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A Basic Analysis Of North American PUG Statistics In 2015 (#ut4pugs)

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    A Basic Analysis Of North American PUG Statistics In 2015 (#ut4pugs)

    The most common question I get asked by North American gamers, who found me via my PUG guide, is: When is the best time to join a PUG?. People report hanging out in IRC for long periods of time on several occasions, but never having any luck joining a match. I wanted to be able to answer this question with certainty. BlueCloud was kind enough to provide me with a log for the channel and so I've done some analysis. For my analysis of European PUG Statistics, check here.

    Note: After much research and correspondence with numerous individuals, I have been unable to find a fully uninterrupted log file for #ut4pugs. Without a doubt, BlueCloud has the most complete log out there. He can verify that there are some gaps in the logs, no more than a day at a time, and I'm rather certain 95%+ of all channel conversation was logged. Unfortunately, no long term solution has been found to address this issue for future stat dumps. This data should be considered near complete and give you a good idea of general channel activity levels and trends.

    How Was The Number Of Unique PUGs Determined?
    When each PUG starts, LBot says something unique in chat that I can use to identify the start of each match; pug has been filled. If I count these unique lines I will have a grand total. Unfortunately, some PUGs will stop before teams can be picked because one player leaves. When this happens LBot says something else unique; pug stopped because. Those occurrences are tallied and subtracted from the previous grand total. Furthermore, this list is manually scanned to remove any instances of people quoting LBot saying, pug has been filled. What we have left is the exact amount of legitimate PUGs. The data is then formatted to be exported into Microsoft Excel.

    So What Did You Discover?
    The very first PUG was held on June 3rd, 2015. I followed the PUG activity all the way up to December 31st 2015. So this analysis covers nearly 7 months of PUGing. What I have below is what I thought folks would find useful. If you can think of another statistic that this data might reveal, please let me know and I'd be happy to figure the percentages.
    1. What are the best days of the week to try and PUG?
      • Saturday and Sunday
         
    2. During what hours do the majority of PUGs happen?
      • 7:00PM to 1:00AM EST (GMT -5) / 1:00AM to 7:00AM CET (GMT +1)
        73.54% of all PUGs in 2015 occurred during this time frame.
         
    3. How many PUGs were held in 2015?
      • 555
         
    4. What is the most popular game type?
      • Capture The Flag
         
    5. Over the last six months, what was the most active period of time?
      • 09/20/15 - 11/07/15; 64.56% of all PUGs occurred during these 7 weeks, out of 31 weeks total.
         
    6. How much time does this data cover exactly?
      • Percentage of 2015: 57.83%
      • Start Of Data: June 3, 2015 @ 9:54:46 PM EST (GMT -5)
      • End Of Data: December 31, 2015 @ 11:59:59 PM EST (GMT -5)
      • Total Time: 211 days, 2 hours, 5 minutes and 13 seconds
      • Total Weeks: 31 (first & last week of data are partial weeks)
      • Total Days: 211 (rounded down)
      • Total Hours: 5066 (rounded down)
      • Total Minutes: 303,965 (rounded down)
      • Total Seconds: 18,237,913


    Can I See The Rest Of Your Data?
    All of the data collected is available in an Excel spreadsheet. What follows are the grand totals for the entire time period of activity, broken down into different categories. Enjoy!

