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Unreal Tournament Pre Alpha Playable Build Instructions

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    #91
    Originally posted by RushPL View Post
    It should be "UTLauncher" but I am not the one to maintain the Arch version.
    yes i've see into PKGBUILD, but is better the name "utlauncher" instead of "UTLuncher", because linux is case sensitive and normally all binary files are written lowercase

    Comment


      #92
      Originally posted by Dea1993 View Post
      yes i've see into PKGBUILD, but is better the name "utlauncher" instead of "UTLuncher", because linux is case sensitive and normally all binary files are written lowercase
      Well, this one is not. I use Linux day to day. You've got "UnrealTournament" and you've got "UTLauncher". Deal with it.
      UTLauncher - standalone Unreal Tournament server browser / Download / Github
      ut.rushbase.net - free community hosting for Unreal Tournament assets

      Comment


        #93
        Hi guys,

        I cant play . When I run the game my screen starts blinking.

        Intel i7-2630QM
        Radeon HD6770M

        Could someone advise?

        Code:
        Log file open, 08/23/14 12:41:33
        LogInit: Version: 4.4.0-2255576+++depot+UE4-Releases+4.4
        LogInit: API Version: 2255576
        LogInit: Compiled (64-bit): Aug 22 2014 10:08:56
        LogInit: Build Configuration: Development
        LogInit: Branch Name: ++depot+UE4-Releases+4.4
        LogInit: Command line: 
        LogInit: Base directory: C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Binaries/Win64/
        LogInit: Rocket: 0
        [2014.08.23-11.41.33:612][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
        [2014.08.23-11.41.33:642][  0]LogInit: Using libcurl 7.34.0
        [2014.08.23-11.41.33:642][  0]LogInit:  - built for x86_64-pc-win32
        [2014.08.23-11.41.33:642][  0]LogInit:  - supports SSL with WinSSL
        [2014.08.23-11.41.33:642][  0]LogInit:  - other features:
        [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_SSL
        [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_ASYNCHDNS
        [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_LARGEFILE
        [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_IDN
        [2014.08.23-11.41.33:642][  0]LogInit: Libcurl will NOT reuse connections
        [2014.08.23-11.41.33:644][  0]LogVoice:Warning: Failed to initialize voice interface
        [2014.08.23-11.41.33:644][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
        [2014.08.23-11.41.33:651][  0]LogInit: Object subsystem initialized
        [2014.08.23-11.41.33:653][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
        [2014.08.23-11.41.33:653][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
        [2014.08.23-11.41.33:659][  0]LogInit: Computer: HP-PORTATIL
        [2014.08.23-11.41.33:660][  0]LogInit: User: Helder
        [2014.08.23-11.41.33:660][  0]LogInit: CPU Page size=4096, Cores=4
        [2014.08.23-11.41.33:660][  0]LogInit: High frequency timer resolution =1.948730 MHz
        [2014.08.23-11.41.33:660][  0]LogMemory: Memory total: Physical=7.9GB (8GB approx) Virtual=8192.0GB
        [2014.08.23-11.41.33:660][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
        [2014.08.23-11.41.33:660][  0]LogMemory: Process Physical Memory: 43.71 MB used, 43.71 MB peak
        [2014.08.23-11.41.33:660][  0]LogMemory: Process Virtual Memory: 32.88 MB used, 33.01 MB peak
        [2014.08.23-11.41.33:660][  0]LogMemory: Physical Memory: 3264.69 MB used, 8139.86 MB total
        [2014.08.23-11.41.33:660][  0]LogMemory: Virtual Memory: 181.98 MB used, 8388608.00 MB total
        [2014.08.23-11.41.33:693][  0]LogD3D11RHI: Found D3D11 adapter 0: Radeon (TM) HD 6770M (Feature Level 11_0)
        [2014.08.23-11.41.33:693][  0]LogD3D11RHI: Adapter has 2030MB of dedicated video memory, 0MB of dedicated system memory, and 3813MB of shared system memory, 1 output[s]
        [2014.08.23-11.41.33:693][  0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
        [2014.08.23-11.41.33:699][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
        [2014.08.23-11.41.33:710][  0]LogD3D11RHI: Async texture creation disabled: no driver support
        [2014.08.23-11.41.33:741][  0]LogTextLocalizationManager:Warning: The selected culture 'pt_PT' is not available; falling back to 'en'
        [2014.08.23-11.41.33:771][  0]LogContentStreaming: Texture pool size is 1000.000000MB
        [2014.08.23-11.41.33:919][  0]LogCollisionProfile:Warning: Profile (Pickup) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
        [2014.08.23-11.41.33:997][  0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter
        [2014.08.23-11.41.33:997][  0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer.
        [2014.08.23-11.41.33:997][  0]LogLinker:Warning: CreateExport: Failed to load Super for Function /Game/RestrictedAssets/Blueprints/WIP/Steve/SteveUTCharacter.SteveUTCharacter_C:UserConstructionScript; removing super information, but keeping function
        [2014.08.23-11.41.33:997][  0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter
        [2014.08.23-11.41.33:997][  0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer.
        [2014.08.23-11.41.34:274][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
        [2014.08.23-11.41.34:418][  0]LogWindowsMoviePlayer: Unable to load movie: ../../../unrealtournament/Content/Movies/Default_Startup.mp4
        [2014.08.23-11.41.34:455][  0]LogObj: 23236 objects as part of root set at end of initial load.
        [2014.08.23-11.41.34:455][  0]LogUObjectAllocator: 5114768 out of 0 bytes used by permanent object pool.
        [2014.08.23-11.41.34:465][  0]UT:Warning: ************************************Set Net Version 8001
        [2014.08.23-11.41.34:468][  0]LogEngine: Initializing Engine...
        [2014.08.23-11.41.36:469][  0]LogHMD:Warning: No Oculus HMD detected! Is Oculus Run-Time installed and service is running?
        [2014.08.23-11.41.36:479][  0]LogHMD: Oculus shutdown.
        [2014.08.23-11.41.36:520][  0]LogInit: XAudio2 using 'Colunas e auscultadores (IDT High Definition Audio CODEC)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
        [2014.08.23-11.41.36:534][  0]LogInit: FAudioDevice initialized.
        [2014.08.23-11.41.36:535][  0]LogInit: Texture streaming: Enabled
        [2014.08.23-11.41.36:536][  0]LogConsoleResponse:Display: 
        [2014.08.23-11.41.36:538][  0]LogStreaming:Warning: Failed to read file '../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png' error.
        [2014.08.23-11.41.36:538][  0]LogSlate: Could not find file for Slate resource: ../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png
        [2014.08.23-11.41.36:539][  0]LogNet: Browse: /Game/Maps/Example_Map?Name=Player?VersionCheck=1
        [2014.08.23-11.41.36:550][  0]LogLoad: LoadMap: /Game/Maps/Example_Map?Name=Player?VersionCheck=1
        [2014.08.23-11.41.36:570][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
        [2014.08.23-11.41.36:570][  0]LogMemory: Process Physical Memory: 138.33 MB used, 153.93 MB peak
        [2014.08.23-11.41.36:570][  0]LogMemory: Process Virtual Memory: 131.30 MB used, 162.76 MB peak
        [2014.08.23-11.41.36:570][  0]LogMemory: Physical Memory: 3367.65 MB used, 8139.86 MB total
        [2014.08.23-11.41.36:570][  0]LogMemory: Virtual Memory: 403.61 MB used, 8388608.00 MB total
        [2014.08.23-11.41.36:570][  0]LogMemory: 
        [2014.08.23-11.41.36:571][  0]LogMemory: Allocator Stats for binned:
        [2014.08.23-11.41.36:571][  0]LogMemory: Current Memory 65.96 MB used, plus 7.75 MB waste
        [2014.08.23-11.41.36:571][  0]LogMemory: Peak Memory 98.30 MB used, plus 7.09 MB waste
        [2014.08.23-11.41.36:571][  0]LogMemory: Current OS Memory 73.71 MB, peak 105.40 MB
        [2014.08.23-11.41.36:571][  0]LogMemory: Current Waste 1.45 MB, peak 2.44 MB
        [2014.08.23-11.41.36:571][  0]LogMemory: Current Used 65.96 MB, peak 98.30 MB
        [2014.08.23-11.41.36:571][  0]LogMemory: Current Slack 6.30 MB
        [2014.08.23-11.41.36:571][  0]LogMemory: Allocs       186354 Current /  1525426 Total
        [2014.08.23-11.41.36:571][  0]LogMemory: 
        [2014.08.23-11.41.36:571][  0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
        [2014.08.23-11.41.36:571][  0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
