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    Point me in the right direction?

    I am having some issues getting the build to run. I am getting a moving cursor on a black screen, and nothing more. I have left it alone for a while, and no joy. The only way I have found to recover is switching to another TTY and killing the process.

    I am hoping someone can at least point me towards where they would start troubleshooting. I am having trouble figuring out where to begin because the failure mode is so unhelpful.

    System Stats:
    Code:
                       -`
                      .o+`                 ian@Ian-Desktop
                     `ooo/                 OS: Arch Linux 
                    `+oooo:                Kernel: x86_64 Linux 4.7.6-1-ARCH
                   `+oooooo:               Uptime: 15m
                   -+oooooo+:              Packages: 681
                 `/:-:++oooo+:             Shell: bash 4.3.46
                `/++++/+++++++:            Resolution: 3840x2160
               `/++++++++++++++:           WM: i3
              `/+++ooooooooooooo/`         CPU: Intel Core i7-6850K CPU @ 3.6GHz
             ./ooosssso++osssssso+`        GPU: GeForce GTX 1070
            .oossssso-````/ossssss+`       RAM: 1970MiB / 32090MiB
           -osssssso.      :ssssssso.     
          :osssssss/        osssso+++.    
         /ossssssss/        +ssssooo/-    
       `/ossssso+/:-        -:/+osssso+-  
      `+sso+:-`                 `.-/+oso: 
     `++:.                           `-/+/
     .`                                 `/
    Output when run:
    Code:
    ./UE4-Linux-Shipping UnrealTournamentUsing binned.
    4.14.0-3164292+++UT+Release-Next 505 0
    Disabling core dumps.
    LogInit:Display: Running engine for game: UnrealTournament
    LogInit:Display: Project file not found: /home/ian/ut4/LinuxNoEditor/UnrealTournament/UnrealTournament.uproject
    LogInit:Display:     Attempting to find via project info helper.
    LogUProjectInfo: Found projects:
    LogPlatformFile: Using cached read wrapper
    LogInit:Display: RandInit(70183930) SRandInit(70183930).
    LogTaskGraph: Started task graph with 4 named threads and 8 total threads with 1 sets of task threads.
    LogPluginManager: Loaded Plugin SlateRemote, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
    LogPluginManager: Loaded Plugin SlateRemote, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
    LogPluginManager:Warning: Plugin 'SlateRemote' exists at '../../../Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin' and '../../../Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
    LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
    LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
    LogPluginManager: Loaded Plugin CustomMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
    LogPluginManager: Loaded Plugin ArchVisCharacter, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
    LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
    LogPluginManager:Warning: Plugin 'ExampleDeviceProfileSelector' exists at '../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin' and '../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ArchVisCharacter, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
    LogPluginManager:Warning: Plugin 'ArchVisCharacter' exists at '../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin' and '../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin CustomMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
    LogPluginManager:Warning: Plugin 'CustomMeshComponent' exists at '../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin' and '../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
    LogPluginManager:Warning: Plugin 'LinuxDeviceProfileSelector' exists at '../../../Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin' and '../../../Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
    LogPluginManager:Warning: Plugin 'ProceduralMeshComponent' exists at '../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin' and '../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin LevelSequenceEditor, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
    LogPluginManager: Loaded Plugin UdpMessaging, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
    LogPluginManager: Loaded Plugin UdpMessaging, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
    LogPluginManager:Warning: Plugin 'UdpMessaging' exists at '../../../Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin' and '../../../Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin WmfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
    LogPluginManager: Loaded Plugin AvfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
    LogPluginManager: Loaded Plugin AndroidMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
    LogPluginManager: Loaded Plugin AndroidMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
    LogPluginManager:Warning: Plugin 'AndroidMedia' exists at '../../../Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin' and '../../../Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin WmfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
    LogPluginManager:Warning: Plugin 'WmfMedia' exists at '../../../Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin' and '../../../Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin AvfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
    LogPluginManager:Warning: Plugin 'AvfMedia' exists at '../../../Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin' and '../../../Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin CharacterAI, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
    LogPluginManager: Loaded Plugin CharacterAI, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
    LogPluginManager:Warning: Plugin 'CharacterAI' exists at '../../../Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin' and '../../../Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin LightPropagationVolume, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
    LogPluginManager: Loaded Plugin LightPropagationVolume, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
    LogPluginManager:Warning: Plugin 'LightPropagationVolume' exists at '../../../Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin' and '../../../Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin LightPropagationVolume, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
    LogPluginManager:Warning: Plugin 'LightPropagationVolume' exists at '../../../Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin' and '../../../Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin LightPropagationVolume, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
    LogPluginManager:Warning: Plugin 'LightPropagationVolume' exists at '../../../Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin' and '../../../Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin WmfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
    LogPluginManager:Warning: Plugin 'WmfMedia' exists at '../../../Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin' and '../../../Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin AvfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
    LogPluginManager:Warning: Plugin 'AvfMedia' exists at '../../../Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin' and '../../../Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin AndroidMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
    LogPluginManager:Warning: Plugin 'AndroidMedia' exists at '../../../Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin' and '../../../Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin AndroidMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
    LogPluginManager:Warning: Plugin 'AndroidMedia' exists at '../../../Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin' and '../../../Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin WmfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
    LogPluginManager:Warning: Plugin 'WmfMedia' exists at '../../../Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin' and '../../../Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin AvfMedia, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
    LogPluginManager:Warning: Plugin 'AvfMedia' exists at '../../../Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin' and '../../../Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin SlateRemote, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
