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NATO_chrisjm repliedJust a quick request; If you want to quote an image heavy post so people know what you're talking about that's cool, but please remove the images and / or just reference the user; otherwise we end up with multiple copies of the same image sets. ends up being noisy and tricky to find the new info. Thanks!
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DJLang1962 repliedThanks for the comments, I tend to use meshes instead of BSP, as much as possible, because it reduces the hit on the FPS in game.
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aniviron repliedI don't think using UT3 assets is a bad idea in and of itself, but you're going to have to step carefully to avoid the busy, overcluttered look that the game had.
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FXTR4 repliedLooks goad, Just a few suggestions.
Get rid of the statues as they don't fit the theme of the map + try going with cleaner looking textures for added visibility, maybe a futuristic looking GrendalKeep.
Originally posted by DJLang1962;16607
5This is my version of GrendelKeep updated for UT4.
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