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Sound designer / Composer interested

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    Sound designer / Composer interested

    Hello all!

    I'm a sound designer / composer and I am very interested in taking part of the Unreal Tournament development.

    Below are some information about myself:

    Skillsets:

    Music Skills
    • Strong knowledge of music theory, history of music, musical analysis and musical aesthetics.
    • Comfortable writing both classical and popular music (any genre).
    • Good knowledge of any period of music (medieval, barroque, classical, romantic, 
modern, contemporary).
    • Ability to create music for any kind of media (adaptive music, horizontal orchestration,
    etc.).

    Game Audio Skills
    • Familiar with Wwise, FMOD and Unity platforms.
    
• Unreal 4 beta tester (I was a tester when it was still the beta version, obviously).
    
• Strong comprehension of the aesthetics concerning game audio.

    Programming Skills
    
• Ability with Real Time Audio Synthesis and Algorhithmic Composition.
    • Proficient with SuperCollider, Chuck and PureData.
    
• Basic knowledge of the main programming languages: C, C++, C#.

    • Good comprehension of Object Oriented Programming.

    Previous Works
    AppocalipZ Project (WIP - https://www.facebook.com/Projeto.ApocalipZ)

    Portfolio:
    www.felipegrisi.com

    Contact:
    Email: fgrisi@gmail.com (use it also for Skype)
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