    LogPluginManager:Warning: Plugin 'SlateRemote' exists at '../../../Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin' and '../../../Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin SlateRemote, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
    LogPluginManager:Warning: Plugin 'SlateRemote' exists at '../../../Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin' and '../../../Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin UdpMessaging, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
    LogPluginManager:Warning: Plugin 'UdpMessaging' exists at '../../../Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin' and '../../../Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin UdpMessaging, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
    LogPluginManager:Warning: Plugin 'UdpMessaging' exists at '../../../Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin' and '../../../Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin CharacterAI, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
    LogPluginManager:Warning: Plugin 'CharacterAI' exists at '../../../Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin' and '../../../Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin CharacterAI, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
    LogPluginManager:Warning: Plugin 'CharacterAI' exists at '../../../Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin' and '../../../Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
    LogPluginManager:Warning: Plugin 'ProceduralMeshComponent' exists at '../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin' and '../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
    LogPluginManager:Warning: Plugin 'LinuxDeviceProfileSelector' exists at '../../../Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin' and '../../../Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
    LogPluginManager:Warning: Plugin 'ExampleDeviceProfileSelector' exists at '../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin' and '../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin CustomMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
    LogPluginManager:Warning: Plugin 'CustomMeshComponent' exists at '../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin' and '../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ArchVisCharacter, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
    LogPluginManager:Warning: Plugin 'ArchVisCharacter' exists at '../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin' and '../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
    LogPluginManager:Warning: Plugin 'ExampleDeviceProfileSelector' exists at '../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin' and '../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ArchVisCharacter, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
    LogPluginManager:Warning: Plugin 'ArchVisCharacter' exists at '../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin' and '../../../Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin CustomMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
    LogPluginManager:Warning: Plugin 'CustomMeshComponent' exists at '../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin' and '../../../Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
    LogPluginManager:Warning: Plugin 'LinuxDeviceProfileSelector' exists at '../../../Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin' and '../../../Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /home/ian/ut4/LinuxNoEditor/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
    LogPluginManager:Warning: Plugin 'ProceduralMeshComponent' exists at '../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin' and '../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin SampleGameMode, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/SampleGameMode/SampleGameMode.uplugin
    LogPluginManager: Loaded Plugin OnlineGameplayFramework, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/OnlineGameplayFramework/OnlineGameplayFramework.uplugin
    LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
    LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
    LogPluginManager: Loaded Plugin OnlineSubsystem, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
    LogPluginManager: Loaded Plugin OnlineFramework, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemMcp' exists at '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' and '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineFramework, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
    LogPluginManager:Warning: Plugin 'OnlineFramework' exists at '../../../UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemMcp' exists at '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' and '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemMcp' exists at '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' and '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemUtils' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystem, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystem' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemNull' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin Social, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin
    LogPluginManager: Loaded Plugin Social, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin
    LogPluginManager:Warning: Plugin 'Social' exists at '../../../UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin' and '../../../UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin ContentOnly, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/ContentOnly/ContentOnly.uplugin
    LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemUtils' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemNull' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystem, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystem' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineFramework, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
    LogPluginManager:Warning: Plugin 'OnlineFramework' exists at '../../../UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemMcp' exists at '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' and '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemMcp' exists at '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' and '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineFramework, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
    LogPluginManager:Warning: Plugin 'OnlineFramework' exists at '../../../UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineFramework/OnlineFramework.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemMcp' exists at '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' and '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemMcp, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemMcp' exists at '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' and '../../../UnrealTournament/Plugins/Online/NotForLicensees/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemUtils' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystem, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystem' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
    LogPluginManager:Warning: Plugin 'OnlineSubsystemNull' exists at '../../../UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin' and '../../../UnrealTournament/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin SampleGameMode, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/SampleGameMode/SampleGameMode.uplugin
    LogPluginManager:Warning: Plugin 'SampleGameMode' exists at '../../../UnrealTournament/Plugins/SampleGameMode/SampleGameMode.uplugin' and '../../../UnrealTournament/Plugins/SampleGameMode/SampleGameMode.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin Social, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin
    LogPluginManager:Warning: Plugin 'Social' exists at '../../../UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin' and '../../../UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin Social, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin
    LogPluginManager:Warning: Plugin 'Social' exists at '../../../UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin' and '../../../UnrealTournament/Plugins/NotForLicensees/Social/Social.uplugin' - second location will be ignored
