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Biorifle freeze when messing around too much with secondary fire

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    Biorifle freeze when messing around too much with secondary fire

    Summary: I don't know if this has been posted yet, but here goes. In any map, if you combine goo with secondary fire too much, it will bouce around, create new blobs, etc. Thats is really fun btw
    BUT after a few charged shots the blobs will become HUGE and eventually freeze the game. it doesnt crash or close however I had to ctrl+alt+del to kill the process cause after doing this, the game was stuck on a black screen.

    Version: UnrealTournament-Client-XAN-2353483-win32
    Description: I think a video will show it well.

    If you check the mega blob that was created to the right of my FoV just before it froze, I dont think it's normal xD
    Having 1 weapon only arenas is fun but I think this is a bit much
    Steps to Repro:
    1-use loaded
    2-use god
    3-use unlimitedammo
    4- spam with secondary fire
    5- game freezes

    Attachments: Since the freeze might have something to do with my hardware, ill post the partial log that I got until I killed the process and a dxdiag freshly made. there's no .dmp as it "didnt crash"
    Log and dxdiag.zip
    Last edited by Fleshfest; 11-13-2014, 02:54 PM.
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