Basically a UE4 version of CoD4 Shipment, but inside a warehouse. Quite a bit larger than the CoD4 version to accommodate the super-fast running in UE4.
The only meshes I didn't model myself are the dumpster, shelf items and forklift. The rest is from C4D via FBX. I'm no level designer expert, but it seems to play OK so far. Let me know what you think.
************** U P D A T E D Nov 26, 2017 *****************
Compiled with build 4.15. Here's a link to the new pak and some fresh screenshots. There is still version 2. I hope I did the redirects, etc. right. Let me know if I f*ed it up. Thanks.
List of main changes:
* Re-cooked on November 26, 2017
List of to-dos:
* Some oil cans are electric blue. WTF? No idea what's going on there.



The only meshes I didn't model myself are the dumpster, shelf items and forklift. The rest is from C4D via FBX. I'm no level designer expert, but it seems to play OK so far. Let me know what you think.
************** U P D A T E D Nov 26, 2017 *****************
Compiled with build 4.15. Here's a link to the new pak and some fresh screenshots. There is still version 2. I hope I did the redirects, etc. right. Let me know if I f*ed it up. Thanks.
List of main changes:
* Re-cooked on November 26, 2017
List of to-dos:
* Some oil cans are electric blue. WTF? No idea what's going on there.
Code:
MapRotation=Content/RestrictedAssets/Maps/DM-Containers_v2_Nov26_17.umap RedirectReferences=(PackageName="DM-Containers_v2_Nov26_17-WindowsNoEditor.pak", PackageURLProtocol="http", PackageURL=" redirect.mpforums.com/ut4/users/BigAl3D6ec3/DM-Containers_v2_Nov26_17-WindowsNoEditor.pak", PackageChecksum="3204d9481aa56ad1530a311d9afff335")
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