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    Trying to Host a Server

    After using chmod -x UE4Server-Linux-Shipping and running the binaries I get this output.

    /home/LinuxServer/Engine/Binaries/Linux$ ./UE4Server-Linux-Shipping UnrealTournament DM-DeckTest -log
    Using binned.
    4.11.0-2926870+++depot+UE4-UT-Releases 7038 3077 493 0
    Disabling core dumps.
    Segmentation fault

    Did I miss something that I need to run it on my server?

    #2
    After you run it for first time it will generate .ini files. You then need to modify Engine.ini to:

    LinuxServer\UnrealTournament\Saved\Config\LinuxServer\Engine.ini

    Code:
    [/Script/UnrealTournament.UTGameEngine]
    bFirstRun=False
    That is "accepting" the EULA. If you ran it in a graphical environment you would get a pop-up and could do it that way instead.
    Xarev's Guide to Traceroute
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      #3
      After running what I said in the first post running the binary did not result in the binary building the path with LinuxServer\UnrealTournament\Saved\Config\LinuxServer\Engine.ini
      winscp:
      https://gyazo.com/0f95b4902d3fec3624568561eff7e43e


      here is the console:
      https://gyazo.com/0037511b16c1268c74097e45f88049e9

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