Announcement

Collapse
No announcement yet.

DM-Tuay

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [PROTOTYPE] DM-Tuay

    Hey guys, time for me to throw it out there.

    So I made a little level, aimed ultimately at DM/TDM/LMS/Instagib matches.

    Descripton:
    A converted Abbey on an island overlooking a bay.

    Tuay (short for Tundra Bay.) is a map was originally inspired by DM-Tundra from unreal 1. Seeing as I didn't want a full on remake, I started turning it into my own level. The below is the result so far. As you can see, it's very much it's own level now.

    Notes:
    This is an early movement prototype. Any feedback is welcome.

    DM-Tuay-Alpha-2-6
    (8-10 players)

    -Minor geometry smoothing
    -Threw in some quick textures and such for kicks.
    -Experimenting with additional balcony near minigun.
    -This release is mostly meant to clean up and take a break while I ask folks for feedback.

    Known issues:
    I left the skybox out for the time being because those drive up editor build times.
    Collision volumes are only partly implemented. This is intentional.
    General room lay-out has now been establised, using the last few itterations of the 2.x series to smooth stuff over before starting v3.

    Play instructions:
    -Copy the downloaded mapfile to:
    C:\Users\*yourprofilenamehere*\Documents\UnrealTournament\Saved\Paks\MyContent\
    -Start UT4
    -Start a match with the create match option, choose Custom.
    -Choose DM-Tuay in any relevant gametype.


    Server instructions:
    [/Script/UnrealTournament.UTGameMode]
    RedirectReferences=(MapName="/Content/Tuay2/DM-Tuay-Alpha-2-6",MapURL="rushbase.net/Rema86/DM-Tuay-Alpha-2-6-WindowsNoEditor.pak",MapURLProtocol="http")

    Download:
    https://ut.rushbase.net/Rema86

    Me lazily running about with novice bots, again video appears darker then it really is.
    Appearantly when you convert 8gb down to 200mb you lose some stuff.
    (A-2-6):


    Screenshots (A-2-6):
    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full versionThis Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version
    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full versionThis Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version
    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full versionThis Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    Thanks for stopping by.
    Last edited by Rema; 07-03-2015, 10:52 AM. Reason: Updated 2.6

    #2
    Wow, I like the layout of this map! Really interested to see the development!

    Comment


      #3
      Originally posted by steel89ita View Post
      Wow, I like the layout of this map! Really interested to see the development!
      Nice to see it appeals to someone, thanks.

      Comment


        #4
        looks great, keep it up !
        My portfolio : krystian.krissart.pl
        My UT map (WIP) : Tropical Tower

        Comment


          #5
          My map wants to have your map's babies.
          ON-GOING PROJECTS: DM-BloodCovenant, DM-Campgrounds (Absolute)
          CONTACT & TWITCH: Absolute Discord
          , Twitch

          Comment


            #6
            Originally posted by Trinatek View Post
            My map wants to have your map's babies.
            So that's why some duel maps are so tiny.

            Comment


              #7
              V2 Bump, seems to work offline. So please give it a try and tell me what you think here.

              Comment

              Working...
              X