    LogPluginManager: Loaded Plugin OnlineGameplayFramework, From /home/ian/ut4/LinuxNoEditor/UnrealTournament/Plugins/OnlineGameplayFramework/OnlineGameplayFramework.uplugin
    LogPluginManager:Warning: Plugin 'OnlineGameplayFramework' exists at '../../../UnrealTournament/Plugins/OnlineGameplayFramework/OnlineGameplayFramework.uplugin' and '../../../UnrealTournament/Plugins/OnlineGameplayFramework/OnlineGameplayFramework.uplugin' - second location will be ignored
    LogInit: Using libcurl 7.46.0
    LogInit:  - built for x86_64-pc-linux-gnu
    LogInit:  - supports SSL with OpenSSL/1.0.2d
    LogInit:  - supports HTTP deflate (compression) using libz 1.2.5
    LogInit:  - other features:
    LogInit:      CURL_VERSION_SSL
    LogInit:      CURL_VERSION_LIBZ
    LogInit:      CURL_VERSION_IPV6
    LogInit:      CURL_VERSION_ASYNCHDNS
    LogInit:      CURL_VERSION_LARGEFILE
    LogInit:      CURL_VERSION_TLSAUTH_SRP
    LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
    LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
    LogInit:  CurlRequestOptions (configurable via config and command line):
    LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
    LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
    LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
    LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
    LogOnlineGame:Display: MCP CONFIG: Selected Dev backend in Prod environment, based on passed override ""
    LogInit: Build: ++UT+Release-Next-CL-3164292
    LogInit: Engine Version: 4.14.0-3164292+++UT+Release-Next
    LogInit: Compatible Engine Version: 4.14.0-3164292+++UT+Release-Next
    LogInit: Net CL: 3164292
    LogInit: Compiled (64-bit): Oct 17 2016 10:18:25
    LogInit: Compiled with Clang: 3.7.0 (tags/RELEASE_370/final)
    LogInit: Build Configuration: Shipping
    LogInit: Branch Name: ++UT+Release-Next
    LogInit: Command line: 
    LogInit: Base directory: /home/ian/ut4/LinuxNoEditor/Engine/Binaries/Linux/
    LogInit: Installed Engine Build: 1
    LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
    LogInit: Object subsystem initialized
    [2016.10.20-01.28.39:548][  0]LogInit: Initializing SDL.
    [2016.10.20-01.28.41:788][  0]LogInit: Initialized SDL 2.0.4 (compiled against 2.0.4)
    [2016.10.20-01.28.41:789][  0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
    [2016.10.20-01.28.41:789][  0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxNoEditor]
    [2016.10.20-01.28.41:801][  0]LogInit: Linux hardware info:
    [2016.10.20-01.28.41:801][  0]LogInit:  - we are the first instance of this executable
    [2016.10.20-01.28.41:801][  0]LogInit:  - this process' id (pid) is 884, parent process' id (ppid) is 849
    [2016.10.20-01.28.41:801][  0]LogInit:  - we are not running under debugger
    [2016.10.20-01.28.41:801][  0]LogInit:  - machine network name is 'Ian-Desktop'
    [2016.10.20-01.28.41:801][  0]LogInit:  - user name is 'ian' (ian)
    [2016.10.20-01.28.41:801][  0]LogInit:  - we're logged in locally
    [2016.10.20-01.28.41:801][  0]LogInit:  - we're running with rendering
    [2016.10.20-01.28.41:802][  0]LogInit:  - CPU: GenuineIntel 'Intel(R) Core(TM) i7-6850K CPU @ 3.60GHz' (signature: 0x406F1)
    [2016.10.20-01.28.41:802][  0]LogInit:  - Number of physical cores available for the process: 6
    [2016.10.20-01.28.41:802][  0]LogInit:  - Number of logical cores available for the process: 12
    [2016.10.20-01.28.41:802][  0]LogInit:  - Cache line size: 64
    [2016.10.20-01.28.41:802][  0]LogInit:  - Memory allocator used: binned
    [2016.10.20-01.28.42:204][  0]LogInit: Linux-specific commandline switches:
    [2016.10.20-01.28.42:204][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
    [2016.10.20-01.28.42:204][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
    [2016.10.20-01.28.42:204][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
    [2016.10.20-01.28.42:204][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
    [2016.10.20-01.28.42:204][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
    [2016.10.20-01.28.42:204][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
    [2016.10.20-01.28.42:204][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
    [2016.10.20-01.28.42:204][  0]LogInit:  - Physical RAM available (not considering process quota): 32 GB (32090 MB, 32860724 KB, 33649381376 bytes)
    [2016.10.20-01.28.42:218][  0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
    [2016.10.20-01.28.42:282][  0]LogRHI: Initializing OpenGL RHI
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_VENDOR: NVIDIA Corporation
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_RENDERER: GeForce GTX 1070/PCIe/SSE2
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_VERSION: 3.2.0 NVIDIA 370.28
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
    [2016.10.20-01.28.42:282][  0]LogRHI: OpenGL Extensions:
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    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_AMD_seamless_cubemap_per_texture
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_AMD_vertex_shader_viewport_index
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_AMD_vertex_shader_layer
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_arrays_of_arrays
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_base_instance
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_bindless_texture
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_blend_func_extended
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_buffer_storage
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_clear_buffer_object
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_clear_texture
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_clip_control
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_color_buffer_float
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_compressed_texture_pixel_storage
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_conservative_depth
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_compute_shader
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_compute_variable_group_size
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_conditional_render_inverted
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_copy_buffer
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_copy_image
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_cull_distance
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_debug_output
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_depth_buffer_float
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_depth_clamp
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_depth_texture
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_derivative_control
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_direct_state_access
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_draw_buffers
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_draw_buffers_blend
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_draw_indirect
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_draw_elements_base_vertex
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_draw_instanced
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_enhanced_layouts
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_ES2_compatibility
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_ES3_compatibility
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_ES3_1_compatibility
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_ES3_2_compatibility
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_explicit_attrib_location
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_explicit_uniform_location
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_fragment_coord_conventions
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_fragment_layer_viewport
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_fragment_program
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_fragment_program_shadow
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_fragment_shader
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_fragment_shader_interlock
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_framebuffer_no_attachments
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_framebuffer_object
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_framebuffer_sRGB
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_geometry_shader4
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_get_program_binary
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_get_texture_sub_image
