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    [PROTOTYPE] DM/TDM/DOM-Helix



    Donwload https://www.dropbox.com/s/i222k2rqwh...ditor.pak?dl=0

    UPDATE: 3/31/2015 - Added some crappy decorations to make areas of the map look more distinct so it's easier to learn with video!





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    Size - Large

    Expected player count -

    *TDM: 4v4

    *Domination: 5v5

    *FFA: 10+



    The idea of this map was to make the scale a good amount larger than the current Epic maps while still trying to maintain weapon-specific effective areas. Unlike epic maps where each area is designed for the niche of a specific weapon, most weapons in my map will be universally useful if the players are on even ground. Due to the large z-axis gameplay, certain weapons have huge capability with height advantages/disadvantages. It clearly can't be a perfect balance, but I tried the best I can with the current way the weapons and movement work.

    I hope this level doesn't appear too large scaled, which I believe it might be. But I'm sort of hoping that down the road epic increases movement speed, which would make the scale be a non-issue. Regardless or not, i'm sure Raxxy's/Brizz's movement will work PERFECTLY for this. It was actually designed for their movement prototype from the very beginning.
    Last edited by Numb.51; 04-01-2015, 11:25 PM.

    #2
    Looking forward to trying this with the mutator. I like the design, bigger rooms and more space to move around it. It's sorely lacking in the current maps

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      #3
      This looks really interesting!

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        #4
        Oh yeah, looks really good on the video. I liked the connectivity and accessibility of things. Downloading now
        @insomnaut aka charon / DM-Coma / ArmorWare

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          #5
          Good work, I'd be interested in trying it out for sure.

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            #6
            Really liking the fancy combos
            :|

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              #7
              This looks really really great and fun. I like the scaling especially, the "rooms" or open spaces feel just perfect in size to me to how I wish the maps were made and not like the default cramped maps we already have in the game. It's as if Epic never expects people to dodge in the maps. I hope you keep it this way.

              Everything around lifts and the jumppads and teleports seems so well placed and built around, nothing is random, everything seems well thought out.

              Also I like it's a bit on the larger side since there's a lack of those currently. All in all it looks like it might become my current fav DM map.
              Last edited by RPGWiZ4RD; 03-28-2015, 08:31 AM.

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                #8
                Nice one Numb, its really amazing in the video a lot of possibilities on it. It's the perfect map that you play again and again and you like it all the time, like Rankin or other. Fantastic job!

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                  #9
                  Solid work.

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                    #10
                    Would love to play this on some of the DM servers, it looks great. Nice touch with the invisibility and the "lame" text
                    Music Concepts for UT4 (Soundcloud) || Thread || Website

                    IN-GAME NICKS: Avalanche / <--Archer-<<

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                      #11
                      Thank you for the comments guys! I hope to have a better looking version up for the next build. No gameplay changes will be made because there hasn't been proper testing yet, but I have a few ideas that could make the map flow a little better. Right now i'll try to focus on making the lighting a little less bland

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                        #12
                        Updated the post with some screenshots of some temp decoration to make the map have distinct areas so it's easier to learn. I added an area next to the sniper to improve flow, but in doing so the map has become a little larger. I think I need to start subtracting areas that aren't important, but I won't know that until the map gets a good play test.

                        Sorry no new pak. A new build is expected soon so I don't see the point in making two paks in the same day.

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                          #13
                          I think people needs to stop worrying about the size of the maps, would be cool to have at least one map playing nice with above 10 players FFA.

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                            #14
                            No kidding RPG, every map is overcrowded right now online.

                            Wow a lot of work went into this map for "requiring a mutator". This map looks like a ton of fun. Do you have the exact values for Brizz/Raxy's prototype to let other people test this map out without needing to be on their server?

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                              #15
                              When I built it they gave me the values so i was building it with them. I dont have the values anymore due to reinstalling the editor. Anyway, the map should be on all raxxy servers on the next build.

                              Just a note. I think the scale of this map is much more like dm-chill than any previous map, so if one epic employee thinks bigger is better like me, then there is hope for future epic maps to be bigger too.

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