Hi!
Had some hard time guessing where to post it. Still not convinced to call blueprints a 'programming', but... oh well, let's get to the point!
ArmorWare is a simple mutator which changes only these three things in the current armor system:
- no starting armor +25
- armor stacking limit increased from 100 to 150
- unified value for armor absorption initially set to 75%, currently equals to 66.66667%
A notice about 'self-stacking': having so many different opinions I decided to leave it as it is for now to see how it works with new stacking limit of 150.
Latest PAK for UTBuild 0.1.12.1: ArmorWareMut_0_1_12_1-WindowsNoEditor.pak
Had no idea what server admins may need for a mutator pak, so please correct me if you need more info for your configs:
Had some hard time guessing where to post it. Still not convinced to call blueprints a 'programming', but... oh well, let's get to the point!
ArmorWare is a simple mutator which changes only these three things in the current armor system:
- no starting armor +25
- armor stacking limit increased from 100 to 150
- unified value for armor absorption initially set to 75%, currently equals to 66.66667%
A notice about 'self-stacking': having so many different opinions I decided to leave it as it is for now to see how it works with new stacking limit of 150.
Latest PAK for UTBuild 0.1.12.1: ArmorWareMut_0_1_12_1-WindowsNoEditor.pak
Had no idea what server admins may need for a mutator pak, so please correct me if you need more info for your configs:
Code:
+ RequiredPackages=ArmorWareMut_0_1_12_1-WindowsNoEditor + RedirectReferences=(PackageName="ArmorWareMut_0_1_12_1-WindowsNoEditor", PackageURLProtocol="https", PackageURL="YOUR_OWN_REDIRECT_URL", PackageChecksum="a213d33f5037feb442bd22cf219d1e17") GameOptions=?mutator=/Game/ArmorWareMut/ArmorWareMut_0_1_12_1.ArmorWareMut_0_1_12_1_C
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