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  • replied

    Indeed buddy. It's a nice hobby, specially with that Covid period!

    I'm progressing I think I'm around 60% done with the meshing. Lower area is finished, mid area at 75% and upper area at 0%.

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  • replied
    Hear that Steve! As I've come across some impressive (if ever finished) projects. It's Good to see you enjoy your works some more.
     
    Spoiler

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  • replied
    Originally posted by ÐutchSmºke View Post
    Going with the less is more approach and doing a nice job in the process, keep it Up Steve!
    THX bud

    I've made some small changes at the lift area near the Shock to add some very cool lift jumping moves

    You can now collect the UDamage like in B2 but also land at the Flack level by jumplift + wall dodge.
    There is also a new small space just above the lift so you can land on it and shoot at the Flak. It's thin enough to stand there but not big enough to stay there and camp.
    You can land easely from the Flak level to the Shock level to collect the medium health by doing wall dodge or wall run.
    I also replace the jumpad near the UDamage by a little lift. I add more movement possibilities.

    Brief, gameplay is even better! I'm having lot of fun playing this new map so more playing, less time to mesh the map, ha ha

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  • replied
    Going with the less is more approach and doing a nice job in the process, keep it Up Steve!

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  • replied
    More info at my blog.


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  • replied
    Originally posted by Stevelois View Post
    All info here
    Your levels look good, it's a pity I can't run through them yet! and look from the perspective of the gameplay.

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  • replied
    All info here

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  • replied
    Originally posted by LisaPinki View Post
    Unfortunately, I don't trust Google translator. I checked his translation many times and it turned out to be inaccurate
    I think that everyone know that. Still, even if it's not 100% accurate, even 85% good, it's better than nothing to get the main idea and understand others

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  • replied
    [QUOTE=Stevelois;n410925]

    Had to use Google Translate to understand that my friend THX and I made a new post yesterday at my blog


    Unfortunately, I don't trust Google translator. I checked his translation many times and it turned out to be inaccurate. I use automatic translation only for quick translation of phrases that I do not understand, but if there is a need to translate an important document, then I turn to specialists https://thewordpoint.com/services/transcription-services Only a person can correctly grasp the meaning of sentences in which special terms are used. And with documents, mistakes in translation are simply unacceptable.
    Last edited by LisaPinki; 10-22-2020, 12:33 PM.

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  • replied
    Originally posted by ÐutchSmºke View Post
    Valas-imo è un nome meraviglioso per questa mappa! Keep Up the GPU killer maps!
    Had to use Google Translate to understand that my friend THX and I made a new post yesterday at my blog here

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  • replied
    Valas-imo è un nome meraviglioso per questa mappa! Keep Up the GPU killer maps!

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  • replied
    Posted few days ago at my blog

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

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  • replied
    Music to all Unrealers there Steve!

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  • replied
    LOOL

    Always the good words to make me laugh

    But this time, you should get some good FPS

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  • replied
    It's really enjoyable to come back to see a new weapon(s) pak and another GPU killah map!
    Keep It Up!

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