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_gl_spirv
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_gpu_shader5
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_gpu_shader_fp64
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_gpu_shader_int64
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_half_float_pixel
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_half_float_vertex
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_imaging
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_indirect_parameters
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_instanced_arrays
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_internalformat_query
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_internalformat_query2
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_invalidate_subdata
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_map_buffer_alignment
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_map_buffer_range
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_multi_bind
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_multi_draw_indirect
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_multisample
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_multitexture
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_occlusion_query
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_occlusion_query2
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_parallel_shader_compile
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_pipeline_statistics_query
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_pixel_buffer_object
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_point_parameters
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_point_sprite
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_post_depth_coverage
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_program_interface_query
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_provoking_vertex
    [2016.10.20-01.28.42:282][  0]LogRHI:   GL_ARB_query_buffer_object
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_robust_buffer_access_behavior
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_robustness
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sample_locations
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sample_shading
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sampler_objects
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_seamless_cube_map
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_seamless_cubemap_per_texture
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_separate_shader_objects
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_atomic_counter_ops
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_atomic_counters
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_ballot
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_bit_encoding
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_clock
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_draw_parameters
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_group_vote
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_image_load_store
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_image_size
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_objects
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_precision
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_storage_buffer_object
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_subroutine
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_texture_image_samples
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_texture_lod
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shading_language_100
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shader_viewport_layer_array
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shading_language_420pack
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shading_language_include
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shading_language_packing
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_shadow
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sparse_buffer
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sparse_texture
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sparse_texture2
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sparse_texture_clamp
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_stencil_texturing
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_sync
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_tessellation_shader
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_barrier
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    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_buffer_object
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_buffer_object_rgb32
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_buffer_range
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_compression
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_compression_bptc
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_compression_rgtc
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_cube_map
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_cube_map_array
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_env_add
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_env_combine
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_env_crossbar
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    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_float
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_gather
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    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_rgb10_a2ui
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_stencil8
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_storage
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_storage_multisample
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_swizzle
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_texture_view
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_timer_query
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_transform_feedback2
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_transform_feedback3
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_transform_feedback_instanced
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_transform_feedback_overflow_query
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_transpose_matrix
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_uniform_buffer_object
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_array_bgra
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_array_object
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_attrib_64bit
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_attrib_binding
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_buffer_object
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_program
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_shader
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_type_10f_11f_11f_rev
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_vertex_type_2_10_10_10_rev
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_viewport_array
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ARB_window_pos
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ATI_draw_buffers
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ATI_texture_float
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_ATI_texture_mirror_once
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_S3_s3tc
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_texture_env_add
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_abgr
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_bgra
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_bindable_uniform
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_blend_color
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_blend_equation_separate
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_blend_func_separate
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_blend_minmax
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_blend_subtract
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_compiled_vertex_array
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_Cg_shader
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_depth_bounds_test
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_direct_state_access
