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Character voices under Sound Class "Character" reassigned to "Announcer"

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    Character voices under Sound Class "Character" reassigned to "Announcer"

    Hi guys,

    I am messing around with the sound design of the UT levels. I found that character voices are assigned to the Character Sound Class, however, I printed a log of all sounds going out during gameplay and they are clearly assigned to the Announcer SoundClass. There must be a command or BP that overrides the Sound Class assignation, but I can't find it. Can anyone tell me how or why is this happening?

    I think routing the character sounds to Announcer makes sense, after all they are high priority sounds. I'm just curious of why this is happening.

    Thanks!
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