        [2014.08.23-11.41.36:571][  0]LogMemory:          8         0         0          0            0       8       0       0K        0K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:         16         8         8      29377       217876      16      16     459K       53K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:         32        19        19      35131       134031      32      32    1097K      119K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:         48        16        16      20190        88577      48      48     946K       78K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:         64        18        18      17771        97183      64      64    1110K       42K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:         80         6         6       4676        67725      80      80     365K       19K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:         96        10        10       6489        71486      96      96     608K       32K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:        112         7         7       3755        37267     112     112     410K       38K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:        128        31        31      15780        51891     128     128    1972K       12K        0K    100.00%
        [2014.08.23-11.41.36:571][  0]LogMemory:        160        18        18       6321       119707     144     160     987K      164K       42K     96.35%
        [2014.08.23-11.41.36:571][  0]LogMemory:        192        26        26       8782       219135     176     192    1646K       17K       51K     96.94%
        [2014.08.23-11.41.36:571][  0]LogMemory:        224         9         9       2451       150483     208     224     536K       39K       20K     96.53%
        [2014.08.23-11.41.36:571][  0]LogMemory:        256         9         9       2092        68440     240     256     523K       53K       19K     96.70%
        [2014.08.23-11.41.36:571][  0]LogMemory:        288         6         6       1238        43315     272     288     348K       36K        9K     97.66%
        [2014.08.23-11.41.36:571][  0]LogMemory:        320         8         8       1456        22810     304     320     455K       55K       14K     97.27%
        [2014.08.23-11.41.36:571][  0]LogMemory:        384        66        76      10900        56079     336     384    4087K      121K      461K     89.09%
        [2014.08.23-11.41.36:571][  0]LogMemory:        448        15        15       2042        18248     400     448     893K       66K       45K     95.31%
        [2014.08.23-11.41.36:571][  0]LogMemory:        512        42        42       5269        12150     464     512    2634K       54K      126K     95.31%
        [2014.08.23-11.41.36:571][  0]LogMemory:        576         8         8        701         3783     528     576     394K      115K       16K     96.88%
        [2014.08.23-11.41.36:571][  0]LogMemory:        640         3         3        222         3891     592     640     138K       54K        6K     96.88%
        [2014.08.23-11.41.36:571][  0]LogMemory:        704        13        13       1038         2918     656     704     713K      119K       24K     97.12%
        [2014.08.23-11.41.36:571][  0]LogMemory:        768        52        55       3582         8136     720     768    2686K      629K       60K     98.20%
        [2014.08.23-11.41.36:571][  0]LogMemory:        896        25        26       1243         2848     784     896    1087K      510K       91K     94.31%
        [2014.08.23-11.41.36:571][  0]LogMemory:       1024        14        15        851         1347     912    1024     851K       45K       56K     93.75%
        [2014.08.23-11.41.36:571][  0]LogMemory:       1168         8         9        159         1838    1040    1168     181K      330K        5K     99.02%
        [2014.08.23-11.41.36:571][  0]LogMemory:       1360        22        22        981         3743    1184    1360    1302K      101K       92K     93.47%
        [2014.08.23-11.41.36:571][  0]LogMemory:       1632        18        19        309         1277    1376    1632     492K      656K       21K     98.18%
        [2014.08.23-11.41.36:571][  0]LogMemory:       2048         8         8        175         1224    1648    2048     350K      162K       33K     93.55%
        [2014.08.23-11.41.36:571][  0]LogMemory:       2336        56        57       1549         5180    2064    2336    3533K       44K      387K     89.20%
        [2014.08.23-11.41.36:571][  0]LogMemory:       2720         9         9        177          716    2352    2720     470K      104K       25K     95.66%
        [2014.08.23-11.41.36:571][  0]LogMemory:       3264        35        35        630         3807    2736    3264    2008K      224K      122K     94.55%
        [2014.08.23-11.41.36:571][  0]LogMemory:       4096        15        17        171          903    3280    4096     684K      276K       55K     94.27%
        [2014.08.23-11.41.36:571][  0]LogMemory:       4672        13        13        100         1760    4112    4672     456K      375K       15K     98.20%
        [2014.08.23-11.41.36:571][  0]LogMemory:       5456        19        21        147          663    4688    5456     783K      432K       60K     95.07%
        [2014.08.23-11.41.36:571][  0]LogMemory:       6544        23        25        156          677    5472    6544     996K      474K       86K     94.16%
        [2014.08.23-11.41.36:571][  0]LogMemory:       8192        13        14         84         1779    6560    8192     672K      160K       86K     89.66%
        [2014.08.23-11.41.36:571][  0]LogMemory:       9360         6         7         40          120    8208    9360     365K       19K       21K     94.53%
        [2014.08.23-11.41.36:571][  0]LogMemory:      10912        12        12         50          129    9376   10832     532K      236K       34K     95.57%
        [2014.08.23-11.41.36:571][  0]LogMemory:      13104         9        10         38          125   10944   13088     486K       90K       44K     92.36%
        [2014.08.23-11.41.36:571][  0]LogMemory:      16384        10        12         37          159   13120   16384     592K       48K       49K     92.34%
        [2014.08.23-11.41.36:571][  0]LogMemory:      21840        23        24         56          289   16400   21840    1194K      278K      153K     89.61%
        [2014.08.23-11.41.36:571][  0]LogMemory:      32768        25        25         50          134   21904   32640    1600K        0K      313K     80.44%
        [2014.08.23-11.41.36:571][  0]LogMemory: 
        [2014.08.23-11.41.36:571][  0]LogMemory: 48192K allocated in pools (with 6479K slack and 2641K waste). Efficiency 94.52%
        [2014.08.23-11.41.36:571][  0]LogMemory: Allocations 186267 Current / 1523850 Total (in 753 pools)
        [2014.08.23-11.41.36:571][  0]LogMemory: 
        [2014.08.23-11.41.37:162][  0]LogWorld: Game class is 'UTDMGameMode'
        [2014.08.23-11.41.37:165][  0]LogAIModule: Creating AISystem for world Example_Map
        [2014.08.23-11.41.37:169][  0]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
        [2014.08.23-11.41.37:169][  0]LogWorld: Bringing World /Game/Maps/Example_Map.Example_Map up for play (max tick rate 0) at 2014.08.23-12.41.37
        [2014.08.23-11.41.37:169][  0]UT: ===============
        [2014.08.23-11.41.37:169][  0]UT:   Init Game
        [2014.08.23-11.41.37:169][  0]UT: ===============
        [2014.08.23-11.41.37:169][  0]UT: Password: 0 NONE
        [2014.08.23-11.41.37:169][  0]UT: ==============================
        [2014.08.23-11.41.37:169][  0]UT: UTGameState.SetTimeLimit 0
        [2014.08.23-11.41.37:169][  0]UT: ==============================
        [2014.08.23-11.41.37:170][  0]LogWorld: Bringing up level for play took: 0.005292
        [2014.08.23-11.41.37:170][  0]UT: ApproveLogin: ?Name=Player?VersionCheck=1
        [2014.08.23-11.41.37:172][  0]UT: No Message Widget to Display Text
        [2014.08.23-11.41.37:180][  0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/RestrictedAssets/Blueprints/GameMessageWidget.GameMessageWidget'
        [2014.08.23-11.41.37:180][  0]LogInit:Display: Game Engine Initialized.
        [2014.08.23-11.41.37:381][  0]LogLoad: Full Startup: 5.33 seconds (BP compile: 0.00 seconds)
        [2014.08.23-11.41.37:693][  0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.37:933][  0]LogRenderer:Warning: Reallocating scene render targets to support 1368x768.
        [2014.08.23-11.41.38:831][  0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.39:466][  1]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.40:136][  2]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.40:671][  3]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.41:322][  4]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.41:871][  5]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.42:439][  6]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.43:074][  7]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.43:623][  8]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.44:230][  9]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.44:830][ 10]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.45:499][ 11]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.46:103][ 12]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.46:866][ 13]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.47:432][ 14]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.47:441][ 15]UT: --------------------------
