me making an update, you can get very much FPS by simply reduce lightining quality in the game menü and set it to MEDIUM: You will see nearly nothing
                          difference in visual quality between medium and a higher quality, but Framerate is much better. In general you should set it to medium like I am doing it to play my maps. Thanks for some comment and I hope the small info would help you.

                          Comment


                            #14
                            As for online gameplay I can add that you probably need to play around with your UT Graphics settings indeed, even the RTX-2080 has UT4 maps that make it stutter but this is not one of them.
                            LoPing
                            Explosive High Voltage UT99

                            Comment


                              #15
                              I have uploaded DM-PhobosMoon as version vII: Did many optimations for lightining, added/replaced some details and did some things for the space zone. The map runs now very much better on my R9 270X system, because of optimations. Installation same way like for previous versions.

                              DM-PhobosMoon_UT4 vII downloadlink: https://drive.google.com/file/d/1GEw...ew?usp=sharing

                              Filesize arround 110 MB.

                              Screenshots:
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                              I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).

                              Have fun!

                              Comment

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