Originally posted by RushPL
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Unreal Tournament Pre Alpha Playable Build Instructions
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Originally posted by Dea1993 View Postyes i've see into PKGBUILD, but is better the name "utlauncher" instead of "UTLuncher", because linux is case sensitive and normally all binary files are written lowercaseUTLauncher - standalone Unreal Tournament server browser / Download / Github
ut.rushbase.net - free community hosting for Unreal Tournament assets
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Hi guys,
I cant play. When I run the game my screen starts blinking.
Intel i7-2630QM
Radeon HD6770M
Could someone advise?
Code:Log file open, 08/23/14 12:41:33 LogInit: Version: 4.4.0-2255576+++depot+UE4-Releases+4.4 LogInit: API Version: 2255576 LogInit: Compiled (64-bit): Aug 22 2014 10:08:56 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.4 LogInit: Command line: LogInit: Base directory: C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Binaries/Win64/ LogInit: Rocket: 0 [2014.08.23-11.41.33:612][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads. [2014.08.23-11.41.33:642][ 0]LogInit: Using libcurl 7.34.0 [2014.08.23-11.41.33:642][ 0]LogInit: - built for x86_64-pc-win32 [2014.08.23-11.41.33:642][ 0]LogInit: - supports SSL with WinSSL [2014.08.23-11.41.33:642][ 0]LogInit: - other features: [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_SSL [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_LARGEFILE [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_IDN [2014.08.23-11.41.33:642][ 0]LogInit: Libcurl will NOT reuse connections [2014.08.23-11.41.33:644][ 0]LogVoice:Warning: Failed to initialize voice interface [2014.08.23-11.41.33:644][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2014.08.23-11.41.33:651][ 0]LogInit: Object subsystem initialized [2014.08.23-11.41.33:653][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2014.08.23-11.41.33:653][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2014.08.23-11.41.33:659][ 0]LogInit: Computer: HP-PORTATIL [2014.08.23-11.41.33:660][ 0]LogInit: User: Helder [2014.08.23-11.41.33:660][ 0]LogInit: CPU Page size=4096, Cores=4 [2014.08.23-11.41.33:660][ 0]LogInit: High frequency timer resolution =1.948730 MHz [2014.08.23-11.41.33:660][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) Virtual=8192.0GB [2014.08.23-11.41.33:660][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2014.08.23-11.41.33:660][ 0]LogMemory: Process Physical Memory: 43.71 MB used, 43.71 MB peak [2014.08.23-11.41.33:660][ 0]LogMemory: Process Virtual Memory: 32.88 MB used, 33.01 MB peak [2014.08.23-11.41.33:660][ 0]LogMemory: Physical Memory: 3264.69 MB used, 8139.86 MB total [2014.08.23-11.41.33:660][ 0]LogMemory: Virtual Memory: 181.98 MB used, 8388608.00 MB total [2014.08.23-11.41.33:693][ 0]LogD3D11RHI: Found D3D11 adapter 0: Radeon (TM) HD 6770M (Feature Level 11_0) [2014.08.23-11.41.33:693][ 0]LogD3D11RHI: Adapter has 2030MB of dedicated video memory, 0MB of dedicated system memory, and 3813MB of shared system memory, 1 output[s] [2014.08.23-11.41.33:693][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2014.08.23-11.41.33:699][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2014.08.23-11.41.33:710][ 0]LogD3D11RHI: Async texture creation disabled: no driver support [2014.08.23-11.41.33:741][ 0]LogTextLocalizationManager:Warning: The selected culture 'pt_PT' is not available; falling back to 'en' [2014.08.23-11.41.33:771][ 0]LogContentStreaming: Texture pool size is 1000.000000MB [2014.08.23-11.41.33:919][ 0]LogCollisionProfile:Warning: Profile (Pickup) - Custom Channel Name = 'GameTraceChannel4' hasn't been found [2014.08.23-11.41.33:997][ 0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter [2014.08.23-11.41.33:997][ 0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer. [2014.08.23-11.41.33:997][ 0]LogLinker:Warning: CreateExport: Failed to load Super for Function /Game/RestrictedAssets/Blueprints/WIP/Steve/SteveUTCharacter.SteveUTCharacter_C:UserConstructionScript; removing super information, but keeping function [2014.08.23-11.41.33:997][ 0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter [2014.08.23-11.41.33:997][ 0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer. [2014.08.23-11.41.34:274][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2014.08.23-11.41.34:418][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../unrealtournament/Content/Movies/Default_Startup.mp4 [2014.08.23-11.41.34:455][ 0]LogObj: 23236 objects as part of root set at end of initial load. [2014.08.23-11.41.34:455][ 0]LogUObjectAllocator: 5114768 out of 0 bytes used by permanent object pool. [2014.08.23-11.41.34:465][ 0]UT:Warning: ************************************Set Net Version 8001 [2014.08.23-11.41.34:468][ 0]LogEngine: Initializing Engine... [2014.08.23-11.41.36:469][ 0]LogHMD:Warning: No Oculus HMD detected! Is Oculus Run-Time installed and service is running? [2014.08.23-11.41.36:479][ 0]LogHMD: Oculus shutdown. [2014.08.23-11.41.36:520][ 0]LogInit: XAudio2 using 'Colunas e auscultadores (IDT High Definition Audio CODEC)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2014.08.23-11.41.36:534][ 0]LogInit: FAudioDevice initialized. [2014.08.23-11.41.36:535][ 0]LogInit: Texture streaming: Enabled [2014.08.23-11.41.36:536][ 0]LogConsoleResponse:Display: [2014.08.23-11.41.36:538][ 0]LogStreaming:Warning: Failed to read file '../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png' error. [2014.08.23-11.41.36:538][ 0]LogSlate: Could not find file for Slate resource: ../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png [2014.08.23-11.41.36:539][ 0]LogNet: Browse: /Game/Maps/Example_Map?Name=Player?VersionCheck=1 [2014.08.23-11.41.36:550][ 0]LogLoad: LoadMap: /Game/Maps/Example_Map?Name=Player?VersionCheck=1 [2014.08.23-11.41.36:570][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2014.08.23-11.41.36:570][ 0]LogMemory: Process Physical Memory: 138.33 MB used, 153.93 MB peak [2014.08.23-11.41.36:570][ 0]LogMemory: Process Virtual Memory: 131.30 MB used, 162.76 MB peak [2014.08.23-11.41.36:570][ 0]LogMemory: Physical Memory: 3367.65 