        [2014.08.23-11.41.47:441][ 15]UT: Game Has Begun 
        [2014.08.23-11.41.47:441][ 15]UT: --------------------------
        [2014.08.23-11.41.47:441][ 15]UT: GameType: UTDMGameMode_0
        [2014.08.23-11.41.47:441][ 15]UT: Difficulty: 0
        [2014.08.23-11.41.47:441][ 15]UT: GoalScore: 30
        [2014.08.23-11.41.47:441][ 15]UT: TimeLimit: 900
        [2014.08.23-11.41.47:441][ 15]UT: Min # of Players: 1
        [2014.08.23-11.41.47:441][ 15]UT: End Delays 18.000000 / 4.000000
        [2014.08.23-11.41.47:441][ 15]UT: ChoosePlayerStart(): No ideal PlayerStart found for UTPlayerController_0: Best was PlayerStart rating 15.000000
        [2014.08.23-11.41.47:444][ 15]UT: ==============================
        [2014.08.23-11.41.47:444][ 15]UT: UTGameState.SetTimeLimit 900
        [2014.08.23-11.41.47:444][ 15]UT: ==============================
        [2014.08.23-11.41.48:039][ 15]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.48:483][ 16]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.48:484][ 17]LogStreaming:Warning: Failed to open ANSI TEXT file C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Saved/HardwareSurvey/dxdiag.txt
        [2014.08.23-11.41.49:050][ 17]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: FSynthBenchmark (V0.92):
        [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: ===============
        [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: Main Processor:
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:          ... 0.028721 s/Run 'RayIntersect'
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:          ... 0.032311 s/Run 'Fractal'
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: 
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   CompiledTarget_x_Bits: 64
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   UE_BUILD_SHIPPING: 0
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   UE_BUILD_TEST: 0
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   UE_BUILD_DEBUG: 0
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   TotalPhysicalGBRam: 8
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   NumberOfCores (physical): 4
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   NumberOfCores (logical): 8
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   CPU Perf Index 0: 89.2
        [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   CPU Perf Index 1: 88.5
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:  
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Graphics:
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   Adapter Name: 'Radeon (TM) HD 6770M'
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   (On Optimus the name might be wrong, memory should be ok)
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   Vendor Id: 0x1002
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   GPU Memory: 2031/0/3814 MB
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   CPUIndex: 89.2
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   GPUIndex: -1.$
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: 
        [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:          ... Total Time: 0.061454 sec
        [2014.08.23-11.41.49:455][ 18]LogWindows:Warning: FWindowsPlatformSurvey::TickSurveyHardware() WinSAT assessment state is out-of-date. Unable to examine some hardware metrics. Run the Windows Experience Index Assessment.
        [2014.08.23-11.41.49:871][ 18]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.50:522][ 19]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.51:087][ 20]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.51:758][ 21]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.52:405][ 22]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.52:942][ 23]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.53:526][ 24]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.54:210][ 25]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.54:763][ 26]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.55:381][ 27]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.55:949][ 28]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.56:541][ 29]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.57:053][ 30]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.57:602][ 31]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.58:172][ 32]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.58:738][ 33]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.41.59:425][ 34]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.00:092][ 35]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.00:648][ 36]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.01:193][ 37]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.01:727][ 38]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.02:296][ 39]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.02:847][ 40]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.03:414][ 41]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.03:984][ 42]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.04:549][ 43]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
        [2014.08.23-11.42.04:579][ 44]LogEngine: All Windows Closed
        [2014.08.23-11.42.04:579][ 44]LogWindows: FPlatformMisc::RequestExit(0)
        [2014.08.23-11.42.04:645][ 45]LogWindowsTextInputMethodSystem:Error: Terminating failed while unadvising the language notification sink from the TSF source.
        [2014.08.23-11.42.04:760][ 45]LogExit: Preparing to exit.
        [2014.08.23-11.42.04:830][ 45]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000183DC120
        [2014.08.23-11.42.04:830][ 45]LogExit: Game engine shut down
        [2014.08.23-11.42.04:845][ 45]LogExit: Object subsystem successfully closed.
        [2014.08.23-11.42.04:845][ 45]LogOnline:Display: MCP: FOnlineSubsystemMcp::Shutdown()
        [2014.08.23-11.42.04:846][ 45]LogOnline:Display: Unloading online subsystem: Mcp
        [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module SynthBenchmark (49)
        [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AutomationWorker (48)
        [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameplayDebugger (47)
        [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AIModule (46)
        [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (45)
        [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (44)
        [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module AnalyticsET (43)
        [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module Analytics (42)
        [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module ProfilerService (41)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module TaskGraph (40)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleMutator (39)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleGameMode (38)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRemote (37)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (36)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CableComponent (35)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UnrealTournament (34)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ScriptPlugin (33)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UdpMessaging (32)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Paper2D (31)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (30)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ImageWrapper (29)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UMG (28)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Slate (27)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SessionServices (26)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Messaging (25)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (24)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module XAudio2 (23)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Networking (21)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Core (20)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module InputCore (19)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Voice (17)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HTTP (16)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (13)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OculusRift (12)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ShaderCore (11)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module D3D11RHI (9)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (8)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Renderer (7)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Engine (6)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
        [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module PakFile (1)
        [2014.08.23-11.42.04:960][ 45]LogExit: Exiting.
        [2014.08.23-11.42.04:961][ 45]Log file closed, 08/23/14 12:42:04
        Last edited by G0dLik3; 08-23-2014, 08:30 AM. Reason: log added