    Game Type PUGs Percentage
    1 vs 1 24 4.32%
    Assault 4v4 2 0.36%
    Assault 5v5 4 0.72%
    Assault 6v6 12 2.16%
    Casual CTF 2 0.36%
    CTF 495 89.19%
    iCTF 10 1.80%
    TDM 2v2 1 0.18%
    TDM 4v4 2 0.36%
    TAM 3 0.54%
    Weekday PUGs Percentage
    Sunday 104 18.74%
    Monday 68 12.25%
    Tuesday 59 10.63%
    Wednesday 68 12.25%
    Thursday 54 09.73%
    Friday 77 13.87%
    Saturday 125 22.52%
    Hour (EST/GMT-5) PUGs Percentage Hour (CET/GMT+1) PUGs Percentage
    12:00 AM 49 09.53% 12:00 AM 1 00.19%
    01:00 AM 30 05.84% 01:00 AM 0 00.00%
    02:00 AM 18 03.50% 02:00 AM 0 00.00%
    03:00 AM 5 00.97% 03:00 AM 1 00.19%
    04:00 AM 3 00.58% 04:00 AM 0 00.00%
    05:00 AM 0 00.00% 05:00 AM 1 00.19%
    06:00 AM 1 00.19% 06:00 AM 2 00.39%
    07:00 AM 0 00.00% 07:00 AM 4 00.78%
    08:00 AM 0 00.00% 08:00 AM 11 02.14%
    09:00 AM 1 00.19% 09:00 AM 14 02.72%
    10:00 AM 0 00.00% 10:00 AM 18 03.50%
    11:00 AM 1 00.19% 11:00 AM 23 04.47%
    12:00 PM 2 00.39% 12:00 PM 35 06.81%
    01:00 PM 4 00.78% 01:00 PM 38 07.39%
    02:00 PM 11 02.14% 02:00 PM 53 10.31%
    03:00 PM 14 02.72% 03:00 PM 80 15.56%
    04:00 PM 18 03.50% 04:00 PM 73 14.20%
    05:00 PM 23 04.47% 05:00 PM 55 10.70%
    06:00 PM 35 06.81% 06:00 PM 49 09.53%
    07:00 PM 38 07.39% 07:00 PM 30 05.84%
    08:00 PM 53 10.31% 08:00 PM 18 03.50%
    09:00 PM 80 15.56% 09:00 PM 5 00.97%
    10:00 PM 73 14.20% 10:00 PM 3 00.58%
    11:00 PM 55 10.70% 11:00 PM 0 00.00%
    Week # PUGs Percentage Duration
    Week 01 9 1.62% 05/31/15 - 06/06/15
    Week 02 8 1.44% 06/07/15 - 06/13/15
    Week 03 12 2.16% 06/14/15 - 06/20/15
    Week 04 11 1.98% 06/21/15 - 06/27/15
    Week 05 5 0.90% 06/28/15 - 07/04/15
    Week 06 4 0.72% 07/05/15 - 07/11/15
    Week 07 5 0.90% 07/12/15 - 07/18/15
    Week 08 5 0.90% 07/19/15 - 07/25/15
    Week 09 0 0.00% 07/26/15 - 08/01/15
    Week 10 0 0.00% 08/02/15 - 08/08/15
    Week 11 4 0.72% 08/09/15 - 08/15/15
    Week 12 1 0.18% 08/16/15 - 08/22/15
    Week 13 9 1.62% 08/23/15 - 08/29/15
    Week 14 21 3.78% 08/30/15 - 09/05/15
    Week 15 25 4.50% 09/06/15 - 09/12/15
    Week 16 23 4.14% 09/13/15 - 09/19/15
    Week 17 41 7.39% 09/20/15 - 09/26/15
    Week 18 54 9.73% 09/27/15 - 10/03/15
    Week 19 55 9.91% 10/04/15 - 10/10/15
    Week 20 45 8.11% 10/11/15 - 10/17/15
    Week 21 57 10.27% 10/18/15 - 10/24/15
    Week 22 44 7.93% 10/25/15 - 10/31/15
    Week 23 36 6.49% 11/01/15 - 11/07/15
    Week 24 26 4.68% 11/08/15 - 11/14/15
    Week 25 8 1.44% 11/15/15 - 11/21/15
    Week 26 2 0.36% 11/22/15 - 11/28/15
    Week 27 6 1.08% 11/29/15 - 12/05/15
    Week 28 11 1.98% 12/06/15 - 12/12/15
    Week 29 14 2.52% 12/13/15 - 12/19/15
    Week 30 7 1.26% 12/20/15 - 12/26/15
    Week 31 7 1.26% 12/27/15 - 01/02/16
    Last edited by Mulsiphix; 02-09-2016, 12:44 AM. Reason: Added URLs for CET time zones, Expanded Hours table to include CET times, Added link to #UT4.eu PUG analysis
    Mulsiphix's Guide To PUGing In UT4
    What is the difference between a Public server and a PUG? PUG stands for Pick Up Game. A more organized way of playing, teams are selected by Captains and voice communication is used to achieve better team coordination. These clan-style matches involve the same regulars, week after week. The community aspect, of PUGing with friends, really adds to the fun factor of a match. Want to know more or get your friends involved in PUGing? Check out my guide.

    #2
    Very nice statistics! Also looking forward for cafe's suggestions.
    Duel rankings contributor | running Unreal Tournament @ ESL

    Comment


      #3
      Thanks for compiling the stats, they were interesting. I'm surprised there isn't more activity on Thursdays and Fridays.
      UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam

      UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam

      Comment


        #4
        Very nice statistics! I don't live in the U.S. but it would be interesting to read reports like this weekly/monthly/yearly
        If you have automated the process of detecting PUGs starts/stops it wouldn't be hard to do this and automatically upload the results on a website

        Comment


          #5
          Originally posted by eimiar View Post
          Very nice statistics! I don't live in the U.S. but it would be interesting to read reports like this weekly/monthly/yearly
          If you have automated the process of detecting PUGs starts/stops it wouldn't be hard to do this and automatically upload the results on a website
          The tough part was formatting the data. I've created macros for my text editor and Excel which automate 95% of the process, including preparing the data into bbcode for this forum post. It would be very easy to continue to do this in regular intervals. Perhaps monthly or quarterly?
          Mulsiphix's Guide To PUGing In UT4
          What is the difference between a Public server and a PUG? PUG stands for Pick Up Game. A more organized way of playing, teams are selected by Captains and voice communication is used to achieve better team coordination. These clan-style matches involve the same regulars, week after week. The community aspect, of PUGing with friends, really adds to the fun factor of a match. Want to know more or get your friends involved in PUGing? Check out my guide.

