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    UT4Pugs CTF Original Game Mode

    The UT4Pugs community has been working hard on creating a more balanced and enjoyable CTF experience in UT4. Olec/Phroxen started on this mutator and we have continued to improve on it. It removes and fixes a lot of the issues many of us have had with UT4s stock CTF experience. If you would like to try it out for yourself its hosted on UTPugs Dallas and UTPugs East HUBs. This is more than a mutator but rather a whole game type that is continuously being improved on and updated based on feedback given during and after CTF pugs. If you would like to know more check out ut4pugs.com to join our discord. We generally CTF Pug in the evenings starting around 7-8PM EST and going till 2-3AM. Pugs have been picking up a lot of steam lately with near constant on going pugs and multiple pugs at the same time. The mutator is updated sometimes daily, its recommended that you delete the old mutator before installing the new one. We do not use versioning on the pak name itself which allows us to quickly upload them to our servers.

    Also for anyone else interested, we have created a stats mutator that runs on our servers that sends all game stats to our webserver ut4pugs.com. This allows people who have played matches on our servers to quickly look back and there match performance and get all the stats you would see in your in game stats. Together with another member PB who is a stats major, we use this information to help balance out the CTF game play experience.

    https://discord.gg/FWRAAgX

    https://ut4pugs.us/match_history

    V24 https://ut4pugs.us/media/CTFOriginal...wsNoEditor.pak

    CTF OriginalV19

    Game Play Changes
    All Pickupbases (Armor/Powerup/Health/Weapon)
    -Pick up timer is hidden
    -Ghost mesh is hidden
    -HUD Screen shake is off
    -Removed Damage numbers
    -AMP DropOnDeath: True -> False
    -In warmup, give all players shieldbelt + all weapons
    -Allow bots
    -Use no ammo in Warmup
    -Dont allow powerup pickups due to epic counting it in warmup
    -Team Collision: True -> False
    -Flag Pickup Radius: 110->92 (Flag on stand and off stand now have identical capsule sizes)

    Amor/Health Changes - Basically armorware but instead of pads + chest stacking to 150, they only stack to 100, Belt is still 150.
    -Armor Stack: 100 (Belt still 150)
    -Armor Absorption Rate 66%
    -Shield Belt can be telefragged

    All weapons - Faster switch speed that we all crave.
    -BringUpTime-PutdownTime:
    BioRifle 0.37->0.3 - 0.3
    Flak 0.41->0.3 - 0.3
    LinkGun 0.37->0.3 - 0.3
    Mini 0.6->0.3 - 0.3
    Rocket 0.41->0.3 - 0.3
    Shock 0.5->0.3 - 0.3
    Sniper 0.45->0.3 - 0.4->0.3

    Translocator Changes - The translocator feels way better, throws further and you cant get shot with while transing due to the after image now.
    -health: 35 -> 45
    -DiskGravity : 1.0 -> 0.8
    -Mesh scaled : 3,3,3 -> 2,2,4 (this will match the hitbox closer)
    -Removed pointlight for both red/blue team
    -Removed trailing particle effect
    -Reduced momentum by 10%
    -Bringup time : 0.1 -> 0.2
    -Putdown time: 0.1 -> 0.2

    Shockrifle Changes - Pretty close to stock, just reduced ammo cost, decreased min damage of combos from 45 to 20 and lowered momentum taken from shots so shock taping isnt as easy.
    -MinDmg: 45.0 -> 20.0
    -AmmoToUse: 3 -> 2
    -Primary Momentum: 90000 -> 72900

    Rocket Launcher Changes - How it should be.
    -Removed Locking rockets
    -Tri Rox Damage: 100 -> 80 per rocket
    -Prim. Rox Damage: 100 -> 95
    -Bounciness: 0.6 -> 0.7
    -Rocket Outer Radius: 365->280
    -Fullload Spread: 8->5
    -Rocket Scale: 1.0,1.0,1.0 -> 0.7,0.7,0.7
    -Alt rockets dmg: 70->80
    -Initial/MaxSpeed: 2750 -> 3440
    -AltRocket MinRadius-> 250-> 280
    -AltRocket ParticleSystem Scale: 0.333333,0.333333,0.333333->0.3,0.2,0.2
    -Rocket Scale Size: .33 -> .3
    -Primary Splash Damage: 1.0 -> .9 (10% increase)

    Flak Cannon Changes - These changes do a couple of things. We have drastically increased the predictability of the spread and made it tighter. At close range it will do 111 damage but the damage quickly falls off. Its now what it should be, a close range shotgun that shouldnt be used from afar.
    -Multishot angle: 4 -> 3.0
    -Damage Attenuation Per Second: 15 -> 30
    -Damage Attenuation Delay: .5 -> .05
    -Multishot Location spread: 0,36,36->0,0,0
    -Multishot Rotation Spread: 1.5 -> .5
    -Flak Ball OuterRadius: 330->300
    -Shard spawn count: 3->0
    -Primary Fire Rate .8 -> 1
    -First Bounce Damping: .9 -> .5
    -Flak Shard Damage: 11 -> 12
    -Flak Primary ROF: .8 -> 1


    SnipeRifle - Biggest changes are headshot scaling making them more do able and common. If you try for headshots, you can get headshots.
    -Refire Putdown: 0.5 -> 0.35
    -Stopped headshotscale: 1.4->1.2
    -Slow headshot scale: 1.4->1.2
    -Aimed headshot scale: 1.0->1.2
    -Runing headshotscale: 1.0->1.2

    Impact hammer - Redesigned around it being a movement tool, piston jumping is a powerful movement tool again in the right hands.
    -Easy Impact Impulse: 1100.0 -> 1240
    -Full Impact Impulse: 1600.0 -> 1850
    -Full Impact Damage: 40->60
    -Easy Impact Damage: 25->30
    -FullCharge: 0.75 -> 0.7
    -Alt Fire interval: 1 -> 1.25
    -Impact Max Horizontal Velocity: 1500.0 -> 1800.0

    Future Plans

    -Add Team color based Shield/Armor glow.
    -Improve scoring system to better reflect skill in position played.
    -Further weapon balances and improvements.
    Last edited by PayBack; 04-07-2018, 09:23 PM.
    PayBack
    Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
    Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
    UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
    UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

    #2
    New version 21.