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_draw_buffers2
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_draw_instanced
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_draw_range_elements
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_fog_coord
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_framebuffer_blit
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_framebuffer_multisample
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXTX_framebuffer_mixed_formats
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_framebuffer_multisample_blit_scaled
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_framebuffer_object
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_framebuffer_sRGB
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_geometry_shader4
    [2016.10.20-01.28.42:283][  0]LogRHI:   GL_EXT_gpu_program_parameters
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_gpu_shader4
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_multi_draw_arrays
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_packed_depth_stencil
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_packed_float
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_packed_pixels
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_pixel_buffer_object
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_point_parameters
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_polygon_offset_clamp
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_post_depth_coverage
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_provoking_vertex
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_raster_multisample
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_rescale_normal
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_secondary_color
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_separate_shader_objects
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_separate_specular_color
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_shader_image_load_formatted
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_shader_image_load_store
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_shader_integer_mix
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_shadow_funcs
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_sparse_texture2
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_stencil_two_side
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_stencil_wrap
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture3D
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_array
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_buffer_object
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_compression_dxt1
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_compression_latc
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_compression_rgtc
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_compression_s3tc
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_cube_map
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_edge_clamp
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_env_combine
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_env_dot3
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_filter_anisotropic
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_filter_minmax
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_integer
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_lod
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_lod_bias
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_mirror_clamp
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_object
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_shared_exponent
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_sRGB
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_sRGB_decode
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_storage
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_texture_swizzle
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_timer_query
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_transform_feedback2
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_vertex_array
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_vertex_array_bgra
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_vertex_attrib_64bit
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_window_rectangles
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_x11_sync_object
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_EXT_import_sync_object
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_robustness_video_memory_purge
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_IBM_rasterpos_clip
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_IBM_texture_mirrored_repeat
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_KHR_context_flush_control
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_KHR_debug
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_KHR_no_error
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_KHR_robust_buffer_access_behavior
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_KHR_robustness
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_KTX_buffer_region
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_alpha_to_coverage_dither_control
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_bindless_multi_draw_indirect
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_bindless_multi_draw_indirect_count
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_bindless_texture
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_blend_equation_advanced
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_blend_equation_advanced_coherent
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NVX_blend_equation_advanced_multi_draw_buffers
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_blend_square
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_clip_space_w_scaling
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_command_list
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_compute_program5
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_conditional_render
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_conservative_raster
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_conservative_raster_dilate
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_conservative_raster_pre_snap_triangles
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_copy_depth_to_color
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_copy_image
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_depth_buffer_float
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_depth_clamp
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_draw_texture
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_draw_vulkan_image
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_ES1_1_compatibility
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_ES3_1_compatibility
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_explicit_multisample
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fence
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fill_rectangle
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_float_buffer
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fog_distance
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fragment_coverage_to_color
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fragment_program
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fragment_program_option
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fragment_program2
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_fragment_shader_interlock
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_framebuffer_mixed_samples
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_framebuffer_multisample_coverage
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_geometry_shader4
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_geometry_shader_passthrough
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_gpu_program4
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_internalformat_sample_query
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_gpu_program4_1
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_gpu_program5
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_gpu_program5_mem_extended
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_gpu_program_fp64
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_gpu_shader5
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_half_float
