Hello fraggers. Jazz here...
I will soon be sharing a "modern" orchestral arrangement to be used in (V)DM gametypes as a backing soundtrack, and I am wondering if there are specific mixing/mastering standards to adhere to as far as panning/leveling/sidechaining etc... not to obfuscate the sounds of weapons, fx and speech, or if these decisions are left to best judegment. Thanks in advance.
I will soon be sharing a "modern" orchestral arrangement to be used in (V)DM gametypes as a backing soundtrack, and I am wondering if there are specific mixing/mastering standards to adhere to as far as panning/leveling/sidechaining etc... not to obfuscate the sounds of weapons, fx and speech, or if these decisions are left to best judegment. Thanks in advance.