        Comment


          #94
          Originally posted by G0dLik3 View Post
          Hi guys,

          I cant play . When I run the game my screen starts blinking.

          Intel i7-2630QM
          Radeon HD6770M

          Could someone advise?

          unrealtournament\saved\logs\ut.log

          Comment


            #95
            are there any way to join a server into the client without the launcher? because i've a laptop with nvidia optimus, but with the launcher i can't launch UnrealTournament witi nvidia graphics card and if i launch the launcher with primusrun the launcher crash immediatly, and if i lauch the game with optirun, i can start the launcher but i can't start the game and i receive this error

            Code:
            Exiting due to error
            LogLinuxPlatformFile:Warning: open('crashinfo-unrealtournament-pid-365-2014.08.23-12.46.29-000C0017001D0008002E004DBC79A7F8/diagnostics.txt', Flags=0x00080241) failed: errno=2 (No such file or directory)
            LogLinuxPlatformFile:Warning: open('crashinfo-unrealtournament-pid-365-2014.08.23-12.46.29-000C0017001D0008002E004DBC79A7F8/wermeta.xml', Flags=0x00080241) failed: errno=2 (No such file or directory)
            LogLinuxPlatformFile:Warning: open('crashinfo-unrealtournament-pid-365-2014.08.23-12.46.29-000C0017001D0008002E004DBC79A7F8/minidump.dmp', Flags=0x00080241) failed: errno=2 (No such file or directory)
            Starting ../../../Engine/Binaries/Linux/CrashReportClient

            Comment


              #96
              Just finished playing some CTF-TestFace. I had a tremendous amount of difficulty figuring out how to use the Redeemer. It definitely needs a lot of work. When I wanted it to fire, it wouldn't fire even though it had a round to fire.
              UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam

              UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam

              Comment


                #97
                I have pretty close problem with G0dLik3, and when i've tryed to change drivers on my one i had exact the same problem. i have hd6370m, i know it's low end graphics card, but it runs ut3 on max pretty smoothly (ok, i've turned off blooms, framerate smoothing and blur when moving) but, i've got pretty stable 35+ fps on all maps, even with 10+ bots, if i run medium textures models and etc, it would be even better, and when i run ut4 at max, in empty map with minimum polygons and textures, i've got 7 fps... if i turn all to min it turns into 12, unplayable anyway, so i get that it's pre-alpa, and engine may be not atapted yet, or it's my graphics card that's too weak? here are 2 shots with cellphone, sorry i was lazy to download a proper screenshotter just for that case

                Comment


                  #98
                  Originally posted by G0dLik3 View Post
                  Hi guys,

                  I cant play . When I run the game my screen starts blinking.

                  Intel i7-2630QM
                  Radeon HD6770M

                  Could someone advise?

                  Code:
                  Log file open, 08/23/14 12:41:33
                  LogInit: Version: 4.4.0-2255576+++depot+UE4-Releases+4.4
                  LogInit: API Version: 2255576
                  LogInit: Compiled (64-bit): Aug 22 2014 10:08:56
                  LogInit: Build Configuration: Development
                  LogInit: Branch Name: ++depot+UE4-Releases+4.4
                  LogInit: Command line: 
                  LogInit: Base directory: C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Binaries/Win64/
                  LogInit: Rocket: 0
                  [2014.08.23-11.41.33:612][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
                  [2014.08.23-11.41.33:642][  0]LogInit: Using libcurl 7.34.0
                  [2014.08.23-11.41.33:642][  0]LogInit:  - built for x86_64-pc-win32
                  [2014.08.23-11.41.33:642][  0]LogInit:  - supports SSL with WinSSL
                  [2014.08.23-11.41.33:642][  0]LogInit:  - other features:
                  [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_SSL
                  [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_ASYNCHDNS
                  [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_LARGEFILE
                  [2014.08.23-11.41.33:642][  0]LogInit:      CURL_VERSION_IDN
                  [2014.08.23-11.41.33:642][  0]LogInit: Libcurl will NOT reuse connections
                  [2014.08.23-11.41.33:644][  0]LogVoice:Warning: Failed to initialize voice interface
                  [2014.08.23-11.41.33:644][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
                  [2014.08.23-11.41.33:651][  0]LogInit: Object subsystem initialized
                  [2014.08.23-11.41.33:653][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
                  [2014.08.23-11.41.33:653][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
                  [2014.08.23-11.41.33:659][  0]LogInit: Computer: HP-PORTATIL
                  [2014.08.23-11.41.33:660][  0]LogInit: User: Helder
                  [2014.08.23-11.41.33:660][  0]LogInit: CPU Page size=4096, Cores=4
                  [2014.08.23-11.41.33:660][  0]LogInit: High frequency timer resolution =1.948730 MHz
                  [2014.08.23-11.41.33:660][  0]LogMemory: Memory total: Physical=7.9GB (8GB approx) Virtual=8192.0GB
                  [2014.08.23-11.41.33:660][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
                  [2014.08.23-11.41.33:660][  0]LogMemory: Process Physical Memory: 43.71 MB used, 43.71 MB peak
                  [2014.08.23-11.41.33:660][  0]LogMemory: Process Virtual Memory: 32.88 MB used, 33.01 MB peak
                  [2014.08.23-11.41.33:660][  0]LogMemory: Physical Memory: 3264.69 MB used, 8139.86 MB total
                  [2014.08.23-11.41.33:660][  0]LogMemory: Virtual Memory: 181.98 MB used, 8388608.00 MB total
                  [2014.08.23-11.41.33:693][  0]LogD3D11RHI: Found D3D11 adapter 0: Radeon (TM) HD 6770M (Feature Level 11_0)
                  [2014.08.23-11.41.33:693][  0]LogD3D11RHI: Adapter has 2030MB of dedicated video memory, 0MB of dedicated system memory, and 3813MB of shared system memory, 1 output[s]
                  [2014.08.23-11.41.33:693][  0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
                  [2014.08.23-11.41.33:699][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
                  [2014.08.23-11.41.33:710][  0]LogD3D11RHI: Async texture creation disabled: no driver support
                  [2014.08.23-11.41.33:741][  0]LogTextLocalizationManager:Warning: The selected culture 'pt_PT' is not available; falling back to 'en'
                  [2014.08.23-11.41.33:771][  0]LogContentStreaming: Texture pool size is 1000.000000MB
                  [2014.08.23-11.41.33:919][  0]LogCollisionProfile:Warning: Profile (Pickup) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
                  [2014.08.23-11.41.33:997][  0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter
                  [2014.08.23-11.41.33:997][  0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer.
                  [2014.08.23-11.41.33:997][  0]LogLinker:Warning: CreateExport: Failed to load Super for Function /Game/RestrictedAssets/Blueprints/WIP/Steve/SteveUTCharacter.SteveUTCharacter_C:UserConstructionScript; removing super information, but keeping function
                  [2014.08.23-11.41.33:997][  0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter
                  [2014.08.23-11.41.33:997][  0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer.
                  [2014.08.23-11.41.34:274][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
                  [2014.08.23-11.41.34:418][  0]LogWindowsMoviePlayer: Unable to load movie: ../../../unrealtournament/Content/Movies/Default_Startup.mp4
                  [2014.08.23-11.41.34:455][  0]LogObj: 23236 objects as part of root set at end of initial load.
                  [2014.08.23-11.41.34:455][  0]LogUObjectAllocator: 5114768 out of 0 bytes used by permanent object pool.
                  [2014.08.23-11.41.34:465][  0]UT:Warning: ************************************Set Net Version 8001
                  [2014.08.23-11.41.34:468][  0]LogEngine: Initializing Engine...
                  [2014.08.23-11.41.36:469][  0]LogHMD:Warning: No Oculus HMD detected! Is Oculus Run-Time installed and service is running?
                  [2014.08.23-11.41.36:479][  0]LogHMD: Oculus shutdown.
                  [2014.08.23-11.41.36:520][  0]LogInit: XAudio2 using 'Colunas e auscultadores (IDT High Definition Audio CODEC)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
                  [2014.08.23-11.41.36:534][  0]LogInit: FAudioDevice initialized.
                  [2014.08.23-11.41.36:535][  0]LogInit: Texture streaming: Enabled
                  [2014.08.23-11.41.36:536][  0]LogConsoleResponse:Display: 
                  [2014.08.23-11.41.36:538][  0]LogStreaming:Warning: Failed to read file '../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png' error.
                  [2014.08.23-11.41.36:538][  0]LogSlate: Could not find file for Slate resource: ../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png
                  [2014.08.23-11.41.36:539][  0]LogNet: Browse: /Game/Maps/Example_Map?Name=Player?VersionCheck=1
                  [2014.08.23-11.41.36:550][  0]LogLoad: LoadMap: /Game/Maps/Example_Map?Name=Player?VersionCheck=1
                  [2014.08.23-11.41.36:570][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
                  [2014.08.23-11.41.36:570][  0]LogMemory: Process Physical Memory: 138.33 MB used, 153.93 MB peak
                  [2014.08.23-11.41.36:570][  0]LogMemory: Process Virtual Memory: 131.30 MB used, 162.76 MB peak
                  [2014.08.23-11.41.36:570][  0]LogMemory: Physical Memory: 3367.65 MB used, 8139.86 MB total
                  [2014.08.23-11.41.36:570][  0]LogMemory: Virtual Memory: 403.61 MB used, 8388608.00 MB total
                  [2014.08.23-11.41.36:570][  0]LogMemory: 
                  [2014.08.23-11.41.36:571][  0]LogMemory: Allocator Stats for binned:
                  [2014.08.23-11.41.36:571][  0]LogMemory: Current Memory 65.96 MB used, plus 7.75 MB waste
                  [2014.08.23-11.41.36:571][  0]LogMemory: Peak Memory 98.30 MB used, plus 7.09 MB waste
                  [2014.08.23-11.41.36:571][  0]LogMemory: Current OS Memory 73.71 MB, peak 105.40 MB
                  [2014.08.23-11.41.36:571][  0]LogMemory: Current Waste 1.45 MB, peak 2.44 MB
                  [2014.08.23-11.41.36:571][  0]LogMemory: Current Used 65.96 MB, peak 98.30 MB
                  [2014.08.23-11.41.36:571][  0]LogMemory: Current Slack 6.30 MB
                  [2014.08.23-11.41.36:571][  0]LogMemory: Allocs       186354 Current /  1525426 Total
                  [2014.08.23-11.41.36:571][  0]LogMemory: 
                  [2014.08.23-11.41.36:571][  0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
                  [2014.08.23-11.41.36:571][  0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
                  [2014.08.23-11.41.36:571][  0]LogMemory:          8         0         0          0            0       8       0       0K        0K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:         16         8         8      29377       217876      16      16     459K       53K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:         32        19        19      35131       134031      32      32    1097K      119K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:         48        16        16      20190        88577      48      48     946K       78K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:         64        18        18      17771        97183      64      64    1110K       42K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:         80         6         6       4676        67725      80      80     365K       19K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:         96        10        10       6489        71486      96      96     608K       32K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        112         7         7       3755        37267     112     112     410K       38K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        128        31        31      15780        51891     128     128    1972K       12K        0K    100.00%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        160        18        18       6321       119707     144     160     987K      164K       42K     96.35%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        192        26        26       8782       219135     176     192    1646K       17K       51K     96.94%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        224         9         9       2451       150483     208     224     536K       39K       20K     96.53%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        256         9         9       2092        68440     240     256     523K       53K       19K     96.70%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        288         6         6       1238        43315     272     288     348K       36K        9K     97.66%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        320         8         8       1456        22810     304     320     455K       55K       14K     97.27%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        384        66        76      10900        56079     336     384    4087K      121K      461K     89.09%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        448        15        15       2042        18248     400     448     893K       66K       45K     95.31%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        512        42        42       5269        12150     464     512    2634K       54K      126K     95.31%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        576         8         8        701         3783     528     576     394K      115K       16K     96.88%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        640         3         3        222         3891     592     640     138K       54K        6K     96.88%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        704        13        13       1038         2918     656     704     713K      119K       24K     97.12%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        768        52        55       3582         8136     720     768    2686K      629K       60K     98.20%
                  [2014.08.23-11.41.36:571][  0]LogMemory:        896        25        26       1243         2848     784     896    1087K      510K       91K     94.31%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       1024        14        15        851         1347     912    1024     851K       45K       56K     93.75%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       1168         8         9        159         1838    1040    1168     181K      330K        5K     99.02%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       1360        22        22        981         3743    1184    1360    1302K      101K       92K     93.47%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       1632        18        19        309         1277    1376    1632     492K      656K       21K     98.18%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       2048         8         8        175         1224    1648    2048     350K      162K       33K     93.55%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       2336        56        57       1549         5180    2064    2336    3533K       44K      387K     89.20%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       2720         9         9        177          716    2352    2720     470K      104K       25K     95.66%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       3264        35        35        630         3807    2736    3264    2008K      224K      122K     94.55%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       4096        15        17        171          903    3280    4096     684K      276K       55K     94.27%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       4672        13        13        100         1760    4112    4672     456K      375K       15K     98.20%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       5456        19        21        147          663    4688    5456     783K      432K       60K     95.07%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       6544        23        25        156          677    5472    6544     996K      474K       86K     94.16%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       8192        13        14         84         1779    6560    8192     672K      160K       86K     89.66%
                  [2014.08.23-11.41.36:571][  0]LogMemory:       9360         6         7         40          120    8208    9360     365K       19K       21K     94.53%
                  [2014.08.23-11.41.36:571][  0]LogMemory:      10912        12        12         50          129    9376   10832     532K      236K       34K     95.57%
                  [2014.08.23-11.41.36:571][  0]LogMemory:      13104         9        10         38          125   10944   13088     486K       90K       44K     92.36%
                  [2014.08.23-11.41.36:571][  0]LogMemory:      16384        10        12         37          159   13120   16384     592K       48K       49K     92.34%
                  [2014.08.23-11.41.36:571][  0]LogMemory:      21840        23        24         56          289   16400   21840    1194K      278K      153K     89.61%
                  [2014.08.23-11.41.36:571][  0]LogMemory:      32768        25        25         50          134   21904   32640    1600K        0K      313K     80.44%
                  [2014.08.23-11.41.36:571][  0]LogMemory: 
                  [2014.08.23-11.41.36:571][  0]LogMemory: 48192K allocated in pools (with 6479K slack and 2641K waste). Efficiency 94.52%
                  [2014.08.23-11.41.36:571][  0]LogMemory: Allocations 186267 Current / 1523850 Total (in 753 pools)
                  [2014.08.23-11.41.36:571][  0]LogMemory: 
                  [2014.08.23-11.41.37:162][  0]LogWorld: Game class is 'UTDMGameMode'
                  [2014.08.23-11.41.37:165][  0]LogAIModule: Creating AISystem for world Example_Map
                  [2014.08.23-11.41.37:169][  0]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
                  [2014.08.23-11.41.37:169][  0]LogWorld: Bringing World /Game/Maps/Example_Map.Example_Map up for play (max tick rate 0) at 2014.08.23-12.41.37
                  [2014.08.23-11.41.37:169][  0]UT: ===============
                  [2014.08.23-11.41.37:169][  0]UT:   Init Game
                  [2014.08.23-11.41.37:169][  0]UT: ===============
                  [2014.08.23-11.41.37:169][  0]UT: Password: 0 NONE
                  [2014.08.23-11.41.37:169][  0]UT: ==============================
                  [2014.08.23-11.41.37:169][  0]UT: UTGameState.SetTimeLimit 0
                  [2014.08.23-11.41.37:169][  0]UT: ==============================
                  [2014.08.23-11.41.37:170][  0]LogWorld: Bringing up level for play took: 0.005292
                  [2014.08.23-11.41.37:170][  0]UT: ApproveLogin: ?Name=Player?VersionCheck=1
                  [2014.08.23-11.41.37:172][  0]UT: No Message Widget to Display Text
                  [2014.08.23-11.41.37:180][  0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/RestrictedAssets/Blueprints/GameMessageWidget.GameMessageWidget'
                  [2014.08.23-11.41.37:180][  0]LogInit:Display: Game Engine Initialized.
                  [2014.08.23-11.41.37:381][  0]LogLoad: Full Startup: 5.33 seconds (BP compile: 0.00 seconds)
                  [2014.08.23-11.41.37:693][  0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.37:933][  0]LogRenderer:Warning: Reallocating scene render targets to support 1368x768.
                  [2014.08.23-11.41.38:831][  0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.39:466][  1]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.40:136][  2]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.40:671][  3]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.41:322][  4]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.41:871][  5]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.42:439][  6]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.43:074][  7]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.43:623][  8]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.44:230][  9]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.44:830][ 10]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.45:499][ 11]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.46:103][ 12]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.46:866][ 13]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.47:432][ 14]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.47:441][ 15]UT: --------------------------
                  [2014.08.23-11.41.47:441][ 15]UT: Game Has Begun 
                  [2014.08.23-11.41.47:441][ 15]UT: --------------------------
                  [2014.08.23-11.41.47:441][ 15]UT: GameType: UTDMGameMode_0
                  [2014.08.23-11.41.47:441][ 15]UT: Difficulty: 0
                  [2014.08.23-11.41.47:441][ 15]UT: GoalScore: 30
                  [2014.08.23-11.41.47:441][ 15]UT: TimeLimit: 900
                  [2014.08.23-11.41.47:441][ 15]UT: Min # of Players: 1
                  [2014.08.23-11.41.47:441][ 15]UT: End Delays 18.000000 / 4.000000
                  [2014.08.23-11.41.47:441][ 15]UT: ChoosePlayerStart(): No ideal PlayerStart found for UTPlayerController_0: Best was PlayerStart rating 15.000000
                  [2014.08.23-11.41.47:444][ 15]UT: ==============================
                  [2014.08.23-11.41.47:444][ 15]UT: UTGameState.SetTimeLimit 900
                  [2014.08.23-11.41.47:444][ 15]UT: ==============================
                  [2014.08.23-11.41.48:039][ 15]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.48:483][ 16]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.48:484][ 17]LogStreaming:Warning: Failed to open ANSI TEXT file C:/Users/Helder/Downloads/UnrealTournament-Client-XAN-2267662-Win64/UnrealTournament-Client-XAN-2267662-Win64/unrealtournament/Saved/HardwareSurvey/dxdiag.txt
                  [2014.08.23-11.41.49:050][ 17]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: FSynthBenchmark (V0.92):
                  [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: ===============
                  [2014.08.23-11.41.49:052][ 18]LogSynthBenchmark:Display: Main Processor:
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:          ... 0.028721 s/Run 'RayIntersect'
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:          ... 0.032311 s/Run 'Fractal'
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display: 
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   CompiledTarget_x_Bits: 64
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   UE_BUILD_SHIPPING: 0
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   UE_BUILD_TEST: 0
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   UE_BUILD_DEBUG: 0
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   TotalPhysicalGBRam: 8
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   NumberOfCores (physical): 4
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   NumberOfCores (logical): 8
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   CPU Perf Index 0: 89.2
                  [2014.08.23-11.41.49:113][ 18]LogSynthBenchmark:Display:   CPU Perf Index 1: 88.5
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:  
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: Graphics:
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   Adapter Name: 'Radeon (TM) HD 6770M'
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   (On Optimus the name might be wrong, memory should be ok)
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   Vendor Id: 0x1002
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   GPU Memory: 2031/0/3814 MB
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   CPUIndex: 89.2
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:   GPUIndex: -1.$
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display: 
                  [2014.08.23-11.41.49:114][ 18]LogSynthBenchmark:Display:          ... Total Time: 0.061454 sec
                  [2014.08.23-11.41.49:455][ 18]LogWindows:Warning: FWindowsPlatformSurvey::TickSurveyHardware() WinSAT assessment state is out-of-date. Unable to examine some hardware metrics. Run the Windows Experience Index Assessment.
                  [2014.08.23-11.41.49:871][ 18]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.50:522][ 19]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.51:087][ 20]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.51:758][ 21]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.52:405][ 22]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.52:942][ 23]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.53:526][ 24]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.54:210][ 25]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.54:763][ 26]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.55:381][ 27]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.55:949][ 28]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.56:541][ 29]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.57:053][ 30]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.57:602][ 31]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.58:172][ 32]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.58:738][ 33]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.41.59:425][ 34]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.00:092][ 35]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.00:648][ 36]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.01:193][ 37]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.01:727][ 38]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.02:296][ 39]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.02:847][ 40]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.03:414][ 41]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.03:984][ 42]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.04:549][ 43]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 8007000e; waiting for the next frame to try again.
                  [2014.08.23-11.42.04:579][ 44]LogEngine: All Windows Closed
                  [2014.08.23-11.42.04:579][ 44]LogWindows: FPlatformMisc::RequestExit(0)
                  [2014.08.23-11.42.04:645][ 45]LogWindowsTextInputMethodSystem:Error: Terminating failed while unadvising the language notification sink from the TSF source.
                  [2014.08.23-11.42.04:760][ 45]LogExit: Preparing to exit.
                  [2014.08.23-11.42.04:830][ 45]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000183DC120
                  [2014.08.23-11.42.04:830][ 45]LogExit: Game engine shut down
                  [2014.08.23-11.42.04:845][ 45]LogExit: Object subsystem successfully closed.
                  [2014.08.23-11.42.04:845][ 45]LogOnline:Display: MCP: FOnlineSubsystemMcp::Shutdown()
                  [2014.08.23-11.42.04:846][ 45]LogOnline:Display: Unloading online subsystem: Mcp
                  [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module SynthBenchmark (49)
                  [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AutomationWorker (48)
                  [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameplayDebugger (47)
                  [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module AIModule (46)
                  [2014.08.23-11.42.04:856][ 45]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (45)
                  [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (44)
                  [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module AnalyticsET (43)
                  [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module Analytics (42)
                  [2014.08.23-11.42.04:857][ 45]LogModuleManager: Shutting down and abandoning module ProfilerService (41)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module TaskGraph (40)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleMutator (39)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SampleGameMode (38)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRemote (37)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (36)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CableComponent (35)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UnrealTournament (34)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ScriptPlugin (33)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UdpMessaging (32)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Paper2D (31)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (30)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ImageWrapper (29)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module UMG (28)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Slate (27)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SessionServices (26)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Messaging (25)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (24)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module XAudio2 (23)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Networking (21)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Core (20)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module InputCore (19)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Voice (17)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module HTTP (16)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (13)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OculusRift (12)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module ShaderCore (11)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module D3D11RHI (9)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (8)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Renderer (7)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module Engine (6)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
                  [2014.08.23-11.42.04:959][ 45]LogModuleManager: Shutting down and abandoning module PakFile (1)
                  [2014.08.23-11.42.04:960][ 45]LogExit: Exiting.
                  [2014.08.23-11.42.04:961][ 45]Log file closed, 08/23/14 12:42:04
                  I found that if I play on a Window (using ALT+ENTER) I can run the game. But it runs very very slowly.