MB used, 8139.86 MB total [2014.08.23-11.41.36:570][ 0]LogMemory: Virtual Memory: 403.61 MB used, 8388608.00 MB total [2014.08.23-11.41.36:570][ 0]LogMemory: [2014.08.23-11.41.36:571][ 0]LogMemory: Allocator Stats for binned: [2014.08.23-11.41.36:571][ 0]LogMemory: Current Memory 65.96 MB used, plus 7.75 MB waste [2014.08.23-11.41.36:571][ 0]LogMemory: Peak Memory 98.30 MB used, plus 7.09 MB waste [2014.08.23-11.41.36:571][ 0]LogMemory: Current OS Memory 73.71 MB, peak 105.40 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Current Waste 1.45 MB, peak 2.44 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Current Used 65.96 MB, peak 98.30 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Current Slack 6.30 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Allocs 186354 Current / 1525426 Total [2014.08.23-11.41.36:571][ 0]LogMemory: [2014.08.23-11.41.36:571][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency [2014.08.23-11.41.36:571][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ---------- [2014.08.23-11.41.36:571][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 16 8 8 29377 217876 16 16 459K 53K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 32 19 19 35131 134031 32 32 1097K 119K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 48 16 16 20190 88577 48 48 946K 78K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 64 18 18 17771 97183 64 64 1110K 42K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 80 6 6 4676 67725 80 80 365K 19K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 96 10 10 6489 71486 96 96 608K 32K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 112 7 7 3755 37267 112 112 410K 38K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 128 31 31 15780 51891 128 128 1972K 12K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 160 18 18 6321 119707 144 160 987K 164K 42K 96.35% [2014.08.23-11.41.36:571][ 0]LogMemory: 192 26 26 8782 219135 176 192 1646K 17K 51K 96.94% [2014.08.23-11.41.36:571][ 0]LogMemory: 224 9 9 2451 150483 208 224 536K 39K 20K 96.53% [2014.08.23-11.41.36:571][ 0]LogMemory: 256 9 9 2092 68440 240 256 523K 53K 19K 96.70% [2014.08.23-11.41.36:571][ 0]LogMemory: 288 6 6 1238 43315 272 288 348K 36K 9K 97.66% [2014.08.23-11.41.36:571][ 0]LogMemory: 320 8 8 1456 22810 304 320 455K 55K 14K 97.27% [2014.08.23-11.41.36:571][ 0]LogMemory: 384 66 76 10900 56079 336 384 4087K 121K 461K 89.09% [2014.08.23-11.41.36:571][ 0]LogMemory: 448 15 15 2042 18248 400 448 893K 66K 45K 95.31% [2014.08.23-11.41.36:571][ 0]LogMemory: 512 42 42 5269 12150 464 512 2634K 54K 126K 95.31% [2014.08.23-11.41.36:571][ 0]LogMemory: 576 8 8 701 3783 528 576 394K 115K 16K 96.88% [2014.08.23-11.41.36:571][ 0]LogMemory: 640 3 3 222 3891 592 640 138K 54K 6K 96.88% [2014.08.23-11.41.36:571][ 0]LogMemory: 704 13 13 1038 2918 656 704 713K 119K 24K 97.12% [2014.08.23-11.41.36:571][ 0]LogMemory: 768 52 55 3582 8136 720 768 2686K 629K 60K 98.20% [2014.08.23-11.41.36:571][ 0]LogMemory: 896 25 26 1243 2848 784 896 1087K 510K 91K 94.31% [2014.08.23-11.41.36:571][ 0]LogMemory: 1024 14 15 851 1347 912 1024 851K 45K 56K 93.75% [2014.08.23-11.41.36:571][ 0]LogMemory: 1168 8 9 159 1838 1040 1168 181K 330K 5K 99.02% [2014.08.23-11.41.36:571][ 0]LogMemory: 1360 22 22 981 3743 1184 1360 1302K 101K 92K 93.47% [2014.08.23-11.41.36:571][ 0]LogMemory: 1632 18 19 309 1277 1376 1632 492K 656K 21K 98.18% [2014.08.23-11.41.36:571][ 0]LogMemory: 2048 8 8 175 1224 1648 2048 350K 162K 33K 93.55% [2014.08.23-11.41.36:571][ 0]LogMemory: 2336 56 57 1549 5180 2064 2336 3533K 44K 387K 89.20% [2014.08.23-11.41.36:571][ 0]LogMemory: 2720 9 9 177 716 2352 2720 470K 104K 25K 95.66% [2014.08.23-11.41.36:571][ 0]LogMemory: 3264 35 35 630 3807 2736 3264 2008K 224K 122K 94.55% [2014.08.23-11.41.36:571][ 0]LogMemory: 4096 15 17 171 903 3280 4096 684K 276K 55K 94.27% [2014.08.23-11.41.36:571][ 0]LogMemory: 4672 13 13 100 1760 4112 4672 456K 375K 15K 98.20% [2014.08.23-11.41.36:571][ 0]LogMemory: 5456 19 21 147 663 4688 5456 783K 432K 60K 95.07% [2014.08.23-11.41.36:571][ 0]LogMemory: 6544 23 25 156 677 5472 6544 996K 474K 86K 94.16% [2014.08.23-11.41.36:571][ 0]LogMemory: 8192 13 14 84 1779 6560 8192 672K 160K 86K 89.66% [2014.08.23-11.41.36:571][ 0]LogMemory: 9360 6 7 40 120 8208 9360 365K 19K 21K 94.53% [2014.08.23-11.41.36:571][ 0]LogMemory: 10912 12 12 50 129 9376 10832 532K 236K 34K 95.57% [2014.08.23-11.41.36:571][ 0]LogMemory: 13104 9 10 38 125 10944 13088 486K 90K 44K 92.36% [2014.08.23-11.41.36:571][ 0]LogMemory: 16384 10 12 37 159 13120 16384 592K 48K 49K 92.34% [2014.08.23-11.41.36:571][ 0]LogMemory: 21840 23 24 56 289 16400 21840 1194K 278K 153K 89.61% [2014.08.23-11.41.36:571][ 0]LogMemory: 32768 25 25 50 134 21904 32640 1600K 0K 313K 80.44% [2014.08.23-11.41.36:571][ 0]LogMemory: [2014.08.23-11.41.36:571][ 0]LogMemory: 48192K allocated in pools (with 6479K slack and 2641K waste). Efficiency 94.52% [2014.08.23-11.41.36:571][ 0]LogMemory: Allocations 186267 Current / 1523850 Total (in 753 pools) [2014.08.23-11.41.36:571][ 0]LogMemory: [2014.08.23-11.41.37:162][ 0]LogWorld: Game class is 'UTDMGameMode' [2014.08.23-11.41.37:165][ 0]LogAIModule: Creating AISystem for world Example_Map [2014.08.23-11.41.37:169][ 0]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID *** [2014.08.23-11.41.37:169][ 0]LogWorld: Bringing World /Game/Maps/Example_Map.Example_Map up for play (max tick rate 0) at 2014.08.23-12.41.37 [2014.08.23-11.41.37:169][ 0]UT: =============== [2014.08.23-11.41.37:169][ 0]UT: Init Game [2014.08.23-11.41.37:169][ 0]UT: =============== [2014.08.23-11.41.37:169][ 0]UT: Password: 0 NONE [2014.08.23-11.41.37:169][ 0]UT: ============================== [2014.08.23-11.41.37:169][ 0]UT: UTGameState.SetTimeLimit 0 [2014.08.23-11.41.37:169][ 0]UT: ============================== [2014.08.23-11.41.37:170][ 0]LogWorld: Bringing up level for play took: 0.005292 [2014.08.23-11.41.37:170][ 0]UT: ApproveLogin: ?Name=Player?VersionCheck=1 [2014.08.23-11.41.37:172][ 0]UT: No Message Widget to Display Text [2014.08.23-11.41.37:180][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/RestrictedAssets/Blueprints/GameMessageWidget.GameMessageWidget' [2014.08.23-11.41.37:180][ 0]LogInit:Display: Game Engine Initialized. [2014.08.23-11.41.37:381][ 0]LogLoad: Full Startup: 5.33 seconds (BP compile: 0.00 seconds) [2014.08.23-11.41.37:693][ 0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.37:933][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1368x768. [2014.08.23-11.41.38:831][ 0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.39:466][ 1]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.40:136][ 2]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.40:671][ 3]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.41:322][ 4]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.41:871][ 5]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.42:439][ 6]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.43:074][ 7]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.43:623][ 8]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.44:230][ 9]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.44:830][ 10]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.45:499][ 11]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.46:103][ 12]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.46:866][ 13]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.47:432][ 14]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.47:441][ 15]UT: -------------------------- [2014.08.23-11.41.47:441][ 15]UT: Game Has Begun [2014.08.23-11.41.47:441][ 15]UT: -------------------------- [2014.08.23-11.41.47:441][ 15]UT: GameType: UTDMGameMode_0 [2014.08.23-11.41.47:441][ 15]UT: Difficulty: 0 [2014.08.23-11.41.47:441][ 15]UT: GoalScore: 30 [2014.08.23-11.41.47:441][ 15]UT: TimeLimit: 900 [2014.08.23-11.41.47:441][ 15]UT: Min # of Players: 1 [2014.08.23-11.41.47:441][ 15]UT: End Delays 18.000000 / 4.000000 [2014.08.23-11.41.47:441][ 15]UT: ChoosePlayerStart(): No ideal PlayerStart found for UTPlayerController_0: Best was PlayerStart rating 15.000000 [2014.08.23-11.41.47:444][ 15]UT: ============================== [2014.08.23-11.41.47:444][ 15]UT: UTGameState.SetTimeLimit 900 [2014.08.23-11.41.47:444][ 15]UT: ============================== [2014.08.23-11.41.48:039][ 15]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.48:483][ 16]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.48:484][ 17]LogStreaming:Warning: Failed to open ANSI TEXT file C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Saved/HardwareSurvey/dxdiag.txt [2014.08.23-11.41.49:050][ 17]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: FSynthBenchmark (V0.92): [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: =============== [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: Main Processor: [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: ... 0.028721 s/Run 'RayIntersect' [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: ... 0.032311 s/Run 'Fractal' [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: CompiledTarget_x_Bits: 64 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: UE_BUILD_SHIPPING: 0 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: UE_BUILD_TEST: 0 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: UE_BUILD_DEBUG: 0 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: TotalPhysicalGBRam: 8 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: NumberOfCores (physical): 4 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: NumberOfCores (logical): 8 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: CPU Perf Index 0: 89.2 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: CPU Perf Index 1: 88.5 [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Graphics: [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Adapter Name: 'Radeon (TM) HD 6770M' [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: (On Optimus the name might be wrong, memory should be ok) [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Vendor Id: 0x1002 [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: GPU Memory: 2031/0/3814 MB [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: CPUIndex: 89.2 [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: GPUIndex: -1.$ [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: ... Total Time: 0.061454 sec [2014.08.23-11.41.49:455][ 18]LogWindows:Warning: FWindowsPlatformSurvey::TickSurveyHardware() WinSAT assessment state is out-of-date. Unable to examine some hardware metrics. Run the Windows Experience Index Assessment. [2014.08.23-11.41.49:871][ 18]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.50:522][ 19]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.51:087][ 20]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.51:758][ 21]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.52:405][ 22]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.52:942][ 23]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.53:526][ 24]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.54:210][ 25]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.54:763][ 26]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.55:381][ 27]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.55:949][ 28]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.56:541][ 29]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.57:053][ 30]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.57:602][ 31]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.58:172][ 32]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.58:738][ 33]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.59:425][ 34]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.00:092][ 35]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.00:648][ 36]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.01:193][ 37]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.01:727][ 38]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.02:296][ 39]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.02:847][ 40]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.03:414][ 41]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.03:984][ 42]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.04:549][ 43]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.04:579][ 44]LogEngine: All Windows Closed [2014.08.23-11.42.04:579][ 44]LogWindows: FPlatformMisc::RequestExit(0) [2014.08.23-11.42.04:645][ 45]LogWindowsTextInputMethodSystem:Error: Terminating failed while unadvising the language notification sink from the TSF source. [2014.08.23-11.42.04:760][ 45]LogExit: Preparing to exit. [2014.08.23-11.42.04:830][ 45]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000183DC120 [2014.08.23-11.42.04:830][ 45]LogExit: Game engine shut down [2014.08.23-11.42.04:845][ 45]LogExit: Object subsystem successfully closed. [2014.08.23-11.42.04:845][ 45]LogOnline:Display: MCP: FOnlineSubsystemMcp::Shutdown() [2014.08.23-11.42.04:846][ 45]LogOnline:Display: Unloading online subsystem: Mcp [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module SynthBenchmark (49) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AutomationWorker (48) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameplayDebugger (47) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AIModule (46) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (45) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (44) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module AnalyticsET (43) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module Analytics (42) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module ProfilerService (41) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module TaskGraph (40) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleMutator (39) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleGameMode (38) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRemote (37) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (36) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CableComponent (35) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UnrealTournament (34) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ScriptPlugin (33) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UdpMessaging (32) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Paper2D (31) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (30) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ImageWrapper (29) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UMG (28) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Slate (27) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SessionServices (26) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Messaging (25) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (24) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module XAudio2 (23) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Networking (21) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Core (20) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module InputCore (19) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Voice (17) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HTTP (16) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (13) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OculusRift (12) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ShaderCore (11) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module D3D11RHI (9) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (8) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Renderer (7) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Engine (6) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CoreUObject (5) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module NetworkFile (4) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module StreamingFile (3) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SandboxFile (2) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module PakFile (1) [2014.08.23-11.42.04:960][ 45]LogExit: Exiting. [2014.08.23-11.42.04:961][ 45]Log file closed, 08/23/14 12:42:04
Comment
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are there any way to join a server into the client without the launcher? because i've a laptop with nvidia optimus, but with the launcher i can't launch UnrealTournament witi nvidia graphics card and if i launch the launcher with primusrun the launcher crash immediatly, and if i lauch the game with optirun, i can start the launcher but i can't start the game and i receive this error
Code:Exiting due to error LogLinuxPlatformFile:Warning: open('crashinfo-unrealtournament-pid-365-2014.08.23-12.46.29-000C0017001D0008002E004DBC79A7F8/diagnostics.txt', Flags=0x00080241) failed: errno=2 (No such file or directory) LogLinuxPlatformFile:Warning: open('crashinfo-unrealtournament-pid-365-2014.08.23-12.46.29-000C0017001D0008002E004DBC79A7F8/wermeta.xml', Flags=0x00080241) failed: errno=2 (No such file or directory) LogLinuxPlatformFile:Warning: open('crashinfo-unrealtournament-pid-365-2014.08.23-12.46.29-000C0017001D0008002E004DBC79A7F8/minidump.dmp', Flags=0x00080241) failed: errno=2 (No such file or directory) Starting ../../../Engine/Binaries/Linux/CrashReportClient
Comment
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Just finished playing some CTF-TestFace. I had a tremendous amount of difficulty figuring out how to use the Redeemer. It definitely needs a lot of work. When I wanted it to fire, it wouldn't fire even though it had a round to fire.UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam
UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam
Comment
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I have pretty close problem with G0dLik3, and when i've tryed to change drivers on my one i had exact the same problem. i have hd6370m, i know it's low end graphics card, but it runs ut3 on max pretty smoothly (ok, i've turned off blooms, framerate smoothing and blur when moving) but, i've got pretty stable 35+ fps on all maps, even with 10+ bots, if i run medium textures models and etc, it would be even better, and when i run ut4 at max, in empty map with minimum polygons and textures, i've got 7 fps... if i turn all to min it turns into 12, unplayable anyway, so i get that it's pre-alpa, and engine may be not atapted yet, or it's my graphics card that's too weak? here are 2 shots with cellphone, sorry i was lazy to download a proper screenshotter just for that case
Comment
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Originally posted by G0dLik3 View PostHi guys,
I cant play. When I run the game my screen starts blinking.
Intel i7-2630QM
Radeon HD6770M
Could someone advise?
Code:Log file open, 08/23/14 12:41:33 LogInit: Version: 4.4.0-2255576+++depot+UE4-Releases+4.4 LogInit: API Version: 2255576 LogInit: Compiled (64-bit): Aug 22 2014 10:08:56 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.4 LogInit: Command line: LogInit: Base directory: C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Binaries/Win64/ LogInit: Rocket: 0 [2014.08.23-11.41.33:612][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads. [2014.08.23-11.41.33:642][ 0]LogInit: Using libcurl 7.34.0 [2014.08.23-11.41.33:642][ 0]LogInit: - built for x86_64-pc-win32 [2014.08.23-11.41.33:642][ 0]LogInit: - supports SSL with WinSSL [2014.08.23-11.41.33:642][ 0]LogInit: - other features: [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_SSL [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_LARGEFILE [2014.08.23-11.41.33:642][ 0]LogInit: CURL_VERSION_IDN [2014.08.23-11.41.33:642][ 0]LogInit: Libcurl will NOT reuse connections [2014.08.23-11.41.33:644][ 0]LogVoice:Warning: Failed to initialize voice interface [2014.08.23-11.41.33:644][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2014.08.23-11.41.33:651][ 0]LogInit: Object subsystem initialized [2014.08.23-11.41.33:653][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2014.08.23-11.41.33:653][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2014.08.23-11.41.33:659][ 0]LogInit: Computer: HP-PORTATIL [2014.08.23-11.41.33:660][ 0]LogInit: User: Helder [2014.08.23-11.41.33:660][ 0]LogInit: CPU Page size=4096, Cores=4 [2014.08.23-11.41.33:660][ 0]LogInit: High frequency timer resolution =1.948730 MHz [2014.08.23-11.41.33:660][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) Virtual=8192.0GB [2014.08.23-11.41.33:660][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2014.08.23-11.41.33:660][ 0]LogMemory: Process Physical Memory: 43.71 MB used, 43.71 MB peak [2014.08.23-11.41.33:660][ 0]LogMemory: Process Virtual Memory: 32.88 MB used, 33.01 MB peak [2014.08.23-11.41.33:660][ 0]LogMemory: Physical Memory: 3264.69 MB used, 8139.86 MB total [2014.08.23-11.41.33:660][ 0]LogMemory: Virtual Memory: 181.98 MB used, 8388608.00 MB total [2014.08.23-11.41.33:693][ 0]LogD3D11RHI: Found D3D11 adapter 0: Radeon (TM) HD 6770M (Feature Level 11_0) [2014.08.23-11.41.33:693][ 0]LogD3D11RHI: Adapter has 2030MB of dedicated video memory, 0MB of dedicated system memory, and 3813MB of shared system memory, 1 output[s] [2014.08.23-11.41.33:693][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2014.08.23-11.41.33:699][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2014.08.23-11.41.33:710][ 0]LogD3D11RHI: Async texture creation disabled: no driver support [2014.08.23-11.41.33:741][ 0]LogTextLocalizationManager:Warning: The selected culture 'pt_PT' is not available; falling back to 'en' [2014.08.23-11.41.33:771][ 0]LogContentStreaming: Texture pool size is 1000.000000MB [2014.08.23-11.41.33:919][ 0]LogCollisionProfile:Warning: Profile (Pickup) - Custom Channel Name = 'GameTraceChannel4' hasn't been found [2014.08.23-11.41.33:997][ 0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter [2014.08.23-11.41.33:997][ 0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer. [2014.08.23-11.41.33:997][ 0]LogLinker:Warning: CreateExport: Failed to load Super for Function /Game/RestrictedAssets/Blueprints/WIP/Steve/SteveUTCharacter.SteveUTCharacter_C:UserConstructionScript; removing super information, but keeping function [2014.08.23-11.41.33:997][ 0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter [2014.08.23-11.41.33:997][ 0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer. [2014.08.23-11.41.34:274][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2014.08.23-11.41.34:418][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../unrealtournament/Content/Movies/Default_Startup.mp4 [2014.08.23-11.41.34:455][ 0]LogObj: 23236 objects as part of root set at end of initial load. [2014.08.23-11.41.34:455][ 0]LogUObjectAllocator: 5114768 out of 0 bytes used by permanent object pool. [2014.08.23-11.41.34:465][ 0]UT:Warning: ************************************Set Net Version 8001 [2014.08.23-11.41.34:468][ 0]LogEngine: Initializing Engine... [2014.08.23-11.41.36:469][ 0]LogHMD:Warning: No Oculus HMD detected! Is Oculus Run-Time installed and service is running? [2014.08.23-11.41.36:479][ 0]LogHMD: Oculus shutdown. [2014.08.23-11.41.36:520][ 0]LogInit: XAudio2 using 'Colunas e auscultadores (IDT High Definition Audio CODEC)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2014.08.23-11.41.36:534][ 0]LogInit: FAudioDevice initialized. [2014.08.23-11.41.36:535][ 0]LogInit: Texture streaming: Enabled [2014.08.23-11.41.36:536][ 0]LogConsoleResponse:Display: [2014.08.23-11.41.36:538][ 0]LogStreaming:Warning: Failed to read file '../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png' error. [2014.08.23-11.41.36:538][ 0]LogSlate: Could not find file for Slate resource: ../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png [2014.08.23-11.41.36:539][ 0]LogNet: Browse: /Game/Maps/Example_Map?Name=Player?VersionCheck=1 [2014.08.23-11.41.36:550][ 0]LogLoad: LoadMap: /Game/Maps/Example_Map?Name=Player?VersionCheck=1 [2014.08.23-11.41.36:570][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2014.08.23-11.41.36:570][ 0]LogMemory: Process Physical Memory: 138.33 MB used, 153.93 MB peak [2014.08.23-11.41.36:570][ 0]LogMemory: Process Virtual Memory: 131.30 MB used, 162.76 MB peak [2014.08.23-11.41.36:570][ 0]LogMemory: Physical Memory: 3367.65 MB used, 8139.86 MB total [2014.08.23-11.41.36:570][ 