          Comment


            #6
            Thank you for making this, some of this I had gathered but its nice to see concrete numbers. I think the biggest take away is the activity over time stats. It pretty much lines up with the broadcast CTF tournament. It is really nice to see what was happening because I only recently began participating.
            Last edited by TickleMeElmo; 01-05-2016, 07:24 PM.
            Want to play Unreal Tournament as a team that communicates like you see in esports? Check out this video http://tiny.cc/7a5s8x

            Want to learn even more about organized UT game play? Read this awesome guide. http://tiny.cc/ut4pugs

            Comment


              #7
              CTF 89%, iCTF 2%
              Wooooot >:P

              I think that UT4.EU stats would be the opposite. Almost no CTF but iCTF
              Cunni, 37 years old, 16 years of UT, 90% CTF, 10% Duel
              https://www.twitch.tv/cunni_ut
              http://plays.tv/u/Cunni
              Discord PUG Community

              Comment


                #8
                All I see is a big decline in numbers because nobody likes playing with the current weapons and they don't want to take 5 minutes to lower a couple numbers to make the game more playable for the people actually interested in playing.

                Comment


                  #9
                  Originally posted by Cunni View Post
                  CTF 89%, iCTF 2%
                  Wooooot >:P

                  I think that UT4.EU stats would be the opposite. Almost no CTF but iCTF
                  not true cunni, we played a lot more ctf till the hits stopped to register on this build for some reason, which left me rather hugely inactive. Played a few games today and won all decent 5v5 stuff but for some reason shots are delayed too much for 60 ping+compensation, i think better nc will really bring activity back up. ictf is simple more getting into your eye thing because of large player count on single map and same people playing over and over again. But i'd still think ctf games are largely outperforming ictf games on: played this many times, or this long type of stats. Also dm will lead it lol people play outpost in eu 24/7 :C

                  Comment


                    #10
                    Something to keep in mind is, often times we don't do 'pugs' for 1v1 aka Duels, we just ask each other on Steam, IRC PM or in game. I'd argue that there have been many more Duel matches than CTF, I've personally marathon-ed like 50 in a few days before, just one after the other and I know a handful of other players that have put in a substantial amount of duel games too.

                    Comment


                      #11
                      Originally posted by cafe
                      Don't really need a pug bot to organize a duel.
                      Yeah, but whats the harm? I think one of the reason the UT4.eu stats are so high is because they offer smaller match options. It would be nice to see more optionsin #ut4pugs for the existing game types. WailCTF, 2v2 iCTF, and maybe a 3v3 TAM. It may seem like a small number but getting an extra 2 people for any game type can be a deal breaker. I'd love to see AS return but I know that has more to do with the player base being so small currently and what is here isn't all that big on the game type .
                      Mulsiphix's Guide To PUGing In UT4
                      What is the difference between a Public server and a PUG? PUG stands for Pick Up Game. A more organized way of playing, teams are selected by Captains and voice communication is used to achieve better team coordination. These clan-style matches involve the same regulars, week after week. The community aspect, of PUGing with friends, really adds to the fun factor of a match. Want to know more or get your friends involved in PUGing? Check out my guide.

                      Comment


                        #12
                        Originally posted by cafe
                        This, I guess, wouldn't be as big of a problem with a bigger player base, but for now I don't see the point in encouraging a small group of players to pug lots of different game modes.
                        Fair enough. Viva La CTF!!
                        Mulsiphix's Guide To PUGing In UT4
                        What is the difference between a Public server and a PUG? PUG stands for Pick Up Game. A more organized way of playing, teams are selected by Captains and voice communication is used to achieve better team coordination. These clan-style matches involve the same regulars, week after week. The community aspect, of PUGing with friends, really adds to the fun factor of a match. Want to know more or get your friends involved in PUGing? Check out my guide.

                        Comment


                          #13
                          Originally posted by chicken- View Post
                          All I see is a big decline in numbers because nobody likes playing with the current weapons and they don't want to take 5 minutes to lower a couple numbers to make the game more playable for the people actually interested in playing.
                          I hear they are nerfing sniper, just what nobody asked for, probably won't do anything about rockets or flak though because people actually want that!

                          Comment


                            #14
                            i know it is off but where the hell did sniper fire rate nerf idea come from, i mean was it even explained ?

                            Comment


                              #15
                              Originally posted by eimiar View Post
                              Very nice statistics! I don't live in the U.S. but it would be interesting to read reports like this weekly/monthly/yearly
                              If you have automated the process of detecting PUGs starts/stops it wouldn't be hard to do this and automatically upload the results on a website
                              Hey eimiar! I received your message on IRC and have sent you a PM on the forums
                              Mulsiphix's Guide To PUGing In UT4
                              What is the difference between a Public server and a PUG? PUG stands for Pick Up Game. A more organized way of playing, teams are selected by Captains and voice communication is used to achieve better team coordination. These clan-style matches involve the same regulars, week after week. The community aspect, of PUGing with friends, really adds to the fun factor of a match. Want to know more or get your friends involved in PUGing? Check out my guide.

                              Comment

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