    With the Version 21 changes, we really feel like we have a strong weapon balance setup. I have no additional plans for weapon balance changes unless there is a compelling reason to do so along with broad community support of the decision.

    RedirectReferences=(PackageName="CTFOriginal-WindowsNoEditor",PackageURLProtocol="https",PackageURL="ut4pugs.us/media/CTFOriginal-WindowsNoEditor.pak",PackageChecksum="62af028fa5df3c39fbdb96cfe5806d9d")

    SnipeRifle -
    -Stopped headshotscale: 1.2->1.1
    -Slow headshot scale: 1.2->1.1
    -Aimed headshot scale: 1.2->1.1
    -Runing headshotscale: 1.2->1.1
    -Momentum Impact: 20,000 -> 10,000 (done to stop the issue where if you are mid air jumping/dodging a sniper shot can completely stop you and make you fall straight down)

    Rocket Launcher:
    -Single Rocket Outer Radius: 280 -> 300

    -Respawn Timer: 1.0 -> 1.5
    -Overtime: 10 minutes -> 20 minutes (Then spawn delay kicks in)
    Last edited by PayBack; 03-23-2018, 11:12 AM.
    PayBack
    Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
    Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
    UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
    UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

    Comment


      #3
      ```
      V22
      Rocket Speed: 3440 -> 3250
      Rocket Scale: .2 -> .25
      Shock Primary: 45 -> 40
      Shock Core: 45 - 40
      CTF Respawn: 1.5 -> 2
      CTF Extended Respawn: 5 Seconds
      Flak Primary ROF: 1.0 -> .9
      Bio Primary Damage: 21 -> 25
      ```
      PayBack
      Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
      Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
      UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
      UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

      Comment


        #4
        V23
        -Shock Primar: 40 -> 45
        PayBack
        Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
        Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
        UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
        UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

        Comment


          #5
          Version 24 Includes BioRifle, Grenade Launcher and Enforcer. Big thanks to Scoob for the Grenade Launcher audio assets and Repwt for helping me figure out the Enforcer issues. Feedback welcome, I dont use these weapons much so i am not 100% on how to balance them to be fun and effective without being OP.

          CTFOriginal - Halftime Advantage time increased to 60 seconds.

          V24
          BioRifle
          Primary Fire Spread: 0.1 -> 0
          Primary Damage: 21 -> 25
          Primary Projectile Gravity Scaling: .9 -> .85
          Primary Blob Lifetime: 7 -> 3.5

          Grenade Launcher
          Volume reduced for all effects (Thanks Scoob)
          Fast Switch set to mirror all other weapons
          Secondary Damage: 90 -> 75

          Enforcer
          Fast Switch set to mirror all other weapons
          Primary Damage: 22 -> 15
          Secondary Damage: 22 -> 15
          Primary Spread: 100% Accurate
          Fire Interval Dual Weild Primary: .165 -> .2
          Fire Interval Duel Weild Secondary: 1 -> .6
          Burst Fire Interval Dual: 1 -> .9
          Burst Spread: 1.5 Vertical and Horizontal
          PayBack
          Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
          Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
          UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
          UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

          Comment


            #6
            V25
            Enforcer
            Secondary Spread: 1.5 -> 1
            Disabled HUD Shake

            Link Gun
            Primary ROF: .142 -> .135

            Bio Rifle
            Primary ROF: .4 -> .2
            Primary Damage: 20 (Stock)
            Primary Gravity Scale: .9 -> 1
            Primary Goo Track Distance: 0
            Primary Ammo Cost: 2 -> 1
            Primary Projectile Speed Initial: 4000 -> 6000
            Primary Projectile Speed Max: 6000 -> 8000
            Secondary Goo Track: Stock
            Rifle Ammo: 40 -> 60

            Impact Hammer
            -Stock Hammer used in Duel, Elim, Bombing Run
            PayBack
            Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
            Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
            UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
            UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

            Comment


              #7
              V26
              Full Fork From Pro Weapons. Changes made to CTFOriginal weapons will not necessarily be reflected in Pro Weapons from this point on.

              Link Gun
              Primary ROF: .135 -> .142

              Bio Rifle
              All Values returned to stock
              Primary Goo Track Distance: 0
              Secondary Goo Track Distance: 0

              Flak
              Primary Fire Rate: .9 -> 1

              Mutator path also changed /Game/CTFOriginal/GameMode/CTFOriginal.CTFOriginal_C

              Last edited by PayBack; 04-15-2018, 02:21 PM.
              PayBack
              Come Join UT4Pugs.com on Discord! https://discord.gg/nx5Gnbx
              Capture the Flag, Elimination, Duel, Assault, Flag Run, Death Match, Team Death Match, Custom Maps and Mutators!
              UT4Pugs Chicao MEGAHUB - Dual CPU, Intel Xeon 16C/32T 64GB RAM Bare Metal Server
              UT4Pugs Detroit Minihub - Single CPU, Intel Haswell 4C/4T 8GB RAM SSD Bare Metal Server

              Comment

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