Originally posted by ScarredBison
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Unreal Tournament Pre Alpha Playable Build Instructions
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Originally posted by Sonaeris View PostThese last two builds have been so great, I think the movement mechanics are spot on and I've just been really enjoying playing the game. Super excited for the final product, don't change the movement too much, it's nigh on perfect!
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hey!I'm on mac. For the local game ,no problem. But when I try multiplayer I lost the connection after 1 second.I have tried the UT lauchner,but i dont see any server .
[IMG]file:///Users/JC/Desktop/Capture%20d%E2%80%99e%CC%81cran%202014-11-11%20a%CC%80%2013.07.20.png[/IMG]
I saw that i required a file in engine/binaries but it dont want of this files.
What's the problem exactly please?
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hey!I'm on mac. For the local game ,no problem. But when I try multiplayer I lost the connection after 1 second.I have tried the UT lauchner,but i dont see any server .
[IMG]file://localhost/Users/JC/Desktop/Capture%20d%E2%80%99e%CC%81cran%202014-11-11%20a%CC%80%2013.07.20.png[/IMG]
I saw that i required a file in engine/binaries but it dont want of this files.
[IMG]file://localhost/Users/JC/Desktop/Capture%20d%E2%80%99e%CC%81cran%202014-11-11%20a%CC%80%2013.13.49.png[/IMG]
What's the problem exactly please?
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hey!I'm on mac. For the local game ,no problem. But when I try multiplayer I lost the connection after 1 second.I have tried the UT lauchner,but i dont see any server .
I saw that i required a file in engine/binaries but it dont want of this files.
does anyone have the solution to my problem?
thank you.
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So far the latest build is very smooth and accurate. the impacting is on par. one thing i would like to see is more gore (Especially when you get blown up), as well with the gore i would like to see a bit more of the physics component to the build to really get a grasp of how the engine operates
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