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New DM map in development, would be great if playtesters help (Whitebox&Geometry)

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  • replied
    Originally posted by ops88888 View Post
    Hello, if you are using windows OS you can put the cooked file into
    C:\Users\XXX\Documents\UnrealTournament\Saved\paks\MyContent

    The download link is here

    https://drive.google.com/file/d/1z00...ew?usp=sharing
    I'm using Linux

    Leave a comment:


  • replied
    Thank you kind sir! Loaded onto the LPA for play testing.
    After a few runs on it, I'd say you did a nice job so far! Be sure to check out the replays, we've pointed out some issues encountered so far.
    Keep up the Good Works!
    Last edited by ÐutchSmºke; 04-13-2020, 06:57 PM. Reason: Tested some

    Leave a comment:


  • replied
    Originally posted by ÐutchSmºke View Post
    @ops88888 with regards to whiteboxing, once you cook the project that's a done deal. If you want people to check your map code directly you'd need to share the raw 'uncooked' project.

    LogInit: Engine Version: 4.15.0-3525360+++UT+Release-Next
    LogInit: Compatible Engine Version: 4.15.0-3525109+++UT+Release-Next


    This is where a test shell map comes in handy, negating any possibility of texture import errors. You can find some more info here. GL!
    Understood.
    https://drive.google.com/file/d/1z00...ew?usp=sharing
    This is the current whitebox build, the .pak file.

    Leave a comment:


  • replied
    Originally posted by IBringsTheRuckus View Post
    What do I need to do to test this out? I noticed that I have issues with maps not made by epic. I can at least see how it looks on Linux.
    Hello, if you are using windows OS you can put the cooked file into
    C:\Users\XXX\Documents\UnrealTournament\Saved\paks\MyContent

    The download link is here

    https://drive.google.com/file/d/1z00...ew?usp=sharing

    Leave a comment:


  • replied
    @ops88888 with regards to whiteboxing, once you cook the project that's a done deal. If you want people to check your map code directly you'd need to share the raw 'uncooked' project.

    LogInit: Engine Version: 4.15.0-3525360+++UT+Release-Next
    LogInit: Compatible Engine Version: 4.15.0-3525109+++UT+Release-Next


    This is where a test shell map comes in handy, negating any possibility of texture import errors. You can find some more info here. GL!

    Leave a comment:


  • replied
    What do I need to do to test this out? I noticed that I have issues with maps not made by epic. I can at least see how it looks on Linux.

    Leave a comment:


  • replied
    Originally posted by ÐutchSmºke View Post
    Niceness in sharing your works with us here ops88888!
    You'll need a recook it with the right version before we can test it out some.

    LogInit: Build: ++UT+Release-Next-CL-3525360
    [2020.03.10-04.22.14:975][ 0]UT:Warning: DM-G1 had no version file

    Hi Smoke, thanks for the message.
    For the cook stuff, do you mean you cannot open it or the textures are missing?
    Coz in that version, some geometries are from another layer, and its texture is not going to the pak file.
    What my current plan is for layout and gameplay test, it may impact future detail modeling, so I want to get that done first. Something like a whitebox testing.

    Leave a comment:


  • replied
    Niceness in sharing your works with us here ops88888!
    You'll need a recook it with the right version before we can test it out some.

    LogInit: Build: ++UT+Release-Next-CL-3525360
    [2020.03.10-04.22.14:975][ 0]UT:Warning: DM-G1 had no version file


    Leave a comment:


  • New DM map in development, would be great if playtesters help (Whitebox&Geometry)

    Greetings folks,I'm working on this power-plant-like theme DM map for a while; I am about to push to aesthetic milestone, but I would love to invite you guys to test it before I do that. I'm not very confident about the pathing, so any critics on that is welcome.

    Click image for larger version  Name:	HighresScreenshot00001.png Views:	40 Size:	540.7 KB ID:	408469Click image for larger version  Name:	HighresScreenshot00004.png Views:	40 Size:	557.1 KB ID:	408472
    Click image for larger version  Name:	HighresScreenshot00002.png Views:	41 Size:	569.5 KB ID:	408473Click image for larger version  Name:	HighresScreenshot00003.png Views:	40 Size:	585.8 KB ID:	408474


    You can get the .pak file here

    https://drive.google.com/file/d/1z00sy1SZQY5p8AWV45J7TWt0tCKrbK0T/view?usp=sharing

    So this is a little big, about 400MB. So currently I tend to lock geometry and head for aesthetic stuff.

    And if you finished playtesting, please help by filling this user feedback form. I would like to hear your opinions, and if anything makes the level does not look like a typical DM map, please write that in the feedback form.
    https://docs.google.com/forms/d/e/1F...rm?usp=sf_link
    Attached Files
    Last edited by ops88888; 03-12-2020, 10:31 AM.
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