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_light_max_exponent
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_multisample_coverage
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_multisample_filter_hint
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_occlusion_query
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_packed_depth_stencil
    [2016.10.20-01.28.42:284][  0]LogRHI:   GL_NV_parameter_buffer_object
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_parameter_buffer_object2
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_path_rendering
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_path_rendering_shared_edge
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_pixel_data_range
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_point_sprite
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_primitive_restart
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_register_combiners
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_register_combiners2
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_sample_locations
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_sample_mask_override_coverage
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_shader_atomic_counters
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_shader_atomic_float
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_shader_atomic_float64
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_shader_atomic_fp16_vector
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_shader_atomic_int64
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_shader_buffer_load
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_shader_storage_buffer_object
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_stereo_view_rendering
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texgen_reflection
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_barrier
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_compression_vtc
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_env_combine4
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_multisample
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_rectangle
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_shader
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_shader2
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_texture_shader3
    [2016.10.20-01.28.42:285][  0]LogRHI:   GL_NV_transform_feedback
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_transform_feedback2
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_uniform_buffer_unified_memory
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vdpau_interop
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_array_range
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_array_range2
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_attrib_integer_64bit
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_buffer_unified_memory
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_program
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_program1_1
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_program2
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_program2_option
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_vertex_program3
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_viewport_array2
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NV_viewport_swizzle
    [2016.10.20-01.28.42:292][  0]LogRHI:   GL_NVX_conditional_render
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_NVX_gpu_memory_info
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_NVX_nvenc_interop
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_NV_shader_thread_group
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_NV_shader_thread_shuffle
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_KHR_blend_equation_advanced
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_KHR_blend_equation_advanced_coherent
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_SGIS_generate_mipmap
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_SGIS_texture_lod
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_SGIX_depth_texture
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_SGIX_shadow
    [2016.10.20-01.28.42:293][  0]LogRHI:   GL_SUN_slice_accum
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_TEXTURE_SIZE: 32768
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_3D_TEXTURE_SIZE: 16384
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 32768
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 32
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_DRAW_BUFFERS: 8
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 8
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_SAMPLES: 32
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 32
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_INTEGER_SAMPLES: 32
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
    [2016.10.20-01.28.42:295][  0]LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
    [2016.10.20-01.28.42:295][  0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
    [2016.10.20-01.28.42:321][  0]LogRHI: Texture pool is 5734 MB (70% of 8192 MB)
    [2016.10.20-01.28.42:493][  0]LogContentStreaming: Texture pool size is 1000.00 MB
    [2016.10.20-01.28.42:707][  0]LogNetVersion: GetLocalNetworkVersion: CL: 3164292, ProjectName: unrealtournament, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 321756618
    [2016.10.20-01.28.42:857][  0]LogAssetRegistry: FAssetRegistry took 0.1063 seconds to start up
    [2016.10.20-01.28.42:860][  0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.003278 seconds
    [2016.10.20-01.28.42:883][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
    [2016.10.20-01.28.42:883][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
    [2016.10.20-01.28.42:958][  0]LogMoviePlayer: Initializing movie player
    [2016.10.20-01.28.44:031][  0]LogMaterial:Warning: Failed to compile Material /Game/RestrictedAssets/Weapons/Weapon_Base_Effects/Materials/M_LinkGun_hologram_02.M_LinkGun_hologram_02 for platform GLSL_150, Default Material will be used in game.
    [2016.10.20-01.28.44:672][  0]LogUObjectArray: 37650 objects as part of root set at end of initial load.
    [2016.10.20-01.28.44:672][  0]LogUObjectAllocator: 7993680 out of 0 bytes used by permanent object pool.
    [2016.10.20-01.28.44:672][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
    [2016.10.20-01.28.47:255][  0]LogEngine: Initializing Engine...
    [2016.10.20-01.28.47:283][  0]LogALAudio: ALAudio device opened : OpenAL Soft
    [2016.10.20-01.28.47:284][  0]LogALAudio: AL_VENDOR      : OpenAL Community
    [2016.10.20-01.28.47:284][  0]LogALAudio: AL_RENDERER    : OpenAL Soft
    [2016.10.20-01.28.47:284][  0]LogALAudio: AL_VERSION     : 1.1 ALSOFT 1.15.1
    [2016.10.20-01.28.47:284][  0]LogALAudio: AL_EXTENSIONS  : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    [2016.10.20-01.28.47:286][  0]LogInit: FAudioDevice initialized.
    [2016.10.20-01.28.47:286][  0]LogInit: Texture streaming: Enabled
    [2016.10.20-01.28.47:325][  0]LogPerfCounters: FPerfCounters JSON socket disabled.
    [2016.10.20-01.28.47:327][  0]LogStreaming:Warning: Failed to read file '/home/ian/Documents/UnrealTournament/Saved/user_profile_2.local' error.
    [2016.10.20-01.28.48:197][  0]LogOnline:Warning: MCP: AutoLogin Failed. missing AUTH_LOGIN=<login id>.
    [2016.10.20-01.28.48:197][  0]LogBlueprintContext:Display: Creating blueprint contexts for Local Player ' UTLocalPlayer_0 ' of Game Instance ' UTGameInstance_0 '
    [2016.10.20-01.28.48:198][  0]LogInit:Display: Game Engine Initialized.
    [2016.10.20-01.28.48:199][  0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
    [2016.10.20-01.28.48:200][  0]LogConsoleResponse:Display: 
    [2016.10.20-01.28.48:292][  0]LogInit:Display: Starting Game.
    [2016.10.20-01.28.48:292][  0]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/UT-Entry?Name=Player?VersionCheck=1?Hat=?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_Boom.Taunt_Boom_C?Taunt2=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_Bow.Taunt_Bow_C?Character=?LeaderHat=?Eyewear=?HatVar=0?EyewearVar=0
    [2016.10.20-01.29.45:072][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
    [2016.10.20-01.29.45:072][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
    Aborted (core dumped)
    I have searched around with limited luck. If anyone can point me towards where they would look first that would be amazing!

