Originally posted by ops88888
View Post
Announcement
Collapse
No announcement yet.
New DM map in development, would be great if playtesters help (Whitebox&Geometry)
Collapse
X
-
ÐutchSmºke repliedThank you kind sir! Loaded onto the LPA for play testing.
After a few runs on it, I'd say you did a nice job so far! Be sure to check out the replays, we've pointed out some issues encountered so far.
Keep up the Good Works!
Leave a comment:
-
ops88888 repliedOriginally posted by ÐutchSmºke View Post@ops88888 with regards to whiteboxing, once you cook the project that's a done deal. If you want people to check your map code directly you'd need to share the raw 'uncooked' project.
LogInit: Engine Version: 4.15.0-3525360+++UT+Release-Next
LogInit: Compatible Engine Version: 4.15.0-3525109+++UT+Release-Next
This is where a test shell map comes in handy, negating any possibility of texture import errors. You can find some more info here. GL!
https://drive.google.com/file/d/1z00...ew?usp=sharing
This is the current whitebox build, the .pak file.
Leave a comment:
-
ops88888 repliedOriginally posted by IBringsTheRuckus View PostWhat do I need to do to test this out? I noticed that I have issues with maps not made by epic. I can at least see how it looks on Linux.
C:\Users\XXX\Documents\UnrealTournament\Saved\paks\MyContent
The download link is here
https://drive.google.com/file/d/1z00...ew?usp=sharing
Leave a comment:
-
ÐutchSmºke replied@ops88888 with regards to whiteboxing, once you cook the project that's a done deal. If you want people to check your map code directly you'd need to share the raw 'uncooked' project.
LogInit: Engine Version: 4.15.0-3525360+++UT+Release-Next
LogInit: Compatible Engine Version: 4.15.0-3525109+++UT+Release-Next
This is where a test shell map comes in handy, negating any possibility of texture import errors. You can find some more info here. GL!
Leave a comment:
-
IBringsTheRuckus repliedWhat do I need to do to test this out? I noticed that I have issues with maps not made by epic. I can at least see how it looks on Linux.
Leave a comment:
-
ops88888 replied
For the cook stuff, do you mean you cannot open it or the textures are missing?
Coz in that version, some geometries are from another layer, and its texture is not going to the pak file.
What my current plan is for layout and gameplay test, it may impact future detail modeling, so I want to get that done first. Something like a whitebox testing.
Leave a comment:
-
ÐutchSmºke repliedNiceness in sharing your works with us here ops88888!
You'll need a recook it with the right version before we can test it out some.
LogInit: Build: ++UT+Release-Next-CL-3525360
[2020.03.10-04.22.14:975][ 0]UT:Warning: DM-G1 had no version file
Leave a comment:
-
New DM map in development, would be great if playtesters help (Whitebox&Geometry)
Greetings folks,I'm working on this power-plant-like theme DM map for a while; I am about to push to aesthetic milestone, but I would love to invite you guys to test it before I do that. I'm not very confident about the pathing, so any critics on that is welcome.
You can get the .pak file here
https://drive.google.com/file/d/1z00sy1SZQY5p8AWV45J7TWt0tCKrbK0T/view?usp=sharing
So this is a little big, about 400MB. So currently I tend to lock geometry and head for aesthetic stuff.
And if you finished playtesting, please help by filling this user feedback form. I would like to hear your opinions, and if anything makes the level does not look like a typical DM map, please write that in the feedback form.
https://docs.google.com/forms/d/e/1F...rm?usp=sf_linkLast edited by ops88888; 03-12-2020, 10:31 AM.Tags: None
Leave a comment: