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    #46
    I just finished building the new chamber. It seems to work great this way as it's far more risky getting in and out. I'm still using the same matinee trigger, until I can get my head around using BluePrint to damage actors and trigger the event.

    Here are some screens of the new chamber layout.







    Win 10
    iMac (27-inch, Late 2013)
    3.5 GHz Intel Core i7
    32 GB 1600 MHz DDR3
    NVIDIA GeForce GTX 780M 4096 MB

    Maps:
    DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
    2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

    Comment


      #47
      Lights:

      This is what it's like after removing every other light mesh.




      Win 10
      iMac (27-inch, Late 2013)
      3.5 GHz Intel Core i7
      32 GB 1600 MHz DDR3
      NVIDIA GeForce GTX 780M 4096 MB

      Maps:
      DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
      2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

      Comment


        #48
        Lights:

        This is what it looks like after removing 2 light meshes in between.




        Win 10
        iMac (27-inch, Late 2013)
        3.5 GHz Intel Core i7
        32 GB 1600 MHz DDR3
        NVIDIA GeForce GTX 780M 4096 MB

        Maps:
        DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
        2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

        Comment


          #49
          I'm also working on changing the doorways a little.



          Win 10
          iMac (27-inch, Late 2013)
          3.5 GHz Intel Core i7
          32 GB 1600 MHz DDR3
          NVIDIA GeForce GTX 780M 4096 MB

          Maps:
          DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
          2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

          Comment


            #50
            New Build 4/27/15 DROPBOX DOWNLOAD

            Changes:

            • Improved radioactive Chamber - It's now a higher risk to get in and out.
            • Added more light to the map. (lights are still temporary)
            • Removed some light meshes along the outside wall (Shock Area )
            • Changed the shape of a few doorways
            • Added slopes leading into the doorways in the Flak Room
            • Changed Chamber door mesh


            I just need map layout testing, weapon placement testing and thoughts on the new chamber layout.

            In the mean time I'm going to be working on lighting and Blueprints.
            Win 10
            iMac (27-inch, Late 2013)
            3.5 GHz Intel Core i7
            32 GB 1600 MHz DDR3
            NVIDIA GeForce GTX 780M 4096 MB

            Maps:
            DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
            2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

            Comment


              #51






              Win 10
              iMac (27-inch, Late 2013)
              3.5 GHz Intel Core i7
              32 GB 1600 MHz DDR3
              NVIDIA GeForce GTX 780M 4096 MB

              Maps:
              DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
              2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

              Comment


                #52
                It's improving a lot! This will turn out pretty good.
                DM-1on1-Deck8 | DM-1on1-BirdCage | DM-Complexo (GoldenEye Redesign) | DM-ShootThemMalcomsGood | DM-1on1-Toxicity

                Designer at Candango Games. Check my Gamasutra Blog.

                Comment


                  #53
                  Thanks Luau! I hope so

                  Originally posted by luauDesign View Post
                  It's improving a lot! This will turn out pretty good.
                  Win 10
                  iMac (27-inch, Late 2013)
                  3.5 GHz Intel Core i7
                  32 GB 1600 MHz DDR3
                  NVIDIA GeForce GTX 780M 4096 MB

                  Maps:
                  DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
                  2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

                  Comment


                    #54
                    In regards to your Radioactive Kill Chamber I still like this look/approach better! ... imo anyway!
                    Looking in from window!

                    Looking in from left side!

                    Kind of a Top Down look to see the dble drop down to the chamber!

                    ...and my sad attempt to show the possible solution of the ramp in behind the wall of existing chamber!


                    Here are my .02/cents on this:
                    1. I like that there are two ways in! ... this gives you the chance to "Double your Pleasure" if you know what I mean! lol
                    2. I like that you can look straight down at the Prize your going to Risk going to get! ... increased the desire!
                    ... and to get this to work I thought maybe you can use the small ramp, flatten out over the chamber then ramp back down again!?

