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    #46
    Sure [MENTION=224209]Orion`[/MENTION]

    edit: Autumn will be for CTF probably
    Last edited by Wasteful; 03-29-2016, 09:24 AM.
    Duel rankings contributor | running Unreal Tournament @ ESL

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      #47
      Duel and 2on2 TDM Spring League starting April 18th -> http://play.eslgaming.com/new-games/pc/news/264234
      Duel rankings contributor | running Unreal Tournament @ ESL

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        #48
        [MENTION=6149]Wasteful[/MENTION] can you add no pickup timer and brightskins to duel rule sets?

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          #49
          Originally posted by legionz View Post
          [MENTION=6149]Wasteful[/MENTION] can you add no pickup timer and brightskins to duel rule sets?
          This! I tried to ask that question earlier, but I had net problems and my post dissapeared haha Brightskins should be in 2on2 aswell.

          There is a way to sign up few teams from one clan? Or we are supposed to do new clans for each team? In ldm we are able to make 3-4 teams probably.
          Last edited by rAge.; 03-31-2016, 03:47 PM.
          http://forum.unreal.pl/image.php?u=2...ine=1223384883
          Polish community DISCORD server: https://discord.gg/eMRKbAg Join us if you are Polish and let's play some 4v4

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            #50
            I'm a bit newer to duels, and I agree there should be no pickup timers on

            So if anyone is concerned that having timers off might deter newer players from playing in the tourney, I think you'll find that 98% agree with the vets

            -eliteknife

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              #51
              Player visibility has had a major improvement this build it seems so maybe the decision to include brightskins should be postponed a bit? I'm in favour of including it if it's necessary but if it isn't then it'd be better to use default imo.
              :|

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                #52
                I'd prefer if brightskins wasn't added to the rules.

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                  #53
                  Brightskins are not needed
                  "It is the mark of an educated mind to be able to entertain a thought without accepting it."

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                    #54
                    Originally posted by Flikswich View Post
                    Player visibility has had a major improvement this build it seems so maybe the decision to include brightskins should be postponed a bit? I'm in favour of including it if it's necessary but if it isn't then it'd be better to use default imo.
                    The epic skins in new build are good now. Agreed that we don't need to add bright skins. I'm still in favor of removing the pickup timer for the duel league. No reason to have this.

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                      #55
                      Originally posted by legionz View Post
                      The epic skins in new build are good now. Agreed that we don't need to add bright skins. I'm still in favor of removing the pickup timer for the duel league. No reason to have this.
                      I'm happy either way if the timers are on or removed. I don't know of any players who would be against removing them so there's probably a net demand for their removal. Not particularly fussed myself though.
                      :|

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                        #56
                        We have a featured ladder match today - http://www.plusforward.net/post/8288/bleh-vs-ACo-/
                        Duel rankings contributor | running Unreal Tournament @ ESL

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                          #57
                          I had some thoughts about quick match creation without clicking stuff together on custom match,so I modified my HUB Rules to match the ESL Rules (map pool and match settings).
                          All necessary information are provided on http://unreal.freakability.com . You can have a full view on the Rules.ini at http://unreal.freakability.com/ini/Rules.ini .
                          Hub: unreal.freakability.com:7777
                          Overview (ini,mutator,maps): http://unreal.freakability.com
                          Discord: https://discord.gg/014OFYRUCuV1TGWkz
                          Twitter: @Freakability

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                            #58
                            Spring League is near end and summer is here to do some quick single-day cups. I'd like to try 3v3 showdown but I have no clue how much teams I can expect which is needed to decide cup format. In a game like UT where skill gaps are huge I will always prefer Swiss format so after a round or 2 everyone is playing vs similar skill and have most fun. I'd also like to see some discussion about competitive showdown ruleset (maps, mutators, limits...) so we can prepare HUBs.
                            Duel rankings contributor | running Unreal Tournament @ ESL

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                              #59
                              Smaller 1 day cups seems to be a good idea, that way when people pull out due to other commitments the effect is only for a day :]
                              :|

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                                #60
                                Has 3v3 Elimination ever been considered for an ESL cup??? It seems to be pretty hot stuff right now.

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