0]LogMemory: Virtual Memory: 403.61 MB used, 8388608.00 MB total [2014.08.23-11.41.36:570][ 0]LogMemory: [2014.08.23-11.41.36:571][ 0]LogMemory: Allocator Stats for binned: [2014.08.23-11.41.36:571][ 0]LogMemory: Current Memory 65.96 MB used, plus 7.75 MB waste [2014.08.23-11.41.36:571][ 0]LogMemory: Peak Memory 98.30 MB used, plus 7.09 MB waste [2014.08.23-11.41.36:571][ 0]LogMemory: Current OS Memory 73.71 MB, peak 105.40 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Current Waste 1.45 MB, peak 2.44 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Current Used 65.96 MB, peak 98.30 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Current Slack 6.30 MB [2014.08.23-11.41.36:571][ 0]LogMemory: Allocs 186354 Current / 1525426 Total [2014.08.23-11.41.36:571][ 0]LogMemory: [2014.08.23-11.41.36:571][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency [2014.08.23-11.41.36:571][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ---------- [2014.08.23-11.41.36:571][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 16 8 8 29377 217876 16 16 459K 53K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 32 19 19 35131 134031 32 32 1097K 119K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 48 16 16 20190 88577 48 48 946K 78K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 64 18 18 17771 97183 64 64 1110K 42K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 80 6 6 4676 67725 80 80 365K 19K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 96 10 10 6489 71486 96 96 608K 32K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 112 7 7 3755 37267 112 112 410K 38K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 128 31 31 15780 51891 128 128 1972K 12K 0K 100.00% [2014.08.23-11.41.36:571][ 0]LogMemory: 160 18 18 6321 119707 144 160 987K 164K 42K 96.35% [2014.08.23-11.41.36:571][ 0]LogMemory: 192 26 26 8782 219135 176 192 1646K 17K 51K 96.94% [2014.08.23-11.41.36:571][ 0]LogMemory: 224 9 9 2451 150483 208 224 536K 39K 20K 96.53% [2014.08.23-11.41.36:571][ 0]LogMemory: 256 9 9 2092 68440 240 256 523K 53K 19K 96.70% [2014.08.23-11.41.36:571][ 0]LogMemory: 288 6 6 1238 43315 272 288 348K 36K 9K 97.66% [2014.08.23-11.41.36:571][ 0]LogMemory: 320 8 8 1456 22810 304 320 455K 55K 14K 97.27% [2014.08.23-11.41.36:571][ 0]LogMemory: 384 66 76 10900 56079 336 384 4087K 121K 461K 89.09% [2014.08.23-11.41.36:571][ 0]LogMemory: 448 15 15 2042 18248 400 448 893K 66K 45K 95.31% [2014.08.23-11.41.36:571][ 0]LogMemory: 512 42 42 5269 12150 464 512 2634K 54K 126K 95.31% [2014.08.23-11.41.36:571][ 0]LogMemory: 576 8 8 701 3783 528 576 394K 115K 16K 96.88% [2014.08.23-11.41.36:571][ 0]LogMemory: 640 3 3 222 3891 592 640 138K 54K 6K 96.88% [2014.08.23-11.41.36:571][ 0]LogMemory: 704 13 13 1038 2918 656 704 713K 119K 24K 97.12% [2014.08.23-11.41.36:571][ 0]LogMemory: 768 52 55 3582 8136 720 768 2686K 629K 60K 98.20% [2014.08.23-11.41.36:571][ 0]LogMemory: 896 25 26 1243 2848 784 896 1087K 510K 91K 94.31% [2014.08.23-11.41.36:571][ 0]LogMemory: 1024 14 15 851 1347 912 1024 851K 45K 56K 93.75% [2014.08.23-11.41.36:571][ 0]LogMemory: 1168 8 9 159 1838 1040 1168 181K 330K 5K 99.02% [2014.08.23-11.41.36:571][ 0]LogMemory: 1360 22 22 981 3743 1184 1360 1302K 101K 92K 93.47% [2014.08.23-11.41.36:571][ 0]LogMemory: 1632 18 19 309 1277 1376 1632 492K 656K 21K 98.18% [2014.08.23-11.41.36:571][ 0]LogMemory: 2048 8 8 175 1224 1648 2048 350K 162K 33K 93.55% [2014.08.23-11.41.36:571][ 0]LogMemory: 2336 56 57 1549 5180 2064 2336 3533K 44K 387K 89.20% [2014.08.23-11.41.36:571][ 0]LogMemory: 2720 9 9 177 716 2352 2720 470K 104K 25K 95.66% [2014.08.23-11.41.36:571][ 0]LogMemory: 3264 35 35 630 3807 2736 3264 2008K 224K 122K 94.55% [2014.08.23-11.41.36:571][ 0]LogMemory: 4096 15 17 171 903 3280 4096 684K 276K 55K 94.27% [2014.08.23-11.41.36:571][ 0]LogMemory: 4672 13 13 100 1760 4112 4672 456K 375K 15K 98.20% [2014.08.23-11.41.36:571][ 0]LogMemory: 5456 19 21 147 663 4688 5456 783K 432K 60K 95.07% [2014.08.23-11.41.36:571][ 0]LogMemory: 6544 23 25 156 677 5472 6544 996K 474K 86K 94.16% [2014.08.23-11.41.36:571][ 0]LogMemory: 8192 13 14 84 1779 6560 8192 672K 160K 86K 89.66% [2014.08.23-11.41.36:571][ 0]LogMemory: 9360 6 7 40 120 8208 9360 365K 19K 21K 94.53% [2014.08.23-11.41.36:571][ 0]LogMemory: 10912 12 12 50 129 9376 10832 532K 236K 34K 95.57% [2014.08.23-11.41.36:571][ 0]LogMemory: 13104 9 10 38 125 10944 13088 486K 90K 44K 92.36% [2014.08.23-11.41.36:571][ 0]LogMemory: 16384 10 12 37 159 13120 16384 592K 48K 49K 92.34% [2014.08.23-11.41.36:571][ 0]LogMemory: 21840 23 24 56 289 16400 21840 1194K 278K 153K 89.61% [2014.08.23-11.41.36:571][ 0]LogMemory: 32768 25 25 50 134 21904 32640 1600K 0K 313K 80.44% [2014.08.23-11.41.36:571][ 0]LogMemory: [2014.08.23-11.41.36:571][ 0]LogMemory: 48192K allocated in pools (with 6479K slack and 2641K waste). Efficiency 94.52% [2014.08.23-11.41.36:571][ 0]LogMemory: Allocations 186267 Current / 1523850 Total (in 753 pools) [2014.08.23-11.41.36:571][ 0]LogMemory: [2014.08.23-11.41.37:162][ 0]LogWorld: Game class is 'UTDMGameMode' [2014.08.23-11.41.37:165][ 0]LogAIModule: Creating AISystem for world Example_Map [2014.08.23-11.41.37:169][ 0]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID *** [2014.08.23-11.41.37:169][ 0]LogWorld: Bringing World /Game/Maps/Example_Map.Example_Map up for play (max tick rate 0) at 2014.08.23-12.41.37 [2014.08.23-11.41.37:169][ 0]UT: =============== [2014.08.23-11.41.37:169][ 0]UT: Init Game [2014.08.23-11.41.37:169][ 0]UT: =============== [2014.08.23-11.41.37:169][ 0]UT: Password: 0 NONE [2014.08.23-11.41.37:169][ 0]UT: ============================== [2014.08.23-11.41.37:169][ 