                    What you think!?



                    ps. I know you seen this on my forums but thought I'd post it here too for possible feedback from other here on this forum!
                    http://s5.postimg.org/edy9j9ykn/Laam...Forum_Sig1.jpg

                    http://aggressivewarriors.com -=- {AW}'s Community Map Test Server -=-
                    http://s5.postimg.org/qsk8gc8zn/Instagib.gif

                    Comment


                      #55
                      I think that was a great idea! And I've pretty much implemented it into the map already

                      You're a star! thanks!


                      Originally posted by Laambo View Post
                      In regards to your Radioactive Kill Chamber I still like this look/approach better! ... imo anyway!
                      Looking in from window!

                      Looking in from left side!

                      Kind of a Top Down look to see the dble drop down to the chamber!

                      ...and my sad attempt to show the possible solution of the ramp in behind the wall of existing chamber!


                      Here are my .02/cents on this:
                      1. I like that there are two ways in! ... this gives you the chance to "Double your Pleasure" if you know what I mean! lol
                      2. I like that you can look straight down at the Prize your going to Risk going to get! ... increased the desire!
                      ... and to get this to work I thought maybe you can use the small ramp, flatten out over the chamber then ramp back down again!?

                      What you think!?



                      ps. I know you seen this on my forums but thought I'd post it here too for possible feedback from other here on this forum!
                      Win 10
                      iMac (27-inch, Late 2013)
                      3.5 GHz Intel Core i7
                      32 GB 1600 MHz DDR3
                      NVIDIA GeForce GTX 780M 4096 MB

                      Maps:
                      DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
                      2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

                      Comment


                        #56
                        QUESTION:


                        Do you think the power Amp is a good pickup for the radiation trap, or do you think I should put the Shield belt in there instead?
                        Win 10
                        iMac (27-inch, Late 2013)
                        3.5 GHz Intel Core i7
                        32 GB 1600 MHz DDR3
                        NVIDIA GeForce GTX 780M 4096 MB

                        Maps:
                        DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
                        2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

                        Comment


                          #57
                          I just finished re making the radioactive chamber trap, BIG thanks to Laambo for the great idea and help on the layout! The next build should be really fun! But keep playing the current build until it's ready And keep the feedback coming!







                          Win 10
                          iMac (27-inch, Late 2013)
                          3.5 GHz Intel Core i7
                          32 GB 1600 MHz DDR3
                          NVIDIA GeForce GTX 780M 4096 MB

                          Maps:
                          DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
                          2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

                          Comment


                            #58
                            Hey Guys!

                            Just got done playing map about an hour ago. Love the way you changed the lights; however, still not a fan of the fence.

                            The above changes to the chamber I'm digging, but as Laambo suggested, will there be 2 ways into chamber or did you decide on only one way in-n-out?

                            Good work!!!

                            Comment


                              #59
                              There are 2 ways in and out now.

                              As far as the fences go. I can remove them. Do all the fences get in the way or just some of them?

                              Cheers for the feedback!

                              Originally posted by crazeOne View Post
                              Hey Guys!

                              Just got done playing map about an hour ago. Love the way you changed the lights; however, still not a fan of the fence.

                              The above changes to the chamber I'm digging, but as Laambo suggested, will there be 2 ways into chamber or did you decide on only one way in-n-out?

                              Good work!!!
                              Win 10
                              iMac (27-inch, Late 2013)
                              3.5 GHz Intel Core i7
                              32 GB 1600 MHz DDR3
                              NVIDIA GeForce GTX 780M 4096 MB

                              Maps:
                              DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
                              2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

                              Comment


                                #60
                                Originally posted by effects69 View Post
                                ...Do all the fences get in the way or just some of them?
                                Sorry, I should have been more specific: The one that is in the middle of the second floor, which spans from above the chamber to the open area where the rocket launcher is (basically, two fences that align the bridge). I'll post a screenshot later on if I'm not making any sense

                                The other fence I don't even notice so I say leave that one.

                                Can't wait for the update effect69 and thanks for your hardwork!

                                Comment

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