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  • replied
    Can you please add Zenith to the NA duel ladder map pool? The map is great.

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  • replied
    r4Wk won MMC June, DM-Deep least played duel map, ESL Premium and UT swag in MMC July. More at: http://play.eslgaming.com/new-games/pc/news/266072/

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  • replied
    First Zenith Only test cup is upon us! Save the date on Wednesday 20:00 CEST!

    Comments and stuff on: http://www.plusforward.net/post/1101...-Cup-1-Europe/
    ESL cup and signups link: http://esl.gg/zenith1

    EDIT:
    Cup done, congratz to DogLover. Rankings here: http://play.eslgaming.com/new-games/...ings/#!?page=1
    VoD: https://www.twitch.tv/cafe_/v/75251470
    Last edited by Wasteful; 06-29-2016, 04:37 PM.

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  • replied
    Watch Spring League 2016 North America Duel Finals: RoOkIe vs element

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  • replied
    Originally posted by Wasteful View Post
    Is elimination finished? Afaik it still has some known bugs.
    Good question, I am not sure on that one. It seems pretty stable...but the Absolute guys can probably answer this one better than me.

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  • replied
    Is elimination finished? Afaik it still has some known bugs.

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  • replied
    Has 3v3 Elimination ever been considered for an ESL cup??? It seems to be pretty hot stuff right now.

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  • replied
    Smaller 1 day cups seems to be a good idea, that way when people pull out due to other commitments the effect is only for a day :]

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  • replied
    Spring League is near end and summer is here to do some quick single-day cups. I'd like to try 3v3 showdown but I have no clue how much teams I can expect which is needed to decide cup format. In a game like UT where skill gaps are huge I will always prefer Swiss format so after a round or 2 everyone is playing vs similar skill and have most fun. I'd also like to see some discussion about competitive showdown ruleset (maps, mutators, limits...) so we can prepare HUBs.

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  • replied
    I had some thoughts about quick match creation without clicking stuff together on custom match,so I modified my HUB Rules to match the ESL Rules (map pool and match settings).
    All necessary information are provided on http://unreal.freakability.com . You can have a full view on the Rules.ini at http://unreal.freakability.com/ini/Rules.ini .

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  • replied
    We have a featured ladder match today - http://www.plusforward.net/post/8288/bleh-vs-ACo-/

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  • replied
    Originally posted by legionz View Post
    The epic skins in new build are good now. Agreed that we don't need to add bright skins. I'm still in favor of removing the pickup timer for the duel league. No reason to have this.
    I'm happy either way if the timers are on or removed. I don't know of any players who would be against removing them so there's probably a net demand for their removal. Not particularly fussed myself though.

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  • replied
    Originally posted by Flikswich View Post
    Player visibility has had a major improvement this build it seems so maybe the decision to include brightskins should be postponed a bit? I'm in favour of including it if it's necessary but if it isn't then it'd be better to use default imo.
    The epic skins in new build are good now. Agreed that we don't need to add bright skins. I'm still in favor of removing the pickup timer for the duel league. No reason to have this.

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  • replied
    Brightskins are not needed

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  • replied
    I'd prefer if brightskins wasn't added to the rules.

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