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    [PROTOTYPE] Spray proto








    GitHub: https://github.com/BaxterJF/UnrealTo...ee/spray_proto

    Initial version:

    Diff:
    https://github.com/EpicGames/UnrealT...JF:spray_proto

    Binary content:
    https://mega.nz/#!SxNzEJoZ!ll435jsvH...m98C3NxWKLbDis
    Update #1:

    Diff:

    https://github.com/BaxterJF/UnrealTo...5bae327b030cc5

    Binary content:
    https://mega.nz/#!j8ciVbra!cpTu74cc_...wxD2_yq9tFn2uo

    Improve spray placement calculation
    Improve Slate icon appearance
    Add alternative Slate icon system


    Attached Files
    Last edited by Crafty; 08-13-2017, 10:45 AM.
    C++: Spray prototype | Compilation Tweaks | Maps: Quayside (inactive)

    #2
    Originally posted by Crafty View Post
    What do you think? Should this be a thing?
    ofcourse this has to be in the game

    Comment


      #3
      I'd definitely use it
      Duel rankings contributor | running Unreal Tournament @ ESL

      Comment


        #4
        I've always loved using sprays in HL1/Counter-Strike. It gives players a bit more personality and is another way for some friendly taunting and inconspicuous BM

        This should absolutely be a thing ingame!
        Last edited by pundurs; 03-22-2017, 10:14 AM. Reason: Addendum
        This forum post was sponsored by coffee, cigarettes and procrastination at work.
        I tweet occasionally at @pundurs and stream embarrassingly bad game play on my Twitch.

        Comment


          #5
          I Use it all the time in Overwatch! LOL Yea that would be fun! Now the trick would be to get it to work on a sliding door and when the door opens ...the spray splits in half with the door!
          Last edited by Megasporwic; 03-22-2017, 11:26 AM.
          Running the Mega Hub for everyone to enjoy!

          Comment


            #6
            Love it! Did you already think about how to propagate the texture to other clients in the match? I suppose having to have all available sprays shipped with the client is neither flexible nor feasible.

            Comment


              #7
              This will surely be an useful thing! Hope developers will see this!

              -Luigi Rapetta
              (rapfamily4)

              My projects list:
              Unreal Monsters | Armor Pickups | Dispersion Pistol for Invasion | Fusion Cannon - a Flak Cannon variant

              Comment


                #8
                The problem is vulgar/obscene sprays. The only way to control it would be if Epic approved all the sprays and they were like hats where you download them and not like CS where you just drop a .jpeg in a spray folder.

                I can't tell you how many sick twisted messed up sprays I saw back in my years playing CS.
                Last edited by ness 710; 03-22-2017, 08:58 PM.

                Comment


                  #9
                  Originally posted by peg View Post
                  Love it! Did you already think about how to propagate the texture to other clients in the match? I suppose having to have all available sprays shipped with the client is neither flexible nor feasible.
                  Edit: Misread. The idea is that they are indeed included with the client and then the event is replicated when a player uses one. This is how I assumed Epic would do it. Open to alternatives though.

                  Originally posted by ness 710 View Post
                  The problem is vulgar/obscene sprays. The only way to control it would be if Epic approved all the sprays and they were like hats where you download them and not like CS where you just drop a .jpeg in a spray folder.
                  A few people mentioned this. Personally I wouldn't be phased by people uploading naughty sprays, however I designed it with a view to hand picked sprays approved on an individual basis. I assumed this is what would generally be in favour.
                  Last edited by Crafty; 03-23-2017, 09:40 AM.
                  C++: Spray prototype | Compilation Tweaks | Maps: Quayside (inactive)

                  Comment


                    #10
                    Originally posted by Crafty View Post
                    Personally I wouldn't be phased by people uploading naughty sprays
                    Yeah you say that until you see human fecal matter, beheadings, and porn thats banned from most of the internet. Which was frequent on CS.

                    Comment


                      #11
                      Originally posted by ness 710 View Post
                      Yeah you say that until you see human fecal matter, beheadings, and porn thats banned from most of the internet. Which was frequent on CS.
                      I am aware - I used to play CS. That said I totally understand the concern which is why I didn't attempt to accommodate the uploading of custom images. It would be like hats, taunts and other cosmetics where Epic individually choose which ones to incorporate.
                      Last edited by Crafty; 03-24-2017, 10:43 AM.
                      C++: Spray prototype | Compilation Tweaks | Maps: Quayside (inactive)

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