    Thanks guys!
    Last edited by _Lynx; 10-20-2016, 12:09 AM. Reason: removed tag, not a tutorial

    #2
    SOLVED:

    If anyone else follows me here, I have found a solution.

    This is not entirely the game's fault. It is actually a problem with i3 not playing nice.

    On first open, the game goes full screen, but then opens a floating pop-up box asking you to accept the EULA. Because of the way i3 handles full screen and floating windows, the EULA window gets hidden behind the full screen black window, and there is very little you can do.

    Once you mess with i3 long enough to get it to show you the EULA window, you are home free. All future use of the game is fine, because everything else happens within the full screen window.

    If there is a way to manually accept the EULA by editing a text file or something similar, this would certainly be the easiest solution. Messing with i3 can work, or loading a different wm for a minute would obviously work too if you happen to have something else already installed.

    I wish I could tell you exactly what I did to make i3 show me the window, but being as I can't make it show me the EULA again, I can't really recreate the issue. All I know is that after a series of window manipulation commands, including the fullscreen toggle and workspace changing, the window appeared. Basically, the best I can tell you is to spam some of the window manipulation controls and hope you get lucky.

    If anyone can give a surefire way to achieve this, it might help someone else. Also, if it is possible to nicely make it display similar pop-up boxes, I would be willing to experiment.

    Sorry for the vague solution, but hopefully it helps someone.

    Cheers,
    -Ian

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