Originally posted by Sir_Brizz
View Post
Announcement
Collapse
No announcement yet.
Weapon Sound Design: Flak Cannon
Collapse
This is a sticky topic.
X
X
-
Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
-
New revisions are up in the OP! Take a listen!Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
Comment
-
I would like to change the thread name to just say "Weapon Sound Design: Flak Cannon." I am splitting the Enforcer sounds to another thread. Is this something a MOD must do? I would hate to delete this thread just for that change.Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
Comment
-
Originally posted by Entropy View PostI changed the name for you. And I checked in the new sounds so they should show up in the next build. Let me know if anyone has more feedback!Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
Comment
-
I just listened to the rev04 of the flak .
I love the alt sound, but the primary in my opinion need work. as of now it feels a lot similar to the alt with less "thump". But the biggest problem wit the primary IMHO is that it lacks enough the crispy and crunchy sound i would expect from it.
Keep iterating!
Comment
-
I take it you mean, the sound of crunching metal and shrapnel?Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
Comment
-
Agreed with piemos comments, the alternate fire is pretty satisfying thus far, but the primary is kind of weak.Join Project: Open Tournament: OpenTournamentGame.com | Project Trello | Discord | YouTube
Subscribe to /r/UnrealSeries - The subreddit for free & uncensored discussion of Unreal series games!
Unreal Prime Weapons: Impact Hammer | Enforcer | BioRifle | Shock Rifle | Link Gun | Ripper | Minigun | Flak Cannon | Rocket Launcher | Sniper Rifle | Grenade Launcher | Dispersion Pistol
Comment
-
Originally posted by Wail View PostAgreed with piemos comments, the alternate fire is pretty satisfying thus far, but the primary is kind of weak.Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
Comment
-
I just checked in some new versions of the Flak audio. They'll be available in main, but not in the promoted build. Quick summary:
- Added "strike/fire" to the first part of the flak primary so it sounds more like a shot followed by scatter instead of just scatter.
- Reduced volume and pitch of the mechanical whirring on the tail end of the Flak alt fire as it was viewed as distracting.
- Shortened and reduced overall tone of the pickup sound (still not quite right but getting there...)
- Converted to mono (for now...) to match with other UT audio.Jim Brown
@EntropicDev
Epic Games
Comment
-
Originally posted by Entropy View PostI just checked in some new versions of the Flak audio. They'll be available in main, but not in the promoted build. Quick summary:
- Added "strike/fire" to the first part of the flak primary so it sounds more like a shot followed by scatter instead of just scatter.
- Reduced volume and pitch of the mechanical whirring on the tail end of the Flak alt fire as it was viewed as distracting.
- Shortened and reduced overall tone of the pickup sound (still not quite right but getting there...)
- Converted to mono (for now...) to match with other UT audio.
When you mean "Strike/Fire" Do you mean the initial explosion or the impact of the gun? I can experiment with that a bit more.
I can turn down the pitch and even the volume of the mechanism for sure.
I will revisit the pickup sound perhaps it's too high pitched?
What's the difference between the Main build and the promoted build?Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
Comment
-
Originally posted by TheWhiteDragon View PostThe new pickup sound is like a slot machine. Please change itIt's driving me crazy.
Have a listen to...
Music:Brumal Battle | District Theta | Icarus | Axon & Izanagi | Survive | Dark Contemplation
Sound Design:Rocket Launcher | Flak Cannon | Sniper Rifle | Shock Rifle | Link Gun | Enforcer | Armor | Health
Comment
Comment