                  Comment


                    #99
                    Can i have a ip for join a server please.

                    Comment


                      https://forums.unrealtournament.com/...eedback-Thread

                      Comment


                        I can't join any servers I get a message about server's version being too old. :[

                        Comment


                          Originally posted by Masklin View Post
                          I can't join any servers I get a message about server's version being too old. :[
                          A new version was released on 22nd, make sure you have the latest version.
                          In the UTLauncher make sure you update the path to new build.

                          Comment


                            Nice with Pre Alpha gonna try

                            the people in the 10 year UT2k4 tourney twitch chat talked about it

                            Comment


                              Originally posted by Skinnz View Post
                              This link below has a number of solutions that might be able to resolve your issue.

                              http://www.tomshardware.com/answers/...xc000007b.html
                              Thx Skinnz, this thing worked for me , atleast the windows updates!
                              go to that link and try everything for the 0000x0007b application error!

                              Comment


                                Originally posted by G0dLik3 View Post
                                I found that if I play on a Window (using ALT+ENTER) I can run the game. But it runs very very slowly.
                                FYI

                                After updating for latest AMD/ATI drivers I can now run the game without that blinks and at FULLSCREEN.
                                The game doesnt run smoothly, but maybe that is because its a pre-Alpha right? :P

                                Cheeers!

                                Comment

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