0]UT: UTGameState.SetTimeLimit 0 [2014.08.23-11.41.37:169][ 0]UT: ============================== [2014.08.23-11.41.37:170][ 0]LogWorld: Bringing up level for play took: 0.005292 [2014.08.23-11.41.37:170][ 0]UT: ApproveLogin: ?Name=Player?VersionCheck=1 [2014.08.23-11.41.37:172][ 0]UT: No Message Widget to Display Text [2014.08.23-11.41.37:180][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/RestrictedAssets/Blueprints/GameMessageWidget.GameMessageWidget' [2014.08.23-11.41.37:180][ 0]LogInit:Display: Game Engine Initialized. [2014.08.23-11.41.37:381][ 0]LogLoad: Full Startup: 5.33 seconds (BP compile: 0.00 seconds) [2014.08.23-11.41.37:693][ 0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.37:933][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1368x768. [2014.08.23-11.41.38:831][ 0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.39:466][ 1]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.40:136][ 2]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.40:671][ 3]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.41:322][ 4]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.41:871][ 5]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.42:439][ 6]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.43:074][ 7]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.43:623][ 8]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.44:230][ 9]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.44:830][ 10]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.45:499][ 11]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.46:103][ 12]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.46:866][ 13]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.47:432][ 14]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.47:441][ 15]UT: -------------------------- [2014.08.23-11.41.47:441][ 15]UT: Game Has Begun [2014.08.23-11.41.47:441][ 15]UT: -------------------------- [2014.08.23-11.41.47:441][ 15]UT: GameType: UTDMGameMode_0 [2014.08.23-11.41.47:441][ 15]UT: Difficulty: 0 [2014.08.23-11.41.47:441][ 15]UT: GoalScore: 30 [2014.08.23-11.41.47:441][ 15]UT: TimeLimit: 900 [2014.08.23-11.41.47:441][ 15]UT: Min # of Players: 1 [2014.08.23-11.41.47:441][ 15]UT: End Delays 18.000000 / 4.000000 [2014.08.23-11.41.47:441][ 15]UT: ChoosePlayerStart(): No ideal PlayerStart found for UTPlayerController_0: Best was PlayerStart rating 15.000000 [2014.08.23-11.41.47:444][ 15]UT: ============================== [2014.08.23-11.41.47:444][ 15]UT: UTGameState.SetTimeLimit 900 [2014.08.23-11.41.47:444][ 15]UT: ============================== [2014.08.23-11.41.48:039][ 15]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.48:483][ 16]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.48:484][ 17]LogStreaming:Warning: Failed to open ANSI TEXT file C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Saved/HardwareSurvey/dxdiag.txt [2014.08.23-11.41.49:050][ 17]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: FSynthBenchmark (V0.92): [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: =============== [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: Main Processor: [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: ... 0.028721 s/Run 'RayIntersect' [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: ... 0.032311 s/Run 'Fractal' [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: CompiledTarget_x_Bits: 64 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: UE_BUILD_SHIPPING: 0 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: UE_BUILD_TEST: 0 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: UE_BUILD_DEBUG: 0 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: TotalPhysicalGBRam: 8 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: NumberOfCores (physical): 4 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: NumberOfCores (logical): 8 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: CPU Perf Index 0: 89.2 [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: CPU Perf Index 1: 88.5 [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Graphics: [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Adapter Name: 'Radeon (TM) HD 6770M' [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: (On Optimus the name might be wrong, memory should be ok) [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Vendor Id: 0x1002 [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: GPU Memory: 2031/0/3814 MB [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: CPUIndex: 89.2 [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: GPUIndex: -1.$ [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: ... Total Time: 0.061454 sec [2014.08.23-11.41.49:455][ 18]LogWindows:Warning: FWindowsPlatformSurvey::TickSurveyHardware() WinSAT assessment state is out-of-date. Unable to examine some hardware metrics. Run the Windows Experience Index Assessment. [2014.08.23-11.41.49:871][ 18]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.50:522][ 19]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.51:087][ 20]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.51:758][ 21]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.52:405][ 22]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.52:942][ 23]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.53:526][ 24]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.54:210][ 25]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.54:763][ 26]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.55:381][ 27]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.55:949][ 28]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.56:541][ 29]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.57:053][ 30]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.57:602][ 31]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.58:172][ 32]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.58:738][ 33]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.41.59:425][ 34]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.00:092][ 35]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.00:648][ 36]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.01:193][ 37]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.01:727][ 38]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.02:296][ 39]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.02:847][ 40]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.03:414][ 41]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.03:984][ 42]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.04:549][ 43]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again. [2014.08.23-11.42.04:579][ 44]LogEngine: All Windows Closed [2014.08.23-11.42.04:579][ 44]LogWindows: FPlatformMisc::RequestExit(0) [2014.08.23-11.42.04:645][ 45]LogWindowsTextInputMethodSystem:Error: Terminating failed while unadvising the language notification sink from the TSF source. [2014.08.23-11.42.04:760][ 45]LogExit: Preparing to exit. [2014.08.23-11.42.04:830][ 45]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000183DC120 [2014.08.23-11.42.04:830][ 45]LogExit: Game engine shut down [2014.08.23-11.42.04:845][ 45]LogExit: Object subsystem successfully closed. [2014.08.23-11.42.04:845][ 45]LogOnline:Display: MCP: FOnlineSubsystemMcp::Shutdown() [2014.08.23-11.42.04:846][ 45]LogOnline:Display: Unloading online subsystem: Mcp [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module SynthBenchmark (49) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AutomationWorker (48) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameplayDebugger (47) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AIModule (46) [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (45) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (44) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module AnalyticsET (43) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module Analytics (42) [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module ProfilerService (41) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module TaskGraph (40) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleMutator (39) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleGameMode (38) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRemote (37) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (36) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CableComponent (35) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UnrealTournament (34) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ScriptPlugin (33) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UdpMessaging (32) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Paper2D (31) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (30) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ImageWrapper (29) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UMG (28) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Slate (27) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SessionServices (26) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Messaging (25) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (24) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module XAudio2 (23) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Networking (21) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Core (20) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module InputCore (19) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Voice (17) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HTTP (16) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (13) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OculusRift (12) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ShaderCore (11) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module D3D11RHI (9) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (8) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Renderer (7) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Engine (6) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CoreUObject (5) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module NetworkFile (4) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module StreamingFile (3) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SandboxFile (2) [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module PakFile (1) [2014.08.23-11.42.04:960][ 45]LogExit: Exiting. [2014.08.23-11.42.04:961][ 45]Log file closed, 08/23/14 12:42:04
Comment
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Originally posted by Skinnz View PostThis link below has a number of solutions that might be able to resolve your issue.
http://www.tomshardware.com/answers/...xc000007b.html
go to that link and try everything for the 0000x0007b application error!
Comment
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Originally posted by G0dLik3 View PostI found that if I play on a Window (using ALT+ENTER) I can run the game. But it runs very very slowly.
After updating for latest AMD/ATI drivers I can now run the game without that blinks and at FULLSCREEN.
The game doesnt run smoothly, but maybe that is because its a pre-Alpha right? :P
